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Equipment Maker Volume 6 - Poisons From Ennead Games
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<blockquote data-quote="Mephos" data-source="post: 7515200" data-attributes="member: 6668169"><p><strong>Equipment Maker 6 Poisons</strong></p><p> </p><p>A poison is defined by some as “a substance that is capable of causing the illness or death of a living organism when introduced or absorbed.” It is often regarded as a dangerous, but sometimes necessary tool. </p><p>A poison is often used by assassins to take out one person when others are not needed to be killed. Sometimes, a poison is used when you just need someone “out of the way” for a short while and not outright killed. </p><p></p><p></p><p>They come in many varieties and forms, from a small vial of blue liquid added to the target’s food, to a greenish gas let loose to knock out the guards before getting to the main target. They can be complex, simple, with many varied ingredients. Some have effects that last for a few seconds, other for a lifetime. </p><p></p><p></p><p>They are as varied as the people using them, and this publication will help you in the designing of them for your games and stories.</p><p></p><p></p><p><em>Featuring...</em></p><p></p><ul> <li data-xf-list-type="ul">Multiple tables to give you ideas for the details of your poison</li> <li data-xf-list-type="ul">A d100 table for the primary ingredients</li> <li data-xf-list-type="ul">A d100 table for the possible symptom or effect of the poison</li> <li data-xf-list-type="ul">a d100 table for the smell/taste</li> <li data-xf-list-type="ul">2 x d100 tables for the name prefix and suffix</li> </ul><p></p><p>Available now at <a href="https://www.drivethrurpg.com/product/257418/Equipment-Maker-6--Poisons" target="_blank">Drivethru </a> (<a href="https://www.drivethrurpg.com/product/257418/Equipment-Maker-6--Poisons" target="_blank">https://www.drivethrurpg.com/product/257418/Equipment-Maker-6--Poisons</a>)</p></blockquote><p></p>
[QUOTE="Mephos, post: 7515200, member: 6668169"] [B]Equipment Maker 6 Poisons[/B] A poison is defined by some as “a substance that is capable of causing the illness or death of a living organism when introduced or absorbed.” It is often regarded as a dangerous, but sometimes necessary tool. A poison is often used by assassins to take out one person when others are not needed to be killed. Sometimes, a poison is used when you just need someone “out of the way” for a short while and not outright killed. They come in many varieties and forms, from a small vial of blue liquid added to the target’s food, to a greenish gas let loose to knock out the guards before getting to the main target. They can be complex, simple, with many varied ingredients. Some have effects that last for a few seconds, other for a lifetime. They are as varied as the people using them, and this publication will help you in the designing of them for your games and stories. [I]Featuring...[/I] [LIST] [*]Multiple tables to give you ideas for the details of your poison [*]A d100 table for the primary ingredients [*]A d100 table for the possible symptom or effect of the poison [*]a d100 table for the smell/taste [*]2 x d100 tables for the name prefix and suffix [/LIST] Available now at [URL="https://www.drivethrurpg.com/product/257418/Equipment-Maker-6--Poisons"]Drivethru [/URL] ([url]https://www.drivethrurpg.com/product/257418/Equipment-Maker-6--Poisons[/url]) [/QUOTE]
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