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*Pathfinder & Starfinder
Equipping a level 17 character
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<blockquote data-quote="Thanee" data-source="post: 1109236" data-attributes="member: 478"><p>In high level D&D characters tend to become more wandering collections of magic items, than actual characters. That means, often the magic items have more effect in the characters daily work, than his class abilities (spellcasters are - of course - the major exception here).</p><p></p><p>So, be happy, that your DM is not so freegiving with magic items! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Anyways... Here are some good items to consider:</p><p></p><p>Heward's Handy Haversack</p><p>Boots of Springing and Striding or Winged Boots</p><p>Vest of Resistance +5</p><p>Stone of Good Luck</p><p>Headband of Intellect +4 or +6</p><p>Heavy Fortification Mithral Shirt</p><p>Sure-Striking Dagger (Weapon Enchantment from MoF)</p><p>Ring of Blinking</p><p>Major Cloak of Displacement</p><p>Ioun Stone of Spellstoring</p><p></p><p>In my experience, AC tends to become of less importance at higher levels, unless you can reach really high levels (like 40-50), since opponents will hit you most of the time, anyways. It's far better to have something, that let's you avoid an attack with a decent chance (like displacement).</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1109236, member: 478"] In high level D&D characters tend to become more wandering collections of magic items, than actual characters. That means, often the magic items have more effect in the characters daily work, than his class abilities (spellcasters are - of course - the major exception here). So, be happy, that your DM is not so freegiving with magic items! :D Anyways... Here are some good items to consider: Heward's Handy Haversack Boots of Springing and Striding or Winged Boots Vest of Resistance +5 Stone of Good Luck Headband of Intellect +4 or +6 Heavy Fortification Mithral Shirt Sure-Striking Dagger (Weapon Enchantment from MoF) Ring of Blinking Major Cloak of Displacement Ioun Stone of Spellstoring In my experience, AC tends to become of less importance at higher levels, unless you can reach really high levels (like 40-50), since opponents will hit you most of the time, anyways. It's far better to have something, that let's you avoid an attack with a decent chance (like displacement). Bye Thanee [/QUOTE]
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Equipping a level 17 character
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