Mapleaxe
First Post
In your campaign, how much equipment/treasure do you give monsters with character class levels and added templates? Here's a few examples from my current campaign to give you an idea what i'm talking about:
Drow (CR1) + Ranger 3 (+3 CR, 3 HD) + Shade template from FRCS (+2 CR)
Goatman from MMIII (3 HD, CR2) + Fighter 3 (+3 CR, +3 HD) + Monster of Legend template from MMII (+2 CR)
I know that either the DMG or MM suggests taking the treasure level for the monster and adding it to the equipment value for the creature's class levels, but I find in practice that the monster NPC tends to be under equipped. I've heard suggestions of equipping them per the ECL of the creature, but again in practice, I find that this generally leads to an over equipped monster NPC. I'm considering equipping such creatures either as NPCs of an equivalent CR (i.e. a CR5 creature would be equipped as a level 5 NPC) or as NPCs of equivalent hit dice with template CRs added in (i.e. a 5 HD creature with a +2 CR template would be equipped as a level 7 NPC). Which do you think would work better? What do you use?
Drow (CR1) + Ranger 3 (+3 CR, 3 HD) + Shade template from FRCS (+2 CR)
Goatman from MMIII (3 HD, CR2) + Fighter 3 (+3 CR, +3 HD) + Monster of Legend template from MMII (+2 CR)
I know that either the DMG or MM suggests taking the treasure level for the monster and adding it to the equipment value for the creature's class levels, but I find in practice that the monster NPC tends to be under equipped. I've heard suggestions of equipping them per the ECL of the creature, but again in practice, I find that this generally leads to an over equipped monster NPC. I'm considering equipping such creatures either as NPCs of an equivalent CR (i.e. a CR5 creature would be equipped as a level 5 NPC) or as NPCs of equivalent hit dice with template CRs added in (i.e. a 5 HD creature with a +2 CR template would be equipped as a level 7 NPC). Which do you think would work better? What do you use?