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<blockquote data-quote="dvvega" data-source="post: 2987193" data-attributes="member: 524"><p>First up, I don't think Mr Noah would blindly post what he did without checking and getting some information - so I'm believing it.</p><p></p><p>Second - every company who is trying to make money is always looking at their future. Look at Microsoft and the countless versions of Office that are created and how the most recent versions treat the user pretty much like an idiot. However their file formats haven't changed dramatically (so 4e might be 3.5e with changes instead of completely new).</p><p></p><p></p><p></p><p>My personal opinion about the smaller packages harks back to a post I made pre-crash.</p><p></p><p>It will be centered around game functions. So you would get a small booklet on combat (and they would print various types of optional combat rules as well), a booklet on magic (and alternatives) and so forth. These would be based around different concepts: really involved combat for those people who want to take time over their tactical choices, a fast and furious system for those who want more roleplaying.</p><p></p><p>This way a DM/group could just go and pick up the rulesets he wishes to combine into his version of 4e.</p><p></p><p>Possibly lead to a booklet per class so the DM can truly limit what his players can play by only okaying the fighter/cleric/wizard/rogue booklets. Each of those booklets would have feats and skills appropriate for that class (reprinting of feats/skills might occur) and you are limited to only using what is in a booklet. This would be very miniature like as well - most miniature games have a limited set of upgrades for heros in their games etc.</p><p></p><p>Anyway, after all is said and done, I'm sure everyone, no matter how vehemenently opposed to it you are, will look at 4E and most likely buy it.</p></blockquote><p></p>
[QUOTE="dvvega, post: 2987193, member: 524"] First up, I don't think Mr Noah would blindly post what he did without checking and getting some information - so I'm believing it. Second - every company who is trying to make money is always looking at their future. Look at Microsoft and the countless versions of Office that are created and how the most recent versions treat the user pretty much like an idiot. However their file formats haven't changed dramatically (so 4e might be 3.5e with changes instead of completely new). My personal opinion about the smaller packages harks back to a post I made pre-crash. It will be centered around game functions. So you would get a small booklet on combat (and they would print various types of optional combat rules as well), a booklet on magic (and alternatives) and so forth. These would be based around different concepts: really involved combat for those people who want to take time over their tactical choices, a fast and furious system for those who want more roleplaying. This way a DM/group could just go and pick up the rulesets he wishes to combine into his version of 4e. Possibly lead to a booklet per class so the DM can truly limit what his players can play by only okaying the fighter/cleric/wizard/rogue booklets. Each of those booklets would have feats and skills appropriate for that class (reprinting of feats/skills might occur) and you are limited to only using what is in a booklet. This would be very miniature like as well - most miniature games have a limited set of upgrades for heros in their games etc. Anyway, after all is said and done, I'm sure everyone, no matter how vehemenently opposed to it you are, will look at 4E and most likely buy it. [/QUOTE]
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