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<blockquote data-quote="Steel_Wind" data-source="post: 2987422" data-attributes="member: 20741"><p>Big money? No.</p><p></p><p>But the problem with hardcore gamers is that while you hate them - if you lose em? You are *screwed*. </p><p></p><p>We are not the people who permit a company to make big money. We are the people, however, that represent longterm recurring sales after the casual sales boom and bust peters out. Above all - the hardcore gamer represents a guaranteed minimum sales base for all products.</p><p></p><p>Ask Paizo how wise they think it is to alienate the hardcore gamer? Mona will tell you: *damned stupid*.</p><p></p><p>Lose that? You just lost the line on your balance sheet that says "goodwill" and you increase - substantially - the risk associated with every product you release.</p><p></p><p>If they seriously thought the hardcore would abandon them - they would blink.</p><p></p><p>I conclude that they believe the hardcore will blink instead. I happen to think they have a good chance of being wrong.</p><p></p><p>Again - Why do I want 4E?</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 2987422, member: 20741"] Big money? No. But the problem with hardcore gamers is that while you hate them - if you lose em? You are *screwed*. We are not the people who permit a company to make big money. We are the people, however, that represent longterm recurring sales after the casual sales boom and bust peters out. Above all - the hardcore gamer represents a guaranteed minimum sales base for all products. Ask Paizo how wise they think it is to alienate the hardcore gamer? Mona will tell you: *damned stupid*. Lose that? You just lost the line on your balance sheet that says "goodwill" and you increase - substantially - the risk associated with every product you release. If they seriously thought the hardcore would abandon them - they would blink. I conclude that they believe the hardcore will blink instead. I happen to think they have a good chance of being wrong. Again - Why do I want 4E? [/QUOTE]
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