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<blockquote data-quote="GQuail" data-source="post: 2995306" data-attributes="member: 30709"><p>Plenty of other RPGs sell on a single core rule book model: hell, so did D&D once, with the Rules Cyclopedia. And the BECMI boxes similarly were packaged by level, not by player/DM status: though inside, of course, were seperate books.</p><p></p><p>Moving to a single D&D rule book might be one way to defray costs, depending on the price: rather than buy three seperate core ruile book sat £18, I'd look at a mega D&D book at £45. (the disadvantage on players, who need to get the whole shebang into order to play, can possibly be ignored if there's still an SRD: I dunno how gamers would take that.)</p><p></p><p>Or perhaps a split to a "Rule Book" (which contains the PHB and, say, magic items and environmental hazards out the DMG) and then making monsters, PrCs and the like purely campaign based. So there might a "Generic Fantasy" sourcebook with Orcs, Goblins, Archmages and Thaumaturgists, and then a Forgotten Realms, Eberron, Ravenloft or whatever book: but the previous sourcebook glut doesn't happen. I know that with the "new hardback a month" model it's a rare person who grabs every book, perhaps doing fewer but bigger books might be one way to make a difference?</p></blockquote><p></p>
[QUOTE="GQuail, post: 2995306, member: 30709"] Plenty of other RPGs sell on a single core rule book model: hell, so did D&D once, with the Rules Cyclopedia. And the BECMI boxes similarly were packaged by level, not by player/DM status: though inside, of course, were seperate books. Moving to a single D&D rule book might be one way to defray costs, depending on the price: rather than buy three seperate core ruile book sat £18, I'd look at a mega D&D book at £45. (the disadvantage on players, who need to get the whole shebang into order to play, can possibly be ignored if there's still an SRD: I dunno how gamers would take that.) Or perhaps a split to a "Rule Book" (which contains the PHB and, say, magic items and environmental hazards out the DMG) and then making monsters, PrCs and the like purely campaign based. So there might a "Generic Fantasy" sourcebook with Orcs, Goblins, Archmages and Thaumaturgists, and then a Forgotten Realms, Eberron, Ravenloft or whatever book: but the previous sourcebook glut doesn't happen. I know that with the "new hardback a month" model it's a rare person who grabs every book, perhaps doing fewer but bigger books might be one way to make a difference? [/QUOTE]
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