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<blockquote data-quote="WayneLigon" data-source="post: 3000027" data-attributes="member: 3649"><p>I strongly <em>hope </em> that the 'smaller packets of information' break things up into smaller, cheaper books that you can mix and match as needed. Such as:</p><p></p><p>Basic Book - The true core rules. The four basic classes (Fighter, Rogue, Cleric, Wizard), a selection of spells and monsters and magic items, and you're done.</p><p></p><p>Advanced Classes - The rest of the classes we know, probably mixed with some of the more normal of the Complete Book classes.</p><p></p><p>Classes II - The stranger stuff? Or maybe prestige classes, or whatever replaces them.</p><p></p><p>Advanced Something or Other - More complex combat rules</p><p></p><p>An advanced monster manual with all the customizing information, templates, and such, plus more monsters. There would be other books that break monsters out by type. I would not mind seeing all underdark and extraplanar monsters shuffled off to their own books. I strongly suspect that the majority of the major common creature types will wind up in their own books: dragons, undead, constructs, aquatic creatures, giants and monstrous humanoids. There would be a smattering of those, 1-3 representatives of each type, in the basic game.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3000027, member: 3649"] I strongly [I]hope [/I] that the 'smaller packets of information' break things up into smaller, cheaper books that you can mix and match as needed. Such as: Basic Book - The true core rules. The four basic classes (Fighter, Rogue, Cleric, Wizard), a selection of spells and monsters and magic items, and you're done. Advanced Classes - The rest of the classes we know, probably mixed with some of the more normal of the Complete Book classes. Classes II - The stranger stuff? Or maybe prestige classes, or whatever replaces them. Advanced Something or Other - More complex combat rules An advanced monster manual with all the customizing information, templates, and such, plus more monsters. There would be other books that break monsters out by type. I would not mind seeing all underdark and extraplanar monsters shuffled off to their own books. I strongly suspect that the majority of the major common creature types will wind up in their own books: dragons, undead, constructs, aquatic creatures, giants and monstrous humanoids. There would be a smattering of those, 1-3 representatives of each type, in the basic game. [/QUOTE]
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