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<blockquote data-quote="Sidran" data-source="post: 351282" data-attributes="member: 6160"><p><strong>You might do something like this</strong></p><p></p><p><strong>I am also considering that there might be special locations in the world -- shrines to some old, forgotten god of "good" that might provide some kinds of healing and other benefits. They might be hidden, outlawed, many might be destroyed by this powerful church, well guarded secrets, etc. </strong> </p><p></p><p></p><p>In the Witch world by Andre Norton there are many strange places of power left over from an age of a great magical war these sites fall under the light and the dark side of the magical war.</p><p></p><p></p><p>Usually accompanied by runes of power these sites are or would seem to be A) Intricate magical traps, B) Strange and wonderous mysteries, C) Stasis boxes that hold the magicians of old until the day of there returning D) Vaults of ancient magical items E) Burial rooms of the Witches.</p><p></p><p>How you could incorporate these into your world is really up to you but your Idea above set me off on the subject, thes places of power tend to be good settings for short stories so perhaps they would make a good adventure site.</p></blockquote><p></p>
[QUOTE="Sidran, post: 351282, member: 6160"] [b]You might do something like this[/b] [b]I am also considering that there might be special locations in the world -- shrines to some old, forgotten god of "good" that might provide some kinds of healing and other benefits. They might be hidden, outlawed, many might be destroyed by this powerful church, well guarded secrets, etc. [/b] In the Witch world by Andre Norton there are many strange places of power left over from an age of a great magical war these sites fall under the light and the dark side of the magical war. Usually accompanied by runes of power these sites are or would seem to be A) Intricate magical traps, B) Strange and wonderous mysteries, C) Stasis boxes that hold the magicians of old until the day of there returning D) Vaults of ancient magical items E) Burial rooms of the Witches. How you could incorporate these into your world is really up to you but your Idea above set me off on the subject, thes places of power tend to be good settings for short stories so perhaps they would make a good adventure site. [/QUOTE]
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