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Erik Mona on Paizo Releases and D&D 5E's Impact
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<blockquote data-quote="Rygar" data-source="post: 7666269" data-attributes="member: 6756765"><p><em></em></p><p><em></em></p><p><em>WOTC invested a substantial portion of its customer base in a variety of settings, and so they have established feelings about the settings. If someone didn't like FR for the first 40 years, "Everything is set in FR" isn't a feature. I myself for example, there's no way for them to sell adventures to me, I hate FR. So at present the total amount of money I will spend on 5th edition is limited to the Core 3 books, while Pathfinder is getting at least $20 from me each month. For 2015 I will spend at least $240 on Pathfinder product, and $0 on D&D product, because there's only one setting which I grew to dislike decades ago.</em></p><p><em></em></p><p><em>As far as sparse goes, I disagree. Especially with sparse adventures and no real Dungeon/Dragon, I suspect they're limiting their market to only those dedicated and capable of developing their own material. D&D doesn't get big by relegating itself to only those with ample free time and strong imagination/storytelling abilities. There's a reason why D&D's high points coincide with plentiful pre-written adventures.</em></p><p><em></em></p><p><em>WOTC also has a lot of room to shoot itself in the foot. What constitutes a "Must have" book? If WOTC's book support is extremely sparse and their first book or two favors some specific playstyle heavily again, it is extremely likely they'd have a mass exodus of customers. If the plan for support is to have a sparse release schedule a misstep early on can and will kill the product line. Especially since they already have a customer base which includes a pretty large number of people who were burned previously.</em></p><p><em></em></p><p><em>Honestly, I'm far more worried for WOTC than I am Paizo. Months after release there's only 1 campaign setting supported, they've effectively killed Dungeon and Dragon for a pretty substantial portion of their customer base, and there's 0 information about future settings. It's almost to the point where their product is unsupported while their competitor has ample support.</em></p><p><em></em></p><p><em>Think of it like the video game market. The Nintendo/Super-Nintendo/Genesis did incredibly well because they had ample content, the Jaguar died because it had very little content in comparison. While not directly comparable because RPG's enable you to make your own content, the issue does exist that for the portion of the market who bases their play on purchased content is likely to behave in a manner similiar to the video game market.</em></p></blockquote><p></p>
[QUOTE="Rygar, post: 7666269, member: 6756765"] [i] WOTC invested a substantial portion of its customer base in a variety of settings, and so they have established feelings about the settings. If someone didn't like FR for the first 40 years, "Everything is set in FR" isn't a feature. I myself for example, there's no way for them to sell adventures to me, I hate FR. So at present the total amount of money I will spend on 5th edition is limited to the Core 3 books, while Pathfinder is getting at least $20 from me each month. For 2015 I will spend at least $240 on Pathfinder product, and $0 on D&D product, because there's only one setting which I grew to dislike decades ago. As far as sparse goes, I disagree. Especially with sparse adventures and no real Dungeon/Dragon, I suspect they're limiting their market to only those dedicated and capable of developing their own material. D&D doesn't get big by relegating itself to only those with ample free time and strong imagination/storytelling abilities. There's a reason why D&D's high points coincide with plentiful pre-written adventures. WOTC also has a lot of room to shoot itself in the foot. What constitutes a "Must have" book? If WOTC's book support is extremely sparse and their first book or two favors some specific playstyle heavily again, it is extremely likely they'd have a mass exodus of customers. If the plan for support is to have a sparse release schedule a misstep early on can and will kill the product line. Especially since they already have a customer base which includes a pretty large number of people who were burned previously. Honestly, I'm far more worried for WOTC than I am Paizo. Months after release there's only 1 campaign setting supported, they've effectively killed Dungeon and Dragon for a pretty substantial portion of their customer base, and there's 0 information about future settings. It's almost to the point where their product is unsupported while their competitor has ample support. Think of it like the video game market. The Nintendo/Super-Nintendo/Genesis did incredibly well because they had ample content, the Jaguar died because it had very little content in comparison. While not directly comparable because RPG's enable you to make your own content, the issue does exist that for the portion of the market who bases their play on purchased content is likely to behave in a manner similiar to the video game market.[/i] [/QUOTE]
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Erik Mona on Paizo Releases and D&D 5E's Impact
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