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Story Hour
Erkonin (Campaign #2) [Session 45: Rajalmin's Agent]
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<blockquote data-quote="prabe" data-source="post: 8188142" data-attributes="member: 7016699"><p>Session 29: Shopping and Research (The Shopping Went Better)</p><p></p><p>Dramatis Personae:</p><p></p><p>Aldalómiel - Wood Elf Ranger (Hunter Conclave)/Druid</p><p>Elama “Lamie” Galanodel- Wood Elf Cleric (Tempest)</p><p>Vinya Anar - Wood Elf Monk (Way of the Sun Soul)</p><p>Elderon - High Elf Wizard (Loremaster)</p><p>Marxine - Mountain Dwarf Fighter (Champion)/Paladin</p><p></p><p>GM - Everyone Else</p><p></p><p>(Note: This session was held on Discord.)</p><p></p><p></p><p>16 Plantarin 749 (Campaign day 107)</p><p></p><p>We began immediately after the combat with Dlublul the Abloleth ended. We still had a water breathing spell up, which was good because there was no sign of the water receding with Dlublul’s death.</p><p></p><p>We searched around in the water, except Marxine who dried out on the island in the room, and found a great deal of money:</p><p></p><p>13,612 gp (about 10% of which were pre-Severance coins from the city of Arvai)</p><p>1507 pp (about 10% of which were also pre-Severance coins from Arvai)</p><p>4 1000gp fire opals</p><p>6 1000gp star rubies</p><p>2 1000gp blue sapphires</p><p></p><p>With the gems included that came to 5122 gp per person (with two left over) and 301 pp per person (with 2 left over). Vinya asked if her cut could come from the fire opals because they’re pretty and no one objected to that. She set her share of the pre-Severance coins aside in the bag of holding, so they wouldn’t get accidentally spent.</p><p></p><p>We also found some interesting items, which we identified over the course of a short rest.</p><p></p><p>Potion of Vitality (into the bag of holding, because it will be useful someday we’re sure)</p><p>Eyes of Charming (for sale or trade)</p><p>Slippers of Spider Climb (Vinya)</p><p>Cloak of Elvenkind (Aldalomiel)</p><p></p><p>After the short rest, we decided to go and recover the two unfortunates we’d fought earlier and get them to the temple of the Seafarers and Wayfarers for curing. And then we needed to go looking for more -- because we hadn’t even come close to finding all the people who had been missing.</p><p></p><p>The two we’d lashed to a piton in the wall a ways back had woken up by the time we got to them, and were fully restored to themselves mentally. Physically they were still water-breathing, water dependent fishy-skinned folk. They were very apologetic and also very anxious to get cured so they could go back to their normal lives.</p><p></p><p>Elama: Then come with us.</p><p></p><p>We led them back to the storm drain where we entered. At the entrance, we found that a lot of people had been coming out of the storm drains all over Stormyside, needing assistance. They’d been getting sent to various temples (not all to the Seafarers and Wayfarers).</p><p></p><p>We dropped them off, but didn’t linger, feeling something of a sense of urgency about getting everything sorted out. It was early afternoon and we’d been in the sewers since the break of dawn.</p><p></p><p>Vinya, as we left: It seems like some people outside the sewers were mind-controlled. We need to look into that.</p><p>Elama: I want to clean up. And to eat.</p><p>Vinya: Yeah. In that order.</p><p></p><p>After food and some bathing, we went to talk to Tomud Grennett at the Simmering Poppy. In the mid-afternoon they were quieter than they had been when we went in the evening a couple of days ago.</p><p></p><p>Tomud: How can I help you?</p><p>Vinya: We talked to you the other day about a possible cabal dealing with something that affected people’s minds. Not fiends but something aquatic.</p><p>Tomud: I recall. There was a suggestion that perhaps my … boss was so affected.</p><p></p><p>Vinya looked at Marxine to see if she had the “don’t talk” expression or the “it’s okay” expression. Marxine looked okay so Vinya went on.</p><p></p><p>Vinya: We killed an aboleth in the storm drains under Stormyside and freed a lot of mind-controlled people who had been down there. But we don’t know if that liberation extended to people outside the sewers.</p><p>Tomud: I can check in with the lady I report to and let you know.</p><p>Vinya: We’d appreciate that. We’re staying at the Seafarers and Wayfarers. You can leave a message there.</p><p></p><p>We went back to the temple, thinking to check on how they were doing with things there. They were very happy that we’d killed the aboleth, because that meant that these unfortunate fishy-skinned people were not a danger to the temple -- they didn’t need to be kept in dark rooms so they could see as little as possible.</p><p></p><p>As Vinya had discussed with them the day before, they were coordinating with other temples for healing and bathtub space for people who needed it.</p><p></p><p>Elama: While we were down there we encountered something that was a lot more tentacle-y and more fully transformed. Do you think you could save them as well.</p><p>Priest: I think any transformation that has gone that far is going to be beyond curing.</p><p>Elama: So the best we can do for them is the sweet embrace of death?</p><p>Priest: Basically.</p><p>Vinya: How are people doing after you’ve cured them?</p><p>Priest: Once they’re cured, they’re fine. They’ve all been going home right away.</p><p>Vinya: Excellent. And the tiefling gentleman we brought in yesterday …?</p><p>Priest: Brightwater has gone home to his wife. As I understand it she has still not given birth to their child, so he will be there to welcome the baby.</p><p>Vinya: Fantastic news!</p><p></p><p>We decided to go back to the storm drains to look for tentacly monstrosities or chuuls. We ran into a few groups of people down there looking for people to save.</p><p></p><p>Vinya: If you see anything with tentacles, holler. Some of them can be kind of tough.</p><p></p><p>That gave Elama a thought and she cast thaumaturgy to project her voice widely through the Stormyside storm drains.</p><p></p><p>Elama: If you need help and have been affected by the aboleth, please let us know by tapping on the wall -- three short taps, three long taps, three short taps. We’ll come find you.</p><p></p><p>We heard no tapping at all. After an hour or so walking around in the storm drains, we’d found no one who needed help. We decided our efforts would be better spent helping unfortunates get to healing, and helping to keep them wet, so we spent a few hours on that.</p><p></p><p>We got back to the Seafarers and Wayfarers temple/inn after dark and found a note waiting for us. Apparently from Tomud’s boss.</p><p></p><p>Tomud tells me that you are responsible for freeing the Green Hand from that which was turning us against ourselves. We repay debts; if we can be of service in New Arvai, do let us know. Turlonin Goriel</p><p></p><p>We also found someone from the Lightbringers Temple outside the Seafarers -- they were making a list of people who were missing and a list of those who’d been saved.</p><p></p><p>Lightbringer: This is harder than we expected -- most of the notices from the board at the guardhouse are missing.</p><p>Vinya: Oh! We have those. We were using them to figure out what was going on.</p><p></p><p>She handed them over to the priest.</p><p></p><p>Lightbringer: Thank you. Now we can correlate who’s been saved against a list of who was missing. There are probably going to be some people unaccounted for, but we can help people find their loved ones or know that they’re not going to.</p><p>Vinya: Good. That will be very helpful!</p><p>Lightbringer: There are also reports of people who had not been acting themselves suddenly being back to normal.</p><p>Vinya: Yeah. Is all of that in Stormyside too?</p><p>Lightbringer: Yes.</p><p></p><p>With the situation with the missing people being found apparently in hand, we decided to have dinner and find a show and kick back. We did find a show, quite a fun one, with a person smashing watermelons on the stage.</p><p></p><p>We rested and the night passed.</p><p></p><p></p><p>17 Plantarin 749 (Campaign day 108)</p><p></p><p>The next morning the party walked together to the Library of the School of the World. We planned to leave Elderron and Aldalomiel there to continue their research. Team Finding Trouble, having knocked it out of the park a few days ago finding the aboleth and his activities in town, were prepared to hit the streets of New Arvai once again.</p><p></p><p>We also were going to be looking for some magical shops -- trade in the eyes of charming and see if we could find other useful things.</p><p></p><p>At the library, while Elderron and Aldalomiel were getting checked in, Vinya casually asked one of the desk clerks if he could recommend any magic shops.</p><p></p><p>Clerk: Yeah, we can recommend a few. Give us a moment.</p><p></p><p>He then grabbed one of his colleagues and they disappeared into a back room. He returned several minutes later with a piece of paper with an annotated list of shops, organized by city neighborhood. It included what their specialties were as well as any other information they found interesting.</p><p></p><p>In Shelfward:</p><p></p><p>Dark Jom’s: Specalizing in books and scrolls; buys and sells anything. As many things as he’s sold to the various cabals over the years, he must have something on someone…</p><p></p><p>EON: Specializing in the weird and the expensive, even as magical items go.</p><p></p><p>In Gateside:</p><p></p><p>The Golden Flame: A bar and inn with a smallish magic shop attached. Most of the items are bought or sold either on the way into or out of New Arvai, by the desperate or the naive.</p><p>(Note: Think theme park or welcome area gift shop.)</p><p></p><p>In Seneschal:</p><p></p><p>Lost Gifts: Specializing in items from before the Severance, or which have heritage connecting them to items from before the Severance.</p><p></p><p>Vinya, reading that: OoooO! I want to go there.</p><p></p><p>The Sunrise: Specializing in items for defeating fiends and their minions and allies</p><p></p><p>Marxine: We’ll want to visit them.</p><p></p><p>In Coinscale:</p><p></p><p>The Day of the Hand: Specializing in stuff non-magicians might not recognize as magical</p><p></p><p>Krakom’s: Selling weapons and armor, run by a half-orc, Krakom, who really knows his stuff</p><p></p><p>Gladness’: Specializing in items that fool the senses and alter the mind</p><p></p><p>In Stormyside:</p><p></p><p>Tralots: Selling “affordable” items to those who can barely afford them. Known for being fair and for keeping their selling prices lower than others.</p><p></p><p>In the library, Elderron found that his brain had trouble getting back onto his research into Rakshasa in general and Rajalmin in specific after two days fighting mind-controlled civilians, chuuls, Dlublul and other aquatic monsters.</p><p></p><p>He did learn that there was a human wizard in New Arvai, in the same party as Tylrok Hammerhammer’s father’s aunt, who had made notes when his party took on Rajalmin, but he was unable to find the notes before it was time to leave for the day. However, he’d gotten a really good line on where that journal/notebook was and thought he’d be able to find it the next day pretty readily.</p><p></p><p>Aldalomiel, also found it hard to get her brain back on track with her research. She was looking for more information about Sossonotissis, the Blue Death, and his motivations. Also any locations where he was known to be found.</p><p></p><p>Unfortunately, most of what she found, she already knew -- he lives in the Scoured Hills in the big desert sort of between Mahassar and Usi Kotima. That desert is expanding in the middle of the continent on the other side of the mountains. He was ancient during the Fiend Wars and fought to drive the fiends out of the Scoured Hills and off Urnod and Mahassar on the grounds that those places were <em>his</em>.</p><p></p><p>It occurred to her that perhaps he knew the Gleaming Dame, who had also been ancient during the Fiend Wars and fought hard and successfully against the fiends, but she didn’t find any connection between them.</p><p></p><p>The new piece of information is that he has a standing, mutual grudge with the Lingering Silence, one of the Dante family of noble fey. Tantalizing.</p><p></p><p>Team Library had a rough day.</p><p></p><p>Team Trouble Plus Window Shopping decided to go first to Gladness’ to talk about selling the eyes of charming.</p><p></p><p>Gladness was a male tiefling with deep purple skin and red hair. He greeted us heartily.</p><p></p><p>Vinya: We have an item that might interest you and we would like to learn more about it.</p><p></p><p>We showed him the goggles from Dlublul’s lair.</p><p></p><p>Gladness: You found Eyes of Charming. Old ones from the look of them.</p><p>Vinya: Does that increase the value?</p><p>Gladness: For collectors it does.</p><p>Vinya: People collect magic items … not because they’re useful but because they’re collecting them?</p><p>Gladness: Of course. People will collect anything and everything. For these you should be able to get between 400 and 500 gp. I’m prepared to offer you 500gp right now.</p><p></p><p>We consulted quietly and thought maybe we’d try to shop them around elsewhere in town.</p><p></p><p>Vinya: We’ll hang onto them for now. But we may very well be back.</p><p>Gladness: If you get a better offer elsewhere, please give me a chance to match it.</p><p>Vinya: Sure.</p><p></p><p>We then started to look at his wares. He had a helm of telepathy, like Elama’s, and a helm of comprehend languages. The helm of comprehend languages, which doesn’t require attunement and would allow us to communicate with people without waiting 10 minutes for Elderron to ritually cast the spell, he offered as an even trade for the eyes of charming.</p><p></p><p>We decided to make that trade.</p><p></p><p>He also had potions of invisibility and mind reading and some Nolzur’s Marvellous Pigments. Vinya was very interested in the pigments, but they were way out of our league price-wise.</p><p></p><p>We put the helm in the bag of holding, thanked Gladness and headed off to Lost Gifts and its pre-Severance treasures.</p><p></p><p>We found Lost Gifts without any problems -- it was a small place square footage-wise, but still not crowded. It seemed that most of the inventory was not immediately visible. We were greeted by a male goliath.</p><p></p><p>Vinya: We asked for recommendations of shops dealing in magical items at the Library of the School of the World and your shop was on the list. I have a particular interest in elven items from before the Severance, religious and otherwise.</p><p>Goliath: We have something that might interest you.</p><p></p><p>Then he slipped into the back room. He came back out with a stained glass butterfly. The leading around the glass pieces looked really old.</p><p></p><p>Goliath: It will carry a message within ten miles and then come back to you. It costs 85 gp.</p><p>Vinya: May I look at it?</p><p>Goliath: Of course.</p><p></p><p>Vinya bent down and examined it closely -- it was definitely elven work and looked very old. She looked at Marxine to see if she was getting a good or bad vibe off this guy (her own vibe check was pretty good). Marxine seemed comfortable with this guy.</p><p></p><p>Vinya pulled out five of the pre-Severance pieces we’d just gotten from Dlublul’s hoard.</p><p></p><p>Vinya: We found these. Do they have any value beyond that of the gold?</p><p>Goliath: We are not allowed, by one of the few laws of this sort that is enforced in this city, to treat Arvaian currency any different from New Arvaian.</p><p>Vinya: Would that apply to Ambernock coinage versus Embernook coinage?</p><p></p><p>With that she pulled the two coins from Ambernock (that we found in the shadowpool in the sewers of Erlin) out of the bag of holding.</p><p></p><p>He looked at them, with her permission and with a loupe.</p><p></p><p>Goliath: Those would be valued as a platinum coin.</p><p>Vinya: I don’t want to spend both of them. But I’ll give you one, plus 75 gold.</p><p></p><p>He studied the coins some more and chose one for himself and handed the other one back.</p><p></p><p>Vinya: May I see which one you chose and which you didn’t?</p><p>Goliath: Of course.</p><p></p><p>He handed her the loupe. The coin he’d selected had less crisp edges and carvings than the one he’d returned. Vinya, without much knowledge of coin collecting, figured that he was either leaving her the one in better condition or taking the one that was older (and therefore in worse condition) and she was fine with that.</p><p></p><p>The butterfly is a magical messenger, but not a fast one.</p><p></p><p>Messenger Butterfly: This stained glass butterfly was originally made by the elves to pass messages back and forth between widely-scattered cottages. You can use an action to speak its command word and the butterfly carries a message on a piece of paper to a creature you specify within 10 miles. You must provide a general description for the recipient, such as “a man or woman dressed in the uniform of the town guard” or “a red-haired dwarf wearing a pointed hat. The butterfly takes 4d6 hours to reach the location or creature. The butterfly then makes its way back to you, returning 2d6 hours after delivering its message. If the butterfly is destroyed (AC 10, 1 hp) you are alerted and the recipient gets the feeling that you were trying to contact them but no contents of the message are conveyed.</p><p></p><p>(Vinya started thinking about how she could use it to send a message to someone in the party, so we’d always have the butterfly flitting around us. Like send a message to Aldalomiel and have it take up to a whole day for it to go twenty feet, then another half day to go the 20 feet back.)</p><p></p><p>After Vinya paid for, and finished ogling, her purchase, the shopkeeper said that he had something special in the back, not in his known specialty (pre-Severance items) but too good to pass up.</p><p></p><p>Goliath: It’s a greatsword called Fiendwrack.</p><p>Vinya: Ooo!</p><p>Marxine: I love me a weapon with a name.</p><p>Vinya: I’m sure it’s out of our league, but how much?</p><p>Goliath: 50,000 gold</p><p>Vinya: Yeah. Out of our league. But can we see it?</p><p></p><p>He smiled then went into the back of the store. He returned with a gleaming white greatsword that was on the longish side even for him. He set it down on the counter.</p><p></p><p>Marxine: May I?</p><p></p><p>He gestured for her to pick it up. When she did, it shifted and became a little oversized for her.</p><p></p><p>Goliath: It does extra damage against fiends and their relatives. Unfortunately it’s not a choosy weapon -- it does that extra damage against perfectly normal tieflings as well.</p><p>Vinya: That just means one needs to be careful when wielding it.</p><p>Marxine, handing the sword back: Thanks for letting me hold it.</p><p></p><p>We then thanked him and left. Having just handled the fiend-fighting greatsword, we decided to go to The Sunrise, because they specialize in things for fighting fiends and we’re going to need that sort of thing.</p><p></p><p>The clerk at the Sunrise was a tall, slender albino gentleman with a small, neatly-trimmed afro, an aasimar. Vinya explained that we are interested in his wares.</p><p></p><p>Vinya: Weapons and armor, especially weapons I can use -- you’ve probably encountered some of the people from the Chiaroscuro Temple a few blocks from here.</p><p>Aasimar: Yes, certainly. Unfortunately, I don’t have anything like that right now.</p><p>Vinya: What do you have?</p><p></p><p>He pulled out a few cloaks. The first one was basic grey fabric, quite plain. He told us that it would give us an advantage against effects created by undead.</p><p></p><p>The second was soft and white, cottony and almost weightless. He called it a cloak of the clouds and said that it could predict the weather -- the clouds would become grey and stormy with bad weather approaching, little flashes of light would even appear if lightning was expected. It also gives resistance to lightning damage and is advantageous when dealing with natural weather effects. Elama thought about that for a few minutes, but bought it before we left. It’s a cool item.</p><p></p><p>The third cloak was made of fine silk fabric, pure and unstained. He told us that it made one immune to being charmed and frightened and gave advantage on saves. It was entirely out of our price range though, being even more expensive than the sword Fiendwrack.</p><p></p><p>He also had a pair of goggles that looked a little like the eyes of charming we’d traded for the helmet of comprehend languages, but he said they were goggles of true sight. They were also out of our price range (about the same price as Fiendwrack).</p><p></p><p>Marxine: Do those see through fiend disguises?</p><p>Aasimar: Yes. As long as they’re magical disguises. They won’t see through a physical disguise, like if someone was using a disguise kit, though.</p><p></p><p>He then gave Marxine a good look and pulled out a maul. He told her that it gave bonuses to attacks for people standing on the ground. He called it Earthblest. It was a hella cool weapon, though not so flashy as Fiendwrack, at about the same price.</p><p></p><p>There was a lot of cool stuff there at The Sunrise, most of it out of our price range, but we’ll definitely remember to check in there when it’s time to actually start fighting Rajalmin.</p><p></p><p>We decided to go to the library to check in on Elderron and Aldalomiel before going to Dark Jom’s, the specialists in magical scrolls and books, and Krakom’s, the magical weapon and armor dealer. We figured Elderron would know best what he wants to get from Dark Jom’s and Aldalomiel might also be interested in weapons and armor.</p><p></p><p>Both of them having had frustrating days in the library, they were ready to go when we got there, so we all went together to Dark Jom’s. The shop was lined with books floor to ceiling with rolling ladders on rails mounted at the top of the walls and rolling stools and step-ladders scattered around. It looked almost like a library in there.</p><p></p><p>Vinya cast detect magic from the rod of alertness before we went inside -- she’d been meaning to do this all day and finally remembered. There was, unsurprisingly, a lot of magic radiating from the books and scrolls.</p><p></p><p>Jom was a thick halfling, standing, clearly on a riser of some sort, at a human height desk.</p><p></p><p>Jom: Hi there!</p><p>Elderron: Do you have books or scrolls with the identify spell?</p><p>Jom, after a pause: Yes! Yes I do! What form do you need it in?</p><p>Elderron: Something so I can copy it over into my spellbook.</p><p></p><p>Jom pulled out a scroll of identify and Elderron purchased it for 35 gold.</p><p></p><p>Elderron: How about polymorph and greater invisibility?</p><p>Jom: Those are more powerful spells and a lot more expensive. Ten thousand gold each.</p><p>Elderron: Ah. How about Magic Weapon?</p><p>Jom: More reasonable -- I can sell that to you for 300.</p><p></p><p>Elderron wound out getting that and also Fly, Haste, and Enlarge/Reduce on scrolls.</p><p></p><p>We ended there, planning on going to Krakom’s at the start of the next session.</p><p></p><p>(Note: We all also leveled up to 8th level at the end of the session!)</p><p></p><p>NOTE: When we split up the treasure from the Shadowpool, we valued those two Ambernock coins as gold not Platinum. So Vinya owes everyone 4gp. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Treasure:</p><p></p><p>13,612 gp (about 10% of which were pre-Severance coins from the city Arvai)</p><p>1507 pp (about 10% of which were also pre-Severance coins from Arvai)</p><p>4 1000gp fire opals</p><p>6 1000gp star rubies</p><p>2 1000gp blue sapphires</p><p></p><p>With the gems included that came to 5122 gp per person (with two left over) and 301 pp per person (with 2 left over). Vinya asked if her cut could come from the fire opals because they’re pretty and no one objected to that. She set her share of the pre-Severance coins aside in the bag of holding, so they wouldn’t get accidentally spent. (If anyone else doesn’t want their share of the pre-Severance coins, Vinya will happily take them as part of her share of the treasure</p><p></p><p>We also found some interesting items, which we identified over the course of a short rest.</p><p></p><p>Potion of Vitality (into the bag of holding, because it will be useful someday we’re sure)</p><p>Eyes of Charming (for sale or trade)</p><p>Slippers of Spider Climb (Vinya)</p><p>Cloak of Elvenkind (Aldalomiel)</p></blockquote><p></p>
[QUOTE="prabe, post: 8188142, member: 7016699"] Session 29: Shopping and Research (The Shopping Went Better) Dramatis Personae: Aldalómiel - Wood Elf Ranger (Hunter Conclave)/Druid Elama “Lamie” Galanodel- Wood Elf Cleric (Tempest) Vinya Anar - Wood Elf Monk (Way of the Sun Soul) Elderon - High Elf Wizard (Loremaster) Marxine - Mountain Dwarf Fighter (Champion)/Paladin GM - Everyone Else (Note: This session was held on Discord.) 16 Plantarin 749 (Campaign day 107) We began immediately after the combat with Dlublul the Abloleth ended. We still had a water breathing spell up, which was good because there was no sign of the water receding with Dlublul’s death. We searched around in the water, except Marxine who dried out on the island in the room, and found a great deal of money: 13,612 gp (about 10% of which were pre-Severance coins from the city of Arvai) 1507 pp (about 10% of which were also pre-Severance coins from Arvai) 4 1000gp fire opals 6 1000gp star rubies 2 1000gp blue sapphires With the gems included that came to 5122 gp per person (with two left over) and 301 pp per person (with 2 left over). Vinya asked if her cut could come from the fire opals because they’re pretty and no one objected to that. She set her share of the pre-Severance coins aside in the bag of holding, so they wouldn’t get accidentally spent. We also found some interesting items, which we identified over the course of a short rest. Potion of Vitality (into the bag of holding, because it will be useful someday we’re sure) Eyes of Charming (for sale or trade) Slippers of Spider Climb (Vinya) Cloak of Elvenkind (Aldalomiel) After the short rest, we decided to go and recover the two unfortunates we’d fought earlier and get them to the temple of the Seafarers and Wayfarers for curing. And then we needed to go looking for more -- because we hadn’t even come close to finding all the people who had been missing. The two we’d lashed to a piton in the wall a ways back had woken up by the time we got to them, and were fully restored to themselves mentally. Physically they were still water-breathing, water dependent fishy-skinned folk. They were very apologetic and also very anxious to get cured so they could go back to their normal lives. Elama: Then come with us. We led them back to the storm drain where we entered. At the entrance, we found that a lot of people had been coming out of the storm drains all over Stormyside, needing assistance. They’d been getting sent to various temples (not all to the Seafarers and Wayfarers). We dropped them off, but didn’t linger, feeling something of a sense of urgency about getting everything sorted out. It was early afternoon and we’d been in the sewers since the break of dawn. Vinya, as we left: It seems like some people outside the sewers were mind-controlled. We need to look into that. Elama: I want to clean up. And to eat. Vinya: Yeah. In that order. After food and some bathing, we went to talk to Tomud Grennett at the Simmering Poppy. In the mid-afternoon they were quieter than they had been when we went in the evening a couple of days ago. Tomud: How can I help you? Vinya: We talked to you the other day about a possible cabal dealing with something that affected people’s minds. Not fiends but something aquatic. Tomud: I recall. There was a suggestion that perhaps my … boss was so affected. Vinya looked at Marxine to see if she had the “don’t talk” expression or the “it’s okay” expression. Marxine looked okay so Vinya went on. Vinya: We killed an aboleth in the storm drains under Stormyside and freed a lot of mind-controlled people who had been down there. But we don’t know if that liberation extended to people outside the sewers. Tomud: I can check in with the lady I report to and let you know. Vinya: We’d appreciate that. We’re staying at the Seafarers and Wayfarers. You can leave a message there. We went back to the temple, thinking to check on how they were doing with things there. They were very happy that we’d killed the aboleth, because that meant that these unfortunate fishy-skinned people were not a danger to the temple -- they didn’t need to be kept in dark rooms so they could see as little as possible. As Vinya had discussed with them the day before, they were coordinating with other temples for healing and bathtub space for people who needed it. Elama: While we were down there we encountered something that was a lot more tentacle-y and more fully transformed. Do you think you could save them as well. Priest: I think any transformation that has gone that far is going to be beyond curing. Elama: So the best we can do for them is the sweet embrace of death? Priest: Basically. Vinya: How are people doing after you’ve cured them? Priest: Once they’re cured, they’re fine. They’ve all been going home right away. Vinya: Excellent. And the tiefling gentleman we brought in yesterday …? Priest: Brightwater has gone home to his wife. As I understand it she has still not given birth to their child, so he will be there to welcome the baby. Vinya: Fantastic news! We decided to go back to the storm drains to look for tentacly monstrosities or chuuls. We ran into a few groups of people down there looking for people to save. Vinya: If you see anything with tentacles, holler. Some of them can be kind of tough. That gave Elama a thought and she cast thaumaturgy to project her voice widely through the Stormyside storm drains. Elama: If you need help and have been affected by the aboleth, please let us know by tapping on the wall -- three short taps, three long taps, three short taps. We’ll come find you. We heard no tapping at all. After an hour or so walking around in the storm drains, we’d found no one who needed help. We decided our efforts would be better spent helping unfortunates get to healing, and helping to keep them wet, so we spent a few hours on that. We got back to the Seafarers and Wayfarers temple/inn after dark and found a note waiting for us. Apparently from Tomud’s boss. Tomud tells me that you are responsible for freeing the Green Hand from that which was turning us against ourselves. We repay debts; if we can be of service in New Arvai, do let us know. Turlonin Goriel We also found someone from the Lightbringers Temple outside the Seafarers -- they were making a list of people who were missing and a list of those who’d been saved. Lightbringer: This is harder than we expected -- most of the notices from the board at the guardhouse are missing. Vinya: Oh! We have those. We were using them to figure out what was going on. She handed them over to the priest. Lightbringer: Thank you. Now we can correlate who’s been saved against a list of who was missing. There are probably going to be some people unaccounted for, but we can help people find their loved ones or know that they’re not going to. Vinya: Good. That will be very helpful! Lightbringer: There are also reports of people who had not been acting themselves suddenly being back to normal. Vinya: Yeah. Is all of that in Stormyside too? Lightbringer: Yes. With the situation with the missing people being found apparently in hand, we decided to have dinner and find a show and kick back. We did find a show, quite a fun one, with a person smashing watermelons on the stage. We rested and the night passed. 17 Plantarin 749 (Campaign day 108) The next morning the party walked together to the Library of the School of the World. We planned to leave Elderron and Aldalomiel there to continue their research. Team Finding Trouble, having knocked it out of the park a few days ago finding the aboleth and his activities in town, were prepared to hit the streets of New Arvai once again. We also were going to be looking for some magical shops -- trade in the eyes of charming and see if we could find other useful things. At the library, while Elderron and Aldalomiel were getting checked in, Vinya casually asked one of the desk clerks if he could recommend any magic shops. Clerk: Yeah, we can recommend a few. Give us a moment. He then grabbed one of his colleagues and they disappeared into a back room. He returned several minutes later with a piece of paper with an annotated list of shops, organized by city neighborhood. It included what their specialties were as well as any other information they found interesting. In Shelfward: Dark Jom’s: Specalizing in books and scrolls; buys and sells anything. As many things as he’s sold to the various cabals over the years, he must have something on someone… EON: Specializing in the weird and the expensive, even as magical items go. In Gateside: The Golden Flame: A bar and inn with a smallish magic shop attached. Most of the items are bought or sold either on the way into or out of New Arvai, by the desperate or the naive. (Note: Think theme park or welcome area gift shop.) In Seneschal: Lost Gifts: Specializing in items from before the Severance, or which have heritage connecting them to items from before the Severance. Vinya, reading that: OoooO! I want to go there. The Sunrise: Specializing in items for defeating fiends and their minions and allies Marxine: We’ll want to visit them. In Coinscale: The Day of the Hand: Specializing in stuff non-magicians might not recognize as magical Krakom’s: Selling weapons and armor, run by a half-orc, Krakom, who really knows his stuff Gladness’: Specializing in items that fool the senses and alter the mind In Stormyside: Tralots: Selling “affordable” items to those who can barely afford them. Known for being fair and for keeping their selling prices lower than others. In the library, Elderron found that his brain had trouble getting back onto his research into Rakshasa in general and Rajalmin in specific after two days fighting mind-controlled civilians, chuuls, Dlublul and other aquatic monsters. He did learn that there was a human wizard in New Arvai, in the same party as Tylrok Hammerhammer’s father’s aunt, who had made notes when his party took on Rajalmin, but he was unable to find the notes before it was time to leave for the day. However, he’d gotten a really good line on where that journal/notebook was and thought he’d be able to find it the next day pretty readily. Aldalomiel, also found it hard to get her brain back on track with her research. She was looking for more information about Sossonotissis, the Blue Death, and his motivations. Also any locations where he was known to be found. Unfortunately, most of what she found, she already knew -- he lives in the Scoured Hills in the big desert sort of between Mahassar and Usi Kotima. That desert is expanding in the middle of the continent on the other side of the mountains. He was ancient during the Fiend Wars and fought to drive the fiends out of the Scoured Hills and off Urnod and Mahassar on the grounds that those places were [I]his[/I]. It occurred to her that perhaps he knew the Gleaming Dame, who had also been ancient during the Fiend Wars and fought hard and successfully against the fiends, but she didn’t find any connection between them. The new piece of information is that he has a standing, mutual grudge with the Lingering Silence, one of the Dante family of noble fey. Tantalizing. Team Library had a rough day. Team Trouble Plus Window Shopping decided to go first to Gladness’ to talk about selling the eyes of charming. Gladness was a male tiefling with deep purple skin and red hair. He greeted us heartily. Vinya: We have an item that might interest you and we would like to learn more about it. We showed him the goggles from Dlublul’s lair. Gladness: You found Eyes of Charming. Old ones from the look of them. Vinya: Does that increase the value? Gladness: For collectors it does. Vinya: People collect magic items … not because they’re useful but because they’re collecting them? Gladness: Of course. People will collect anything and everything. For these you should be able to get between 400 and 500 gp. I’m prepared to offer you 500gp right now. We consulted quietly and thought maybe we’d try to shop them around elsewhere in town. Vinya: We’ll hang onto them for now. But we may very well be back. Gladness: If you get a better offer elsewhere, please give me a chance to match it. Vinya: Sure. We then started to look at his wares. He had a helm of telepathy, like Elama’s, and a helm of comprehend languages. The helm of comprehend languages, which doesn’t require attunement and would allow us to communicate with people without waiting 10 minutes for Elderron to ritually cast the spell, he offered as an even trade for the eyes of charming. We decided to make that trade. He also had potions of invisibility and mind reading and some Nolzur’s Marvellous Pigments. Vinya was very interested in the pigments, but they were way out of our league price-wise. We put the helm in the bag of holding, thanked Gladness and headed off to Lost Gifts and its pre-Severance treasures. We found Lost Gifts without any problems -- it was a small place square footage-wise, but still not crowded. It seemed that most of the inventory was not immediately visible. We were greeted by a male goliath. Vinya: We asked for recommendations of shops dealing in magical items at the Library of the School of the World and your shop was on the list. I have a particular interest in elven items from before the Severance, religious and otherwise. Goliath: We have something that might interest you. Then he slipped into the back room. He came back out with a stained glass butterfly. The leading around the glass pieces looked really old. Goliath: It will carry a message within ten miles and then come back to you. It costs 85 gp. Vinya: May I look at it? Goliath: Of course. Vinya bent down and examined it closely -- it was definitely elven work and looked very old. She looked at Marxine to see if she was getting a good or bad vibe off this guy (her own vibe check was pretty good). Marxine seemed comfortable with this guy. Vinya pulled out five of the pre-Severance pieces we’d just gotten from Dlublul’s hoard. Vinya: We found these. Do they have any value beyond that of the gold? Goliath: We are not allowed, by one of the few laws of this sort that is enforced in this city, to treat Arvaian currency any different from New Arvaian. Vinya: Would that apply to Ambernock coinage versus Embernook coinage? With that she pulled the two coins from Ambernock (that we found in the shadowpool in the sewers of Erlin) out of the bag of holding. He looked at them, with her permission and with a loupe. Goliath: Those would be valued as a platinum coin. Vinya: I don’t want to spend both of them. But I’ll give you one, plus 75 gold. He studied the coins some more and chose one for himself and handed the other one back. Vinya: May I see which one you chose and which you didn’t? Goliath: Of course. He handed her the loupe. The coin he’d selected had less crisp edges and carvings than the one he’d returned. Vinya, without much knowledge of coin collecting, figured that he was either leaving her the one in better condition or taking the one that was older (and therefore in worse condition) and she was fine with that. The butterfly is a magical messenger, but not a fast one. Messenger Butterfly: This stained glass butterfly was originally made by the elves to pass messages back and forth between widely-scattered cottages. You can use an action to speak its command word and the butterfly carries a message on a piece of paper to a creature you specify within 10 miles. You must provide a general description for the recipient, such as “a man or woman dressed in the uniform of the town guard” or “a red-haired dwarf wearing a pointed hat. The butterfly takes 4d6 hours to reach the location or creature. The butterfly then makes its way back to you, returning 2d6 hours after delivering its message. If the butterfly is destroyed (AC 10, 1 hp) you are alerted and the recipient gets the feeling that you were trying to contact them but no contents of the message are conveyed. (Vinya started thinking about how she could use it to send a message to someone in the party, so we’d always have the butterfly flitting around us. Like send a message to Aldalomiel and have it take up to a whole day for it to go twenty feet, then another half day to go the 20 feet back.) After Vinya paid for, and finished ogling, her purchase, the shopkeeper said that he had something special in the back, not in his known specialty (pre-Severance items) but too good to pass up. Goliath: It’s a greatsword called Fiendwrack. Vinya: Ooo! Marxine: I love me a weapon with a name. Vinya: I’m sure it’s out of our league, but how much? Goliath: 50,000 gold Vinya: Yeah. Out of our league. But can we see it? He smiled then went into the back of the store. He returned with a gleaming white greatsword that was on the longish side even for him. He set it down on the counter. Marxine: May I? He gestured for her to pick it up. When she did, it shifted and became a little oversized for her. Goliath: It does extra damage against fiends and their relatives. Unfortunately it’s not a choosy weapon -- it does that extra damage against perfectly normal tieflings as well. Vinya: That just means one needs to be careful when wielding it. Marxine, handing the sword back: Thanks for letting me hold it. We then thanked him and left. Having just handled the fiend-fighting greatsword, we decided to go to The Sunrise, because they specialize in things for fighting fiends and we’re going to need that sort of thing. The clerk at the Sunrise was a tall, slender albino gentleman with a small, neatly-trimmed afro, an aasimar. Vinya explained that we are interested in his wares. Vinya: Weapons and armor, especially weapons I can use -- you’ve probably encountered some of the people from the Chiaroscuro Temple a few blocks from here. Aasimar: Yes, certainly. Unfortunately, I don’t have anything like that right now. Vinya: What do you have? He pulled out a few cloaks. The first one was basic grey fabric, quite plain. He told us that it would give us an advantage against effects created by undead. The second was soft and white, cottony and almost weightless. He called it a cloak of the clouds and said that it could predict the weather -- the clouds would become grey and stormy with bad weather approaching, little flashes of light would even appear if lightning was expected. It also gives resistance to lightning damage and is advantageous when dealing with natural weather effects. Elama thought about that for a few minutes, but bought it before we left. It’s a cool item. The third cloak was made of fine silk fabric, pure and unstained. He told us that it made one immune to being charmed and frightened and gave advantage on saves. It was entirely out of our price range though, being even more expensive than the sword Fiendwrack. He also had a pair of goggles that looked a little like the eyes of charming we’d traded for the helmet of comprehend languages, but he said they were goggles of true sight. They were also out of our price range (about the same price as Fiendwrack). Marxine: Do those see through fiend disguises? Aasimar: Yes. As long as they’re magical disguises. They won’t see through a physical disguise, like if someone was using a disguise kit, though. He then gave Marxine a good look and pulled out a maul. He told her that it gave bonuses to attacks for people standing on the ground. He called it Earthblest. It was a hella cool weapon, though not so flashy as Fiendwrack, at about the same price. There was a lot of cool stuff there at The Sunrise, most of it out of our price range, but we’ll definitely remember to check in there when it’s time to actually start fighting Rajalmin. We decided to go to the library to check in on Elderron and Aldalomiel before going to Dark Jom’s, the specialists in magical scrolls and books, and Krakom’s, the magical weapon and armor dealer. We figured Elderron would know best what he wants to get from Dark Jom’s and Aldalomiel might also be interested in weapons and armor. Both of them having had frustrating days in the library, they were ready to go when we got there, so we all went together to Dark Jom’s. The shop was lined with books floor to ceiling with rolling ladders on rails mounted at the top of the walls and rolling stools and step-ladders scattered around. It looked almost like a library in there. Vinya cast detect magic from the rod of alertness before we went inside -- she’d been meaning to do this all day and finally remembered. There was, unsurprisingly, a lot of magic radiating from the books and scrolls. Jom was a thick halfling, standing, clearly on a riser of some sort, at a human height desk. Jom: Hi there! Elderron: Do you have books or scrolls with the identify spell? Jom, after a pause: Yes! Yes I do! What form do you need it in? Elderron: Something so I can copy it over into my spellbook. Jom pulled out a scroll of identify and Elderron purchased it for 35 gold. Elderron: How about polymorph and greater invisibility? Jom: Those are more powerful spells and a lot more expensive. Ten thousand gold each. Elderron: Ah. How about Magic Weapon? Jom: More reasonable -- I can sell that to you for 300. Elderron wound out getting that and also Fly, Haste, and Enlarge/Reduce on scrolls. We ended there, planning on going to Krakom’s at the start of the next session. (Note: We all also leveled up to 8th level at the end of the session!) NOTE: When we split up the treasure from the Shadowpool, we valued those two Ambernock coins as gold not Platinum. So Vinya owes everyone 4gp. :D Treasure: 13,612 gp (about 10% of which were pre-Severance coins from the city Arvai) 1507 pp (about 10% of which were also pre-Severance coins from Arvai) 4 1000gp fire opals 6 1000gp star rubies 2 1000gp blue sapphires With the gems included that came to 5122 gp per person (with two left over) and 301 pp per person (with 2 left over). Vinya asked if her cut could come from the fire opals because they’re pretty and no one objected to that. She set her share of the pre-Severance coins aside in the bag of holding, so they wouldn’t get accidentally spent. (If anyone else doesn’t want their share of the pre-Severance coins, Vinya will happily take them as part of her share of the treasure We also found some interesting items, which we identified over the course of a short rest. Potion of Vitality (into the bag of holding, because it will be useful someday we’re sure) Eyes of Charming (for sale or trade) Slippers of Spider Climb (Vinya) Cloak of Elvenkind (Aldalomiel) [/QUOTE]
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Erkonin (Campaign #2) [Session 45: Rajalmin's Agent]
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