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Escape the Underdark, Fear the Madness, and get Out of the Abyss - IC
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<blockquote data-quote="EarlyBird" data-source="post: 7420191" data-attributes="member: 6899077"><p>[ooc]See if I can't get this round advanced today. Third tries the charm.[/ooc]</p><p></p><p>Grudach charges ahead, his desire to rid the cavern of these creatures overwhelming the terror that wells in his chest. As his sword connects with the gnoll, the focus of his fears seems to emulate into the dark energy that stings all about the creature. Not wishing to feel such pain again it backs away from the barbarian grabbing at another arrow as it goes.</p><p></p><p>The pack lord yells something at the cowardly gnoll and then runs towards the cliff. It clamors up the side quickly using a massive glavie in its hands to help it almost pole vault onto the ledge beside Grudach.</p><p></p><p>Thia takes her shot, but her concentration is more on what Finn is up to, and the shot goes wide. The halfling collects his light before he comes dashing up to join the group, pocketing a small pouch he found on one of the gnolls as he moves.</p><p></p><p>Atallia leaps of the 10' cliff face her arms and legs attacking from several directions as she lands. A mighty backfist sends a gnoll reeling into the wall, where it splashes stunned into the pool of water.</p><p></p><p>In his chain armor Kildrak takes a more prudent route and ends up beside the lithe unarmored warrior, his hammer at the ready.</p><p></p><p>Seeing the two warriors side by side the remaining gnolls back away and then let their arrows fly. Atallia doesn't miss a step catching the first one between two fingers and then snapping it in half. (Into the Badlands style!) The other... <insert effect here></p><p></p><p>[sblock=Combat]</p><p>Atallia AC:15, HP: 27/27, 3/4 Ki, HD 4/4</p><p>Finn AC:16 (mage armor), HP 27/27, Slots 2/2 (2nd lvl), 4/4 HD, <strong>COVER</strong></p><p>Grudach AC:16, HP <span style="color: #008000"><strong>54</strong></span>/57, Rage 2/3, 4/4 HD, <strong>Raging</strong> 6/10 rounds</p><p>Kildrak AC: 18, HP 36/36, Spell Slots 3 (1st lvl), LoH 20/20, 4/4 HD</p><p>Thia AC: 16, HP: <span style="color: #ff8c00"><strong>19</strong></span>/27, Spell Slots 4/3/0, Inspiration 1/2, 4/4 HD, <strong>COVER</strong></p><p></p><p><strong>Gnolls: </strong></p><p>all are AC:15</p><p>1: HP: 08/22 STR check [roll0],</p><p>atk: Atallia (bite) [roll1], dmg: [roll2] NOTE: Only if he makes the save</p><p>2: HP: 22/22 </p><p>atk: Atallia (longbow) [roll3], dmg: [roll4]</p><p>3: HP: 05/22 - Disengage</p><p>4: HP: 22/22 </p><p>atk: Atallia (longbow) [roll5], dmg: [roll6]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=204668" target="_blank">Crit +4</a></p><p><strong>Gnoll Pack Lord:</strong></p><p>AC: 15</p><p>HP: 49/49 - moves and climbs up cliff[/sblock]</p><p>[sblock=Map]</p><p>[ATTACH]97501[/ATTACH][/sblock]</p><p></p><p>[ooc]Found the mage armor post, right after I though combat was going to be over, but Grudach charged right back in. So have one round where you cast mage armor, then dashed this round to join the group. Hope that is good.[/ooc]</p></blockquote><p></p>
[QUOTE="EarlyBird, post: 7420191, member: 6899077"] [ooc]See if I can't get this round advanced today. Third tries the charm.[/ooc] Grudach charges ahead, his desire to rid the cavern of these creatures overwhelming the terror that wells in his chest. As his sword connects with the gnoll, the focus of his fears seems to emulate into the dark energy that stings all about the creature. Not wishing to feel such pain again it backs away from the barbarian grabbing at another arrow as it goes. The pack lord yells something at the cowardly gnoll and then runs towards the cliff. It clamors up the side quickly using a massive glavie in its hands to help it almost pole vault onto the ledge beside Grudach. Thia takes her shot, but her concentration is more on what Finn is up to, and the shot goes wide. The halfling collects his light before he comes dashing up to join the group, pocketing a small pouch he found on one of the gnolls as he moves. Atallia leaps of the 10' cliff face her arms and legs attacking from several directions as she lands. A mighty backfist sends a gnoll reeling into the wall, where it splashes stunned into the pool of water. In his chain armor Kildrak takes a more prudent route and ends up beside the lithe unarmored warrior, his hammer at the ready. Seeing the two warriors side by side the remaining gnolls back away and then let their arrows fly. Atallia doesn't miss a step catching the first one between two fingers and then snapping it in half. (Into the Badlands style!) The other... <insert effect here> [sblock=Combat] Atallia AC:15, HP: 27/27, 3/4 Ki, HD 4/4 Finn AC:16 (mage armor), HP 27/27, Slots 2/2 (2nd lvl), 4/4 HD, [B]COVER[/B] Grudach AC:16, HP [COLOR=#008000][B]54[/B][/COLOR]/57, Rage 2/3, 4/4 HD, [B]Raging[/B] 6/10 rounds Kildrak AC: 18, HP 36/36, Spell Slots 3 (1st lvl), LoH 20/20, 4/4 HD Thia AC: 16, HP: [COLOR=#ff8c00][B]19[/B][/COLOR]/27, Spell Slots 4/3/0, Inspiration 1/2, 4/4 HD, [B]COVER[/B] [B]Gnolls: [/B] all are AC:15 1: HP: 08/22 STR check [roll0], atk: Atallia (bite) [roll1], dmg: [roll2] NOTE: Only if he makes the save 2: HP: 22/22 atk: Atallia (longbow) [roll3], dmg: [roll4] 3: HP: 05/22 - Disengage 4: HP: 22/22 atk: Atallia (longbow) [roll5], dmg: [roll6] [URL="http://roll.coyotecode.net/lookup.php?rollid=204668"]Crit +4[/URL] [B]Gnoll Pack Lord:[/B] AC: 15 HP: 49/49 - moves and climbs up cliff[/sblock] [sblock=Map] [ATTACH=CONFIG]97501._xfImport[/ATTACH][/sblock] [ooc]Found the mage armor post, right after I though combat was going to be over, but Grudach charged right back in. So have one round where you cast mage armor, then dashed this round to join the group. Hope that is good.[/ooc] [/QUOTE]
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