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<blockquote data-quote="Voidrazor" data-source="post: 4014821" data-attributes="member: 41605"><p>Planeshift works as described in the SRD/Player's handbook. So you could use it to transport yourself and up to 7 others to another plane or other dimension. So to use it for transport to another location in the same dimension would require using it twice, and would land you 5-500 miles from your destination. You can buy the ability to Plane Shift the whole comet. The price depends on several factors. </p><p></p><p>The biggest factor is whether the comet is being considered a world or just a big ship. If its a ship, the only people on it to start will be the followers you get with the 5,000 point allotment. None of them can have souls or class levels.</p><p></p><p>If it is a world and Tyrroth is a Citizen, you can have a population of Autarchs. Autarchs have class levels and their own wealth, but they are under DM control and aren't necessarily loyal. None of them are likely to go out of their way to give you a hard time, but convincing them to do what you want can be tricky. One upside of this option is that getting supplies will be easier.</p><p></p><p>A ship with Plane Shift 1/day or 2/week would cost 16,200gp. Once a week would be a mere 8,100gp. Moving a whole world around is a bit more epic and would cost 10 times the above figures. If you do buy world Plane Shift, I'll throw in moderate interstellar propulsion. As a ship it would also have propulsion but would be signifigantly slower than smaller ships like Karnak's.</p><p></p><p>Either way your followers can't have class levels. Its a complication I'm not willing to deal with. I'm a bit leary of allowing templates. But if you post the stats for the modified Kyton, I'll probably allow it.</p></blockquote><p></p>
[QUOTE="Voidrazor, post: 4014821, member: 41605"] Planeshift works as described in the SRD/Player's handbook. So you could use it to transport yourself and up to 7 others to another plane or other dimension. So to use it for transport to another location in the same dimension would require using it twice, and would land you 5-500 miles from your destination. You can buy the ability to Plane Shift the whole comet. The price depends on several factors. The biggest factor is whether the comet is being considered a world or just a big ship. If its a ship, the only people on it to start will be the followers you get with the 5,000 point allotment. None of them can have souls or class levels. If it is a world and Tyrroth is a Citizen, you can have a population of Autarchs. Autarchs have class levels and their own wealth, but they are under DM control and aren't necessarily loyal. None of them are likely to go out of their way to give you a hard time, but convincing them to do what you want can be tricky. One upside of this option is that getting supplies will be easier. A ship with Plane Shift 1/day or 2/week would cost 16,200gp. Once a week would be a mere 8,100gp. Moving a whole world around is a bit more epic and would cost 10 times the above figures. If you do buy world Plane Shift, I'll throw in moderate interstellar propulsion. As a ship it would also have propulsion but would be signifigantly slower than smaller ships like Karnak's. Either way your followers can't have class levels. Its a complication I'm not willing to deal with. I'm a bit leary of allowing templates. But if you post the stats for the modified Kyton, I'll probably allow it. [/QUOTE]
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