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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2765123" data-attributes="member: 12332"><p>Yea. It's effective only if you have an adversarial GM, then they might be the difference between life and getting ground down to 1st level.</p><p></p><p>Which means, basically, if I need those two feats, I'll just go ahead and quit the game. I'm not really into that sort of game.</p><p></p><p>Y'know the situation: bad-guys tend to have ogres with Improved Sunder around. A dunk in a river means you lose 10,000gp in spell books unless you have role-played out getting them waterproofed. Rangers double-tap your familiar. Every time you RP in an inn, you'll be attacked by assassins that night the moment you take off your armor. A fallen PC gets CDGed by rote. Your friends are expected to loot your corpse and your new PC comes in a level below the LAST poor sucker that died, who came in a level lower than the LAST sucker, etc etc, until you're bringing in a 2nd level PC after your 7th level guy bites it. </p><p></p><p>Eeep!</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2765123, member: 12332"] Yea. It's effective only if you have an adversarial GM, then they might be the difference between life and getting ground down to 1st level. Which means, basically, if I need those two feats, I'll just go ahead and quit the game. I'm not really into that sort of game. Y'know the situation: bad-guys tend to have ogres with Improved Sunder around. A dunk in a river means you lose 10,000gp in spell books unless you have role-played out getting them waterproofed. Rangers double-tap your familiar. Every time you RP in an inn, you'll be attacked by assassins that night the moment you take off your armor. A fallen PC gets CDGed by rote. Your friends are expected to loot your corpse and your new PC comes in a level below the LAST poor sucker that died, who came in a level lower than the LAST sucker, etc etc, until you're bringing in a 2nd level PC after your 7th level guy bites it. Eeep! --fje [/QUOTE]
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