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ESPION - the game of spies (CLOSED)
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<blockquote data-quote="DEFCON 1" data-source="post: 2182022" data-attributes="member: 7006"><p>Thanx for the input guys, I'll update the Gallery shortly.</p><p></p><p>Festy Dog... the only reason I changed the hubris was because as I was copying over that section to the Gallery, what you had written previous was more indicative of Loyal rather than Ambitious. Cause basically you said that Carl was an ambitious guy who always tried to get ahead EXCEPT when it came to his loyalty towards his fellow agents or even enemies. When push came to shove... Carl would help his fellow agents even to the detriment of the mission or his own personal safety. Since a person's Hubris should be the one part of them that'll get the person into more trouble than anything else... it seemed to me that helping his enemies out of jams out of some misguided sense of job loyalty would be the thing that'd eventually bite him on the ass. </p><p></p><p>However, I have no problem making it Ambitious if you'd prefer to rewrite or edit your descriptive Hubris section to put more emphasis on his ambition than his loyalty. In that case... his character should be such that he'll purposely NOT help his fellow agents if his actions without them will garner him more acclaim and career advancement. That's what an Ambitious hubris is... putting your own self-interest ahead of everyone else. If you do want to stick with the idea though that he'll help other agents regardless of what kind of trouble it might cause, then Loyal would be the correct description of his Hubris to use. Your choice. Write whatever you think makes for the most interesting character and roleplaying choice (since ou'll be the one to have to live with it). Thanx!</p><p></p><p>I will say though... from a roleplaying perspective with this group... I think Loyal might give you more interesting character opportunities. With Elz's Rash hubris making her running off in all different directions... and Marcus's Indecisiveness stopping him from acting at all... playing with Carl's divided Loyalty on who he should be helping at any point in time might be a lot of fun to play. The Ambitious hubris runs the risk of having Carl forsake the rest of the group if his success ends up being greater without them. And with Jason's Mistrust hubris already giving us one character at odds with the group... you might find playing Ambitious ends up seperating you from the group too much. I have no guarentees of this and I'm only speaking from personal experience... but I myself have played an Ambitious character in one of my other games... and I've been forced to occasionally throw my party members to the wolves because it was better for my character's career. Just a friendly warning. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 2182022, member: 7006"] Thanx for the input guys, I'll update the Gallery shortly. Festy Dog... the only reason I changed the hubris was because as I was copying over that section to the Gallery, what you had written previous was more indicative of Loyal rather than Ambitious. Cause basically you said that Carl was an ambitious guy who always tried to get ahead EXCEPT when it came to his loyalty towards his fellow agents or even enemies. When push came to shove... Carl would help his fellow agents even to the detriment of the mission or his own personal safety. Since a person's Hubris should be the one part of them that'll get the person into more trouble than anything else... it seemed to me that helping his enemies out of jams out of some misguided sense of job loyalty would be the thing that'd eventually bite him on the ass. However, I have no problem making it Ambitious if you'd prefer to rewrite or edit your descriptive Hubris section to put more emphasis on his ambition than his loyalty. In that case... his character should be such that he'll purposely NOT help his fellow agents if his actions without them will garner him more acclaim and career advancement. That's what an Ambitious hubris is... putting your own self-interest ahead of everyone else. If you do want to stick with the idea though that he'll help other agents regardless of what kind of trouble it might cause, then Loyal would be the correct description of his Hubris to use. Your choice. Write whatever you think makes for the most interesting character and roleplaying choice (since ou'll be the one to have to live with it). Thanx! I will say though... from a roleplaying perspective with this group... I think Loyal might give you more interesting character opportunities. With Elz's Rash hubris making her running off in all different directions... and Marcus's Indecisiveness stopping him from acting at all... playing with Carl's divided Loyalty on who he should be helping at any point in time might be a lot of fun to play. The Ambitious hubris runs the risk of having Carl forsake the rest of the group if his success ends up being greater without them. And with Jason's Mistrust hubris already giving us one character at odds with the group... you might find playing Ambitious ends up seperating you from the group too much. I have no guarentees of this and I'm only speaking from personal experience... but I myself have played an Ambitious character in one of my other games... and I've been forced to occasionally throw my party members to the wolves because it was better for my character's career. Just a friendly warning. :) [/QUOTE]
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