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Espousing my new Story Hour
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<blockquote data-quote="Terwox" data-source="post: 1528095" data-attributes="member: 1044"><p>My new storyhour is here:</p><p><a href="http://www.enworld.org/forums/showthread.php?t=87490" target="_blank">http://www.enworld.org/forums/showthread.php?t=87490</a></p><p></p><p>There are no gods, the characters have amnesia, there is no sky except a void, there are no cities, the largest seen group of npcs together thus far is 4, nothing on the world is more than a CR or two higher than the PCs, the PCs each have multiple shared lives through series of interconnected dreams, the barrier between dreams and reality is blurry, and I haven't gotten there in the SH yet but death is not death and dragons and half-dragon blackguards and everyone wakes up true neutral and dreams of being good and evil and people usually die in a dream in their backstory andandand...</p><p></p><p>sadly, my prose isn't very good, and I haven't done a whole lot yet besides start laying out the world and a few of the characters (I'm running two campaigns at once in the same world, one of the players has a char in both campaigns.) Umm, there's Kill Bill inspired mayhem, albeit not in the SH yet... dragons choose their gender... I rip off sources liberally... wait, that's supposed to be a negative, but I like it.</p><p></p><p>Umm, I use a crapload of Unearthed Arcana variants -- which might not sound good at all, but craft points and action points and the variant classes have made that book very much worth my money. Oh, and the ritual system, and... umm...</p><p></p><p>Lessee, well, umm... there are ghosts in love, megalomaniac goblin kings, mouthy pygmy dragons, no true good or evil, ummm, ok I'll be done foaming at the mouth now.</p><p></p><p>I could highly just use some suggestions, and encouragement if you like it so far. It's a highly enjoyable game that I'd like to share with everyone, and I have my fruitless pipe dream of eventually publishing the world. But who doesn't ever feel like that?</p><p></p><p>If anything, it's fun to finally design a world -all my own- after years of DMing, and have it be more fun than anything else I've run. But isn't that always true with one's own creation? Regardless. Umm, thanks for getting this far, or for skimming to the bottom and clicking back. Thanks! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Terwox, post: 1528095, member: 1044"] My new storyhour is here: [url]http://www.enworld.org/forums/showthread.php?t=87490[/url] There are no gods, the characters have amnesia, there is no sky except a void, there are no cities, the largest seen group of npcs together thus far is 4, nothing on the world is more than a CR or two higher than the PCs, the PCs each have multiple shared lives through series of interconnected dreams, the barrier between dreams and reality is blurry, and I haven't gotten there in the SH yet but death is not death and dragons and half-dragon blackguards and everyone wakes up true neutral and dreams of being good and evil and people usually die in a dream in their backstory andandand... sadly, my prose isn't very good, and I haven't done a whole lot yet besides start laying out the world and a few of the characters (I'm running two campaigns at once in the same world, one of the players has a char in both campaigns.) Umm, there's Kill Bill inspired mayhem, albeit not in the SH yet... dragons choose their gender... I rip off sources liberally... wait, that's supposed to be a negative, but I like it. Umm, I use a crapload of Unearthed Arcana variants -- which might not sound good at all, but craft points and action points and the variant classes have made that book very much worth my money. Oh, and the ritual system, and... umm... Lessee, well, umm... there are ghosts in love, megalomaniac goblin kings, mouthy pygmy dragons, no true good or evil, ummm, ok I'll be done foaming at the mouth now. I could highly just use some suggestions, and encouragement if you like it so far. It's a highly enjoyable game that I'd like to share with everyone, and I have my fruitless pipe dream of eventually publishing the world. But who doesn't ever feel like that? If anything, it's fun to finally design a world -all my own- after years of DMing, and have it be more fun than anything else I've run. But isn't that always true with one's own creation? Regardless. Umm, thanks for getting this far, or for skimming to the bottom and clicking back. Thanks! :D [/QUOTE]
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