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Essential Adventuring Equipment
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<blockquote data-quote="MarkB" data-source="post: 3071225" data-attributes="member: 40176"><p>A signal whistle.</p><p></p><p>Torches - I'm amazed that even halflings and humans sometimes forget to bring light sources, but if my character has reasonable strength or a handy haversack, I'll take a few even as a dwarf or half-orc. Useful for setting things on fire, useful for dropping down a deep, dark hole to see what's down there, useful for smugly handing to the more visually-challenged party members. Last use I had for one was whittling into an impromptu stake after we fought off a vampire and tracked it back to its coffin.</p><p></p><p>Flint and steel for above. Also some tindertwigs as backup.</p><p></p><p>Soap. Adventuring is a dirty business, and when you've spent the day slogging through a sewer, hacking apart gelatinous cubes and prying loot from your enemies' scorched, shattered, eviscerated corpses, you can't always rely upon getting a room at an inn with decent bathing facilities afterwards.</p><p></p><p>Sacks. There may not be specified capacities for backpacks, but it can get beyond a joke at some points, eslecially if your party is still pre dimensional-storage solutions. Plus the smugly-handing-over if a black pudding should happen to dissolve a fellow adventurer's backpack.</p></blockquote><p></p>
[QUOTE="MarkB, post: 3071225, member: 40176"] A signal whistle. Torches - I'm amazed that even halflings and humans sometimes forget to bring light sources, but if my character has reasonable strength or a handy haversack, I'll take a few even as a dwarf or half-orc. Useful for setting things on fire, useful for dropping down a deep, dark hole to see what's down there, useful for smugly handing to the more visually-challenged party members. Last use I had for one was whittling into an impromptu stake after we fought off a vampire and tracked it back to its coffin. Flint and steel for above. Also some tindertwigs as backup. Soap. Adventuring is a dirty business, and when you've spent the day slogging through a sewer, hacking apart gelatinous cubes and prying loot from your enemies' scorched, shattered, eviscerated corpses, you can't always rely upon getting a room at an inn with decent bathing facilities afterwards. Sacks. There may not be specified capacities for backpacks, but it can get beyond a joke at some points, eslecially if your party is still pre dimensional-storage solutions. Plus the smugly-handing-over if a black pudding should happen to dissolve a fellow adventurer's backpack. [/QUOTE]
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