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Essential classes?
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<blockquote data-quote="Sean-Khan" data-source="post: 5541053" data-attributes="member: 87069"><p>Hello,</p><p>I've just started to get familiar with new Essential classes. I'll have to say I love the new Hunter! From what I've seen, at least some of the classes seem very interesting. Are they more versatile & interesting to play, or is this just freshness of new material? I've seen some comments telling they were actually less versatile.</p><p></p><p>Levelling is still a bit of a mystery to me (I've used only DDI), did I get it right that they don't get the normal encounter/daily/utility powers, just fixed class-abilities (plus feats & stats)? Not even prestige classes?</p><p></p><p>About fighter, I really like that there's striker & defender versions, and defender aura replaces marking - defender looks much stronger to me but maybe it's a design decision as the class spends time protecting others rather than dealing damage around, which is what most players usually want to do. I think I saw a paladin-version that would also attack rather than use mental scorch, but I might have read wrong.</p></blockquote><p></p>
[QUOTE="Sean-Khan, post: 5541053, member: 87069"] Hello, I've just started to get familiar with new Essential classes. I'll have to say I love the new Hunter! From what I've seen, at least some of the classes seem very interesting. Are they more versatile & interesting to play, or is this just freshness of new material? I've seen some comments telling they were actually less versatile. Levelling is still a bit of a mystery to me (I've used only DDI), did I get it right that they don't get the normal encounter/daily/utility powers, just fixed class-abilities (plus feats & stats)? Not even prestige classes? About fighter, I really like that there's striker & defender versions, and defender aura replaces marking - defender looks much stronger to me but maybe it's a design decision as the class spends time protecting others rather than dealing damage around, which is what most players usually want to do. I think I saw a paladin-version that would also attack rather than use mental scorch, but I might have read wrong. [/QUOTE]
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