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<blockquote data-quote="Obryn" data-source="post: 5708997" data-attributes="member: 11821"><p>I don't see any sort of needless complexity. :shrug:</p><p></p><p>I see a welcome addition to the 4e system - specifically a broad range of complexity which players can pick from. This lets newbies and veterans both pick easier classes when they want less tracking.</p><p></p><p>And balance? I'm not seeing it. Yeah, the Binder is bafflingly bad, and the Vampire is kinda off. (I think it's fine for what it does, though. It's quite passable as a striker for most groups, at least through Heroic and into Paragon, and it has a unique collection of abilities you can't match with any other classes.) But pretty well everything in HotFL/HotFK is fine and enjoyable.</p><p></p><p>Remember, too - balance isn't inherent in the old-style classes. Allow me to introduce my friend the Seeker...</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 5708997, member: 11821"] I don't see any sort of needless complexity. :shrug: I see a welcome addition to the 4e system - specifically a broad range of complexity which players can pick from. This lets newbies and veterans both pick easier classes when they want less tracking. And balance? I'm not seeing it. Yeah, the Binder is bafflingly bad, and the Vampire is kinda off. (I think it's fine for what it does, though. It's quite passable as a striker for most groups, at least through Heroic and into Paragon, and it has a unique collection of abilities you can't match with any other classes.) But pretty well everything in HotFL/HotFK is fine and enjoyable. Remember, too - balance isn't inherent in the old-style classes. Allow me to introduce my friend the Seeker... -O [/QUOTE]
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