D&D 5E (2024) Essential Fighter’s Handbook

If the book used the special to A5E or other 5e variant rules by default I probably wouldn't buy many - I mostly play 5e24. But having a sizeable number of things for these other systems too would be just fine.
For sure.
I want the default and standard in this product to be 2024. I'm merely suggesting some small amount of alternate stuff. As long as it is the other 5e in the Commons.

Something similar to yhe old 2E fighters handbook 5.5 coukd be interesting.
That's what the OP states, but he uses the words 2024 D&D because that leads to less confusion among the buying public.
 

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Is this sort of thing something you would be interested in? If so, what would you like to see in it?
50 archetypes means 50 subclasses, that is a lot… it probably breaks too much with the concept, but I’d rather have 5 martial classes (fighter + 4 new ones…) with 10 subclasses each than 50 fighter variants, gives it some more room to breathe

Is this 2024 focused or does it work with 2014 and A5e as well. Personally of the four 5Es (2014, 2024, A5e, and ToV), 2024 is of the least interest to me, so something that either works out of the box with the others or has some text about what adjustments to make for each of them would be preferred
 



I love this idea - I'd buy Rogue even though I'm mostly a DM. I wish the Artificer was in the Commons. The Mechanist is, but it may be odd for y'all to pull from Black Flag only.
If we were to pull a 'third party' artificer, we'd probably pull our own. ;)

But this series is proposed as a strictly D&D 2024 series.
 


Is this sort of thing something you would be interested in? If so, what would you like to see in it?
Fighter subclasses built around each of the fighting styles. PF1 sort of did this in the Advanced Player's Guide when it first introduced everyone to their idea of class archetypes. If you went with the Archery fighting style, then you would get the Archer subclass. If you went with the Two Weapon fighting style, then you would get the Two-Weapon Warrior subclass. And so forth.

Another thing I would like to see for this book is a return of double weapons like the Swordstaff.
 

i don't know if this counts as 'fighter' exactly but if it goes to any class i'd say it's them: i'd perhaps like a section on alternative metals/materials and their properties when incorporated into both weapons and armours, cold iron, silver, mythril, adamantite, ohricalchum, all those good things.
 

i don't know if this counts as 'fighter' exactly but if it goes to any class i'd say it's them: i'd perhaps like a section on alternative metals/materials and their properties when incorporated into both weapons and armours, cold iron, silver, mythril, adamantite, ohricalchum, all those good things.
5e needs an Equipment book for all of its' weapons, armors and gear. :) This is where I would put the alternate metals and materials.
 

I'm not sure 5e has the mechanical depth to support focused books like this over more general Xanathar's-style books that have a bit of this and a bit of that. But ignoring that and assuming this is a thing you want to do in general, I would recommend not starting with the fighter.

I'm fairly old (just turned 50), and I've seen this show a couple of times. What usually happens are two things:
  1. Power creep. Later books tend to have more powerful options than earlier books.
  2. Experience. Later books tend to be the result of learning what worked and what did not in earlier books.
These two factors mean that the earlier books in a series like this tend to have lower impact in the long run than later books. And it's very common for them to be made with the fighter/warrior book first, so the original attempt to make fighters cooler ends up making fighters less cool in the long run.
 

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