D&D 5E (2024) Essential Fighter’s Handbook

I was big fan of 2nd Edition Class Complete Book series so new guide inspired from them would be welcome! In addition to everything already mentionned, here's examples of what i'd like to see:

  • More Maneuvers Options for the Battlemaster Subclass.
  • New Weapon Masteries unique to the Fighter class.
  • More ways to replace Weapon Mastery properties via Tactical Master Feature.
  • New Fighting Styles unique to the Fighter class.
  • More Psionic Powers for the Psy Warrior Subclass.
  • A Divine Knight Subclass as a Cleric-based version of the Eldritch Knight Subclass.
 
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I'm not sure 5e has the mechanical depth to support focused books like this over more general Xanathar's-style books that have a bit of this and a bit of that. But ignoring that and assuming this is a thing you want to do in general, I would recommend not starting with the fighter.

I'm fairly old (just turned 50), and I've seen this show a couple of times. What usually happens are two things:
  1. Power creep. Later books tend to have more powerful options than earlier books.
  2. Experience. Later books tend to be the result of learning what worked and what did not in earlier books.
These two factors mean that the earlier books in a series like this tend to have lower impact in the long run than later books. And it's very common for them to be made with the fighter/warrior book first, so the original attempt to make fighters cooler ends up making fighters less cool in the long run.

Easy aim fir battlemaster levels of power. Avoid twilight clerics and bannnerets.
 

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