Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Essentialism and a solution to replacing the LA system
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 4476329" data-attributes="member: 19675"><p>Its fair and balanced in that it doesn't violate the principle of "Opportunity Costs" and introduces no new problems via the Law of Unintended Consequences.</p><p> </p><p>1) Human knowlege is incremental.</p><p></p><p>2) Systems in which PCs can bypass learning all of the various precursors amount to "cutting in line" or "social promotion." Were a 14th level warrior ("Conan") to walk into a school of Wizardry ("Hogwarts") and after a year of studies (multiclassing into Wiz1) demand to learn magic equivalent to a 15th level Mage...and actually gets to do so? <em>That</em> would be unfair.</p><p></p><p>3) In this case, the Law of Uninteded Consequences tells us that a system in which PCs can gain high level magic abilities after a minimum of study- our Conan learning Summon Monster VIII as his first spell- further marginalizes the non-magic using classes. By and large, its accepted that after a certain point, the full casters simply outdo half- and non-casters in "power."</p><p></p><p>A system that lets Conan grab arcane power like above is a further mechanical disinsentive to keep your PC solo classed.</p><p></p><p>4) Its also unfair from an internal world consistency basis for the same reasons. In such a world, there is no reason NOT to multiclass- those who don't are morons. In such a world, magic academies or willing mentors couldn't teach anything low level and be profitable- why spend time in the middle of nowhere learning this and that unpleasant thing learning arcana when you can do what you want for most of your life, then show up and learn Shapechange over the weekend? </p><p></p><p></p><p></p><p>Sure it does- realism is the launch point and foundation of any good game. If nothing else, it provides the control versus which rules for reality warping effects- magic, psionics, ultratech- can be compared, mechanical incentives examined.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4476329, member: 19675"] Its fair and balanced in that it doesn't violate the principle of "Opportunity Costs" and introduces no new problems via the Law of Unintended Consequences. 1) Human knowlege is incremental. 2) Systems in which PCs can bypass learning all of the various precursors amount to "cutting in line" or "social promotion." Were a 14th level warrior ("Conan") to walk into a school of Wizardry ("Hogwarts") and after a year of studies (multiclassing into Wiz1) demand to learn magic equivalent to a 15th level Mage...and actually gets to do so? [I]That[/I] would be unfair. 3) In this case, the Law of Uninteded Consequences tells us that a system in which PCs can gain high level magic abilities after a minimum of study- our Conan learning Summon Monster VIII as his first spell- further marginalizes the non-magic using classes. By and large, its accepted that after a certain point, the full casters simply outdo half- and non-casters in "power." A system that lets Conan grab arcane power like above is a further mechanical disinsentive to keep your PC solo classed. 4) Its also unfair from an internal world consistency basis for the same reasons. In such a world, there is no reason NOT to multiclass- those who don't are morons. In such a world, magic academies or willing mentors couldn't teach anything low level and be profitable- why spend time in the middle of nowhere learning this and that unpleasant thing learning arcana when you can do what you want for most of your life, then show up and learn Shapechange over the weekend? Sure it does- realism is the launch point and foundation of any good game. If nothing else, it provides the control versus which rules for reality warping effects- magic, psionics, ultratech- can be compared, mechanical incentives examined. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Essentialism and a solution to replacing the LA system
Top