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Essentials and Eberron Campaign Guide
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<blockquote data-quote="LuckyAdrastus" data-source="post: 5310975" data-attributes="member: 82859"><p>So yeah, if it wasn't clear, I was joking in my earlier posts. I thought the idea of Essentials somehow interfering with the ECG (a DM book that is 95% flavor, 5% monster stat blocks) would be inherently ridiculous enough that my sarcasm would be obvious. But I guess the 4.5 crowd is so... fervid, that even this concern could come up with them. So, my failure on sarcasm-fu. I actually never intended to mislead anyone, so my apologies!</p><p></p><p>Well, OK, after I saw that people were believing me to genuinely be a 4.5 guy I kinda posted like it once or twice (but more ridiculous each time).</p><p></p><p>On the artificer topic:</p><p></p><p>a) I was talking about the ECG, not the player rules, but whatevs.</p><p></p><p>b) we don't know what the rarity rules are in complete. We don't know what magic items will have which rarity. Until we know the rules, it is hard to say what will happen</p><p></p><p>c) there is no reason to assume that any new rules will be implemented in a stupid way -- e.g. the possible removing of the daily item cap makes one Cannith Mastermaker PP feature obsolete, but perhaps it isn't being implemented that way, or maybe they will errata the PP to give it something else. Who knows? Anyway, assuming the rare and uncommon items are still in the character builder (which seems likely) there is zero effort for a DM to say "you can craft item X b/c i think it OK, even though it is rare."</p></blockquote><p></p>
[QUOTE="LuckyAdrastus, post: 5310975, member: 82859"] So yeah, if it wasn't clear, I was joking in my earlier posts. I thought the idea of Essentials somehow interfering with the ECG (a DM book that is 95% flavor, 5% monster stat blocks) would be inherently ridiculous enough that my sarcasm would be obvious. But I guess the 4.5 crowd is so... fervid, that even this concern could come up with them. So, my failure on sarcasm-fu. I actually never intended to mislead anyone, so my apologies! Well, OK, after I saw that people were believing me to genuinely be a 4.5 guy I kinda posted like it once or twice (but more ridiculous each time). On the artificer topic: a) I was talking about the ECG, not the player rules, but whatevs. b) we don't know what the rarity rules are in complete. We don't know what magic items will have which rarity. Until we know the rules, it is hard to say what will happen c) there is no reason to assume that any new rules will be implemented in a stupid way -- e.g. the possible removing of the daily item cap makes one Cannith Mastermaker PP feature obsolete, but perhaps it isn't being implemented that way, or maybe they will errata the PP to give it something else. Who knows? Anyway, assuming the rare and uncommon items are still in the character builder (which seems likely) there is zero effort for a DM to say "you can craft item X b/c i think it OK, even though it is rare." [/QUOTE]
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