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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Essentials and Treasure Parcels Analyzed
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<blockquote data-quote="Mengu" data-source="post: 5322562" data-attributes="member: 65726"><p>I just make sure at each half tier the players have their +X slots slowly filled up and upgraded. I reward stuff I know will be useful to my players. My philosophy being "if it ain't broke don't fix it", I see no reason to change my ad hoc reward system that more or less follows the DMG parcels. Back in 3.x when we had random treasure, I never used random treasure anyway, I gave out what I wanted to give out, making sure every few levels that people had equal +'s on their equipment (weapons, armor, rings of protection, etc).</p><p></p><p>I like to make sure the less accurate/less optimized people get their +X weapons and implements the earliest. Gives me a sense of balancing with external influence. Call me a control freak.</p><p></p><p>I'm glad to hear the random table averages out to the DMG guideline. If people like the randomness more power to them. As a player I care not which method a DM uses. As DM, I'll stick with my current method for the foreseeable future.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5322562, member: 65726"] I just make sure at each half tier the players have their +X slots slowly filled up and upgraded. I reward stuff I know will be useful to my players. My philosophy being "if it ain't broke don't fix it", I see no reason to change my ad hoc reward system that more or less follows the DMG parcels. Back in 3.x when we had random treasure, I never used random treasure anyway, I gave out what I wanted to give out, making sure every few levels that people had equal +'s on their equipment (weapons, armor, rings of protection, etc). I like to make sure the less accurate/less optimized people get their +X weapons and implements the earliest. Gives me a sense of balancing with external influence. Call me a control freak. I'm glad to hear the random table averages out to the DMG guideline. If people like the randomness more power to them. As a player I care not which method a DM uses. As DM, I'll stick with my current method for the foreseeable future. [/QUOTE]
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Essentials and Treasure Parcels Analyzed
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