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General Tabletop Discussion
*Pathfinder & Starfinder
Essentials and Treasure Parcels Analyzed
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<blockquote data-quote="Truename" data-source="post: 5322805" data-attributes="member: 78255"><p>No random tables for magic items in the Rules Compendium. The new direction seems to be for more random tables, though, so here's hoping we see some in the future.</p><p></p><p></p><p></p><p>I throw it out. Rerolling would skew the results high.</p><p></p><p></p><p></p><p>Given the number of rolls involved, monetary treasure is going to tend towards average. I don't think you have to worry about the power spread for monetary treasure.</p><p></p><p>Magic items are more swingy with this approach, so if you're concerned about that, you should just award the standard 4 magic items per level (n+1..n+4) and ignore that line in the table. But you still have a lot of control over magic item power, even if you follow the tables exactly, because you still choose the specific items by hand.</p><p></p><p>By the way, I use inherent bonuses in my game, which changes the distribution of magic items. If anybody else is using inherent bonuses, replace the magic item line in the table like this:</p><p></p><p>From: (13+) one magic item of level 1d4+[party level]</p><p>To: (17+) one magic item of level 1d2+[party level + 1]</p><p></p><p>This corresponds to DMG2's advice to remove the highest- and lowest-level magic item from each level's parcels when using inherent bonuses. (Note that this suggestion is from me, not the Rules Compendium. The Rules Compendium doesn't mention the inherent bonuses optional rule.)</p></blockquote><p></p>
[QUOTE="Truename, post: 5322805, member: 78255"] No random tables for magic items in the Rules Compendium. The new direction seems to be for more random tables, though, so here's hoping we see some in the future. I throw it out. Rerolling would skew the results high. Given the number of rolls involved, monetary treasure is going to tend towards average. I don't think you have to worry about the power spread for monetary treasure. Magic items are more swingy with this approach, so if you're concerned about that, you should just award the standard 4 magic items per level (n+1..n+4) and ignore that line in the table. But you still have a lot of control over magic item power, even if you follow the tables exactly, because you still choose the specific items by hand. By the way, I use inherent bonuses in my game, which changes the distribution of magic items. If anybody else is using inherent bonuses, replace the magic item line in the table like this: From: (13+) one magic item of level 1d4+[party level] To: (17+) one magic item of level 1d2+[party level + 1] This corresponds to DMG2's advice to remove the highest- and lowest-level magic item from each level's parcels when using inherent bonuses. (Note that this suggestion is from me, not the Rules Compendium. The Rules Compendium doesn't mention the inherent bonuses optional rule.) [/QUOTE]
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Essentials and Treasure Parcels Analyzed
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