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Essentials - calling a spade a spade
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<blockquote data-quote="Larrin" data-source="post: 5285866" data-attributes="member: 55816"><p>For me, its not 4.5 by these questions:</p><p></p><p>1) What's new? Answer: new classes (albeit sharing names and such with old classes), new feats, new powers. Its not that different from PHB2 or Martial Power.</p><p></p><p>2) what old material has been changed? Not much. Errata has been included, Wizards got some love. DC's maybe got refigured here and there. Not remotely enough for a '.5' in my book.</p><p></p><p>3) What hasn't changed? How you play the game! You still get a standard, move, minor. Status effects, power usuage, skills, skill checks, attributes, defenseses, weapons, alignment, charging rules, no change. The rules haven't changed. Classes, feats, powers etc. aren't rules. You can mod classes, powers,feats until your hair falls out, but if the rules stay the same its still 4e.</p><p></p><p>4) How does old play with new? It should all work. Also, power balance is promised not to have changed. Old is just as powerful as new. Old works with new on all levels. New will merge with old soon enough, and they will be indistinguishable. </p><p></p><p>If any thing denotes edition change its the errata, and even with all the errata, i feel safe saying we've barely hit 4.07e. That's not worth worrying about.</p><p></p><p>Thats my take on it. 3.5 hit those four questions very differently in my mind, so calling essentials 4.5 doesn't make sense.</p></blockquote><p></p>
[QUOTE="Larrin, post: 5285866, member: 55816"] For me, its not 4.5 by these questions: 1) What's new? Answer: new classes (albeit sharing names and such with old classes), new feats, new powers. Its not that different from PHB2 or Martial Power. 2) what old material has been changed? Not much. Errata has been included, Wizards got some love. DC's maybe got refigured here and there. Not remotely enough for a '.5' in my book. 3) What hasn't changed? How you play the game! You still get a standard, move, minor. Status effects, power usuage, skills, skill checks, attributes, defenseses, weapons, alignment, charging rules, no change. The rules haven't changed. Classes, feats, powers etc. aren't rules. You can mod classes, powers,feats until your hair falls out, but if the rules stay the same its still 4e. 4) How does old play with new? It should all work. Also, power balance is promised not to have changed. Old is just as powerful as new. Old works with new on all levels. New will merge with old soon enough, and they will be indistinguishable. If any thing denotes edition change its the errata, and even with all the errata, i feel safe saying we've barely hit 4.07e. That's not worth worrying about. Thats my take on it. 3.5 hit those four questions very differently in my mind, so calling essentials 4.5 doesn't make sense. [/QUOTE]
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