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<blockquote data-quote="AbdulAlhazred" data-source="post: 5240011" data-attributes="member: 82106"><p>Yes, but the key is that if a group of young people are going to play amongst themselves, that is assuming they don't have an older player to DM, then they will have to COMPREHEND all of these subtleties of the rules. Now, there are certainly teenagers that are as capable as anyone of doing that (no doubt some are on this forum) but still when you are starting out cold simpler is better. My point is that no matter how simple the PCs are the core rules themselves are NOT simple.</p><p></p><p>I mean really, just examine the endless debates that go on in this very forum about the 4e rules. How does Stealth work? How do immediate actions work? etc. Its not that hard to grasp in a general way but the 4e rules are not the easiest RPG rules to actually APPLY, in fact I'd say from long experience with a lot of systems they are quite the opposite. No doubt we can easily find ones that are trickier (Aftermath immediately springs to mind, lol). Still, they are FAR from the easiest and I'd not hand any version of 4e to a bunch of 12-14 yr olds and expect them to really figure it out. I'd much sooner hand them my Basic books. </p><p></p><p>I don't think attempting to make 4e into Basic is going to work all that well. I think a lot of kids are going to look at it scratch their heads, fiddle with it a bit and go on to other things.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5240011, member: 82106"] Yes, but the key is that if a group of young people are going to play amongst themselves, that is assuming they don't have an older player to DM, then they will have to COMPREHEND all of these subtleties of the rules. Now, there are certainly teenagers that are as capable as anyone of doing that (no doubt some are on this forum) but still when you are starting out cold simpler is better. My point is that no matter how simple the PCs are the core rules themselves are NOT simple. I mean really, just examine the endless debates that go on in this very forum about the 4e rules. How does Stealth work? How do immediate actions work? etc. Its not that hard to grasp in a general way but the 4e rules are not the easiest RPG rules to actually APPLY, in fact I'd say from long experience with a lot of systems they are quite the opposite. No doubt we can easily find ones that are trickier (Aftermath immediately springs to mind, lol). Still, they are FAR from the easiest and I'd not hand any version of 4e to a bunch of 12-14 yr olds and expect them to really figure it out. I'd much sooner hand them my Basic books. I don't think attempting to make 4e into Basic is going to work all that well. I think a lot of kids are going to look at it scratch their heads, fiddle with it a bit and go on to other things. [/QUOTE]
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