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Essentials Dice Set vs. Premium Dice = WTF?
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<blockquote data-quote="Mistwell" data-source="post: 5323750" data-attributes="member: 2525"><p>Not true. Their margin is not built on an insane number of rolls, it's built into the odds of the game itself. Walk into any normal casino, and count the craps tables. You will find usually 1. Maybe up to 3. And the number of rolls isn't that many. With just one person throwing, with time to bet for the entire table, it's not frequent. Your average D&D game has more rolls than a day of craps play.</p><p></p><p>The precision for casinos is critical, because it's required by law. Because without it, the dice would be considered fixed, due to the clumping of numbers. And the clumping for a d6 would be minuscule compared to the clumping for a d20.</p><p></p><p>Regardless, part of my business is class rings. We use tumblers, the same type of tumblers most dice companies use. The amount of variation introduced by tumbling is much more than you seem to think it is. I challenge people to test it for themselves because I know the results. Your average tumbled die will clump certain numbers. Your average non-tumbled die won't. Rounding edges of a die with 20 sides in a random way absolutely changes the randomness of the die in easily detected, material ways. It's as simple as that. </p><p></p><p>You don't have to care about it. It's not that big a deal. But it's definitely a real thing.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 5323750, member: 2525"] Not true. Their margin is not built on an insane number of rolls, it's built into the odds of the game itself. Walk into any normal casino, and count the craps tables. You will find usually 1. Maybe up to 3. And the number of rolls isn't that many. With just one person throwing, with time to bet for the entire table, it's not frequent. Your average D&D game has more rolls than a day of craps play. The precision for casinos is critical, because it's required by law. Because without it, the dice would be considered fixed, due to the clumping of numbers. And the clumping for a d6 would be minuscule compared to the clumping for a d20. Regardless, part of my business is class rings. We use tumblers, the same type of tumblers most dice companies use. The amount of variation introduced by tumbling is much more than you seem to think it is. I challenge people to test it for themselves because I know the results. Your average tumbled die will clump certain numbers. Your average non-tumbled die won't. Rounding edges of a die with 20 sides in a random way absolutely changes the randomness of the die in easily detected, material ways. It's as simple as that. You don't have to care about it. It's not that big a deal. But it's definitely a real thing. [/QUOTE]
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