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<blockquote data-quote="cdrcjsn" data-source="post: 5319847" data-attributes="member: 60486"><p>I played it at Black Diamond Games in Concord, CA.</p><p></p><p>There were 6 players, 4 people new to 4e with varying experiences of playing D&D ranging from pathfinder players to people still playing 2e in a home game. The fact that a lot of the rules had to be explained to people meant that we didn't get to do the entire mod and each of the new players needed more time to do their turns (which I used to doodle sketches). I think we only did the first two encounters, a skill challenge, and the final dragon encounter.</p><p></p><p>I just got the Heroes of the Fallen Lands book so I decided to create a new character rather than play the pregen. Another player used the storm priest so I made a sun priest. I named him Pholtus and played him accordingly.</p><p></p><p>One of the rogues made good use of his various move powers, but I think both managed to get CA for almost all of their attacks. The dwarf fighter was effective in dealing damage, but I really missed the stickiness of the core fighter. The pregen characters on the cards differed from the Essentials rules, but the DM opted to just go with what was on the cards for ease of play. Consequently, the wizard rarely strayed from his two magic missiles a round, at least until the last fight.</p><p></p><p>Having two warpriests helped a lot. In the first fight with the drakes and orcs, both of used up our healing words and there were still people bloodied. Those draked did a lot of damage and several of the new players didn't scatter when the orcs started lobbing area 1 attacks.</p><p><a href="http://www.familiar-ground.com/wp-content/uploads/2010/09/clericVdrake.jpg" target="_blank">http://www.familiar-ground.com/wp-content/uploads/2010/09/clericVdrake.jpg</a></p><p></p><p>Our halfling thief got the moniker "SpiderHobbit" after he showed off his wall climbing skills. </p><p><a href="http://www.familiar-ground.com/wp-content/uploads/2010/09/SpiderHobbit.jpg" target="_blank">http://www.familiar-ground.com/wp-content/uploads/2010/09/SpiderHobbit.jpg</a></p><p></p><p>Both priests really liked the at-will orisons that were available. The storm priest liked to insult his enemies by drenching them in water as a minor action. I used my orison to light up the dwarf's helmet to provide light when we got into the dungeon.</p><p></p><p>By the dragon encounter, even the new players have managed to pick up the various tricks that their characters can do, but it was still a very tough fight. My priest still went unconscious and someone had to use a potion to revive him.</p><p></p><p>Oh, and Lesser Aspect of Wrath is a really cool spell <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p><a href="http://www.familiar-ground.com/wp-content/uploads/2010/09/LesserAspectOfWrath.jpg" target="_blank">http://www.familiar-ground.com/wp-content/uploads/2010/09/LesserAspectOfWrath.jpg</a></p></blockquote><p></p>
[QUOTE="cdrcjsn, post: 5319847, member: 60486"] I played it at Black Diamond Games in Concord, CA. There were 6 players, 4 people new to 4e with varying experiences of playing D&D ranging from pathfinder players to people still playing 2e in a home game. The fact that a lot of the rules had to be explained to people meant that we didn't get to do the entire mod and each of the new players needed more time to do their turns (which I used to doodle sketches). I think we only did the first two encounters, a skill challenge, and the final dragon encounter. I just got the Heroes of the Fallen Lands book so I decided to create a new character rather than play the pregen. Another player used the storm priest so I made a sun priest. I named him Pholtus and played him accordingly. One of the rogues made good use of his various move powers, but I think both managed to get CA for almost all of their attacks. The dwarf fighter was effective in dealing damage, but I really missed the stickiness of the core fighter. The pregen characters on the cards differed from the Essentials rules, but the DM opted to just go with what was on the cards for ease of play. Consequently, the wizard rarely strayed from his two magic missiles a round, at least until the last fight. Having two warpriests helped a lot. In the first fight with the drakes and orcs, both of used up our healing words and there were still people bloodied. Those draked did a lot of damage and several of the new players didn't scatter when the orcs started lobbing area 1 attacks. [url]http://www.familiar-ground.com/wp-content/uploads/2010/09/clericVdrake.jpg[/url] Our halfling thief got the moniker "SpiderHobbit" after he showed off his wall climbing skills. [url]http://www.familiar-ground.com/wp-content/uploads/2010/09/SpiderHobbit.jpg[/url] Both priests really liked the at-will orisons that were available. The storm priest liked to insult his enemies by drenching them in water as a minor action. I used my orison to light up the dwarf's helmet to provide light when we got into the dungeon. By the dragon encounter, even the new players have managed to pick up the various tricks that their characters can do, but it was still a very tough fight. My priest still went unconscious and someone had to use a potion to revive him. Oh, and Lesser Aspect of Wrath is a really cool spell ;) [url]http://www.familiar-ground.com/wp-content/uploads/2010/09/LesserAspectOfWrath.jpg[/url] [/QUOTE]
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