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<blockquote data-quote="FireLance" data-source="post: 5353654" data-attributes="member: 3424"><p>I played in an Essentials-only game just last weekend. The party was quite large, consisting of:</p><p></p><p>1. Human knight</p><p>2. Human slayer</p><p>3. Dwarf slayer</p><p>4. Elf thief</p><p>5. Eladrin mage</p><p>6. Dwarf sun warpriest</p><p>7. Human storm warpriest</p><p></p><p>We had about four encounters, each of which was over in half an hour or less, namely:</p><p></p><p>1. Eight kobolds, four with short swords and four with slings</p><p>2. Two waves of 2d6 (yes, the DM actually rolled each time <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) kobold minions, and more would have come had we not succeeded in a skill challenge to make them stop fighting us</p><p>3. Two Medium-sized zombies and a Large zombie (which the storm warpriest destroyed in <em>one single hit</em> by rolling a critical hit with <em>smite undead</em> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" />)</p><p>4. One fledgling white dragon</p><p></p><p>Although the fact that we were playing 1st-level characters and Essentials characters probably helped cut down on the time required per encounter, I think the key contributor was that we were playing without a battlemat and resolved all movement and positioning questions via DM adjudication.</p></blockquote><p></p>
[QUOTE="FireLance, post: 5353654, member: 3424"] I played in an Essentials-only game just last weekend. The party was quite large, consisting of: 1. Human knight 2. Human slayer 3. Dwarf slayer 4. Elf thief 5. Eladrin mage 6. Dwarf sun warpriest 7. Human storm warpriest We had about four encounters, each of which was over in half an hour or less, namely: 1. Eight kobolds, four with short swords and four with slings 2. Two waves of 2d6 (yes, the DM actually rolled each time ;)) kobold minions, and more would have come had we not succeeded in a skill challenge to make them stop fighting us 3. Two Medium-sized zombies and a Large zombie (which the storm warpriest destroyed in [I]one single hit[/I] by rolling a critical hit with [I]smite undead[/I] :cool:) 4. One fledgling white dragon Although the fact that we were playing 1st-level characters and Essentials characters probably helped cut down on the time required per encounter, I think the key contributor was that we were playing without a battlemat and resolved all movement and positioning questions via DM adjudication. [/QUOTE]
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