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<blockquote data-quote="Jhaelen" data-source="post: 5357679" data-attributes="member: 46713"><p>Well, if it's a reliable daily you can theoretically repeat the maneuver an unlimited number of times in a given day... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>And that's basically how I've been rationalizing it: It's a very tricky maneuver that is difficult to pull off and thus 'usually' doesn't work more often than once a day.</p><p></p><p>Imho, the objection you cite would also have to cover encounter powers: If it's unreasonable that a power can only work once a day, why is it not unreasonable that it can only work once in an encounter?</p><p></p><p>The one restriction of that kind that bothers me is that you can only use a single action point in an encounter. With that restriction in place they don't really work as an incentive to adventure on to reach the next milestone.</p><p></p><p>What I've been wondering is why they didn't use the way monster powers work for pcs:</p><p>Instead of encounter powers, make them powers that recharge on a 1 in 6. That would also solve any grind issues quite nicely.</p><p></p><p>Similarly, I could imagine a mechanism that would allow you to repeat a daily power under certain rare circumstances. That would have avoided the arbitrary artificiality (is that a word?!) of a daily.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 5357679, member: 46713"] Well, if it's a reliable daily you can theoretically repeat the maneuver an unlimited number of times in a given day... ;) And that's basically how I've been rationalizing it: It's a very tricky maneuver that is difficult to pull off and thus 'usually' doesn't work more often than once a day. Imho, the objection you cite would also have to cover encounter powers: If it's unreasonable that a power can only work once a day, why is it not unreasonable that it can only work once in an encounter? The one restriction of that kind that bothers me is that you can only use a single action point in an encounter. With that restriction in place they don't really work as an incentive to adventure on to reach the next milestone. What I've been wondering is why they didn't use the way monster powers work for pcs: Instead of encounter powers, make them powers that recharge on a 1 in 6. That would also solve any grind issues quite nicely. Similarly, I could imagine a mechanism that would allow you to repeat a daily power under certain rare circumstances. That would have avoided the arbitrary artificiality (is that a word?!) of a daily. [/QUOTE]
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