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Essentials isn't 4.5e, but is 4e as we know it over?
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<blockquote data-quote="bowbe" data-source="post: 5247297" data-attributes="member: 6328"><p><strong>Then again...</strong></p><p></p><p>I know it's been a million years since I've bothered to post on en world. Been more of a lurker really as 4e has rolled out, made its splash "changed the face of gaming forever" and so on and so forth as all the promises went back when CP and BS gave their pronouncements of its inevitable arrival at the last Gen Con I managed to make it to. </p><p></p><p>With high hopes, I purchased the core trio in its premium box set. I read them. I furrowed my brow. I read them again. I played a few of the introductory adventures hosted at con's and local not so friendly game shops. I caught on early that basically every class is completely identical, with a trazillion HP and all have cool powers that are virtually the same with "different names' for the effects that they offered.</p><p></p><p>It wasn't the dynamic I like in (any) rpg. In other words, not to my taste. Fair enough and done. I decided not to throw vinnegar on everyone else's good time and... stopped posting here to avoid offending fans (either of my work, or the work of my friends who worked their tail off on products for 4e or actual 4ed WOTC licensed stuff. </p><p></p><p>Interestingly as I invest my time and research into the "new" direction that Wizards is taking, this rebranding with D&D essentials focused on *new* players I have to pause as many others in the industry and or/fans of it and go... this feels chillingly familiar. </p><p></p><p>For me it feels like when a book I had written was released for a previous edition (3.0 it is called now) the day 3.5 edition launched. Prior to this sales had been in the respectable thousands of units. Thanks to a "rebranding" sales took years to reach the same sales number that had once taken months and initiated a reprint. Dunno. I'm glad I don't have a book coming out in September that relies on a GSL, Thats for sure!</p><p></p><p>When the D&D (brand) is good, it's great for all kinds of gaming regardless of any excuses people make about the economy. The economy was horrid when I was a kid and I still had D&D and played it constantly. The economy is horrid now and I still game constantly. If anything my gaming expenditure is greater now than it has ever been DESPITE the economy. I guess here is hoping that the "Essential line" is good, but I would hate like hell to be a "3rd party" company who is tying their success to "Essentials" being fully compatible with whatever they currently have in production. </p><p></p><p>As for me and my creative enterprise, I have to admit, I've been done tying my name and fortunes to the whims of its "official license" for some time now and I have never been happier. </p><p></p><p>Sorry for the long post.</p><p></p><p>C.</p></blockquote><p></p>
[QUOTE="bowbe, post: 5247297, member: 6328"] [b]Then again...[/b] I know it's been a million years since I've bothered to post on en world. Been more of a lurker really as 4e has rolled out, made its splash "changed the face of gaming forever" and so on and so forth as all the promises went back when CP and BS gave their pronouncements of its inevitable arrival at the last Gen Con I managed to make it to. With high hopes, I purchased the core trio in its premium box set. I read them. I furrowed my brow. I read them again. I played a few of the introductory adventures hosted at con's and local not so friendly game shops. I caught on early that basically every class is completely identical, with a trazillion HP and all have cool powers that are virtually the same with "different names' for the effects that they offered. It wasn't the dynamic I like in (any) rpg. In other words, not to my taste. Fair enough and done. I decided not to throw vinnegar on everyone else's good time and... stopped posting here to avoid offending fans (either of my work, or the work of my friends who worked their tail off on products for 4e or actual 4ed WOTC licensed stuff. Interestingly as I invest my time and research into the "new" direction that Wizards is taking, this rebranding with D&D essentials focused on *new* players I have to pause as many others in the industry and or/fans of it and go... this feels chillingly familiar. For me it feels like when a book I had written was released for a previous edition (3.0 it is called now) the day 3.5 edition launched. Prior to this sales had been in the respectable thousands of units. Thanks to a "rebranding" sales took years to reach the same sales number that had once taken months and initiated a reprint. Dunno. I'm glad I don't have a book coming out in September that relies on a GSL, Thats for sure! When the D&D (brand) is good, it's great for all kinds of gaming regardless of any excuses people make about the economy. The economy was horrid when I was a kid and I still had D&D and played it constantly. The economy is horrid now and I still game constantly. If anything my gaming expenditure is greater now than it has ever been DESPITE the economy. I guess here is hoping that the "Essential line" is good, but I would hate like hell to be a "3rd party" company who is tying their success to "Essentials" being fully compatible with whatever they currently have in production. As for me and my creative enterprise, I have to admit, I've been done tying my name and fortunes to the whims of its "official license" for some time now and I have never been happier. Sorry for the long post. C. [/QUOTE]
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