Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Essentials: Magic Item Rarity Explained, it's actually good!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="eamon" data-source="post: 5294765" data-attributes="member: 51942"><p>Uncommon items with daily powers have become more attractive by virtue of the removal of the daily item use limit - and though some static bonus items were among the most attractive items, not all were.</p><p></p><p>In particularly, this change is going to make wondrous items much more fun and meaningful. There's quite a few cool wondrous items out there which end up being pointless because they aren't worth the daily magic item use - since you may need that daily item use for your armor or weapon to save the day.</p><p></p><p>In general, this change is definitely good, even though the pricing issue seems poorly explained; perhaps the books do better. In particular, hopefully there will be suggestions how to price rare and uncommon items - or at least a note that such things should be much more expensive than the book list price if the PC's happen to come across a dealer with such an item.</p><p></p><p>I do wonder how this will affect wishlist use and the unlikely presence of tailored items - I don't use them or like them - but will that be sustainable with rare items in play?</p><p></p><p>Also, previously items could be "upgraded" (raised 5 levels) using the enchant magic item ritual - should this be possible for rare and uncommon items?</p><p></p><p>How will this affect the guidelines for new character creation?</p></blockquote><p></p>
[QUOTE="eamon, post: 5294765, member: 51942"] Uncommon items with daily powers have become more attractive by virtue of the removal of the daily item use limit - and though some static bonus items were among the most attractive items, not all were. In particularly, this change is going to make wondrous items much more fun and meaningful. There's quite a few cool wondrous items out there which end up being pointless because they aren't worth the daily magic item use - since you may need that daily item use for your armor or weapon to save the day. In general, this change is definitely good, even though the pricing issue seems poorly explained; perhaps the books do better. In particular, hopefully there will be suggestions how to price rare and uncommon items - or at least a note that such things should be much more expensive than the book list price if the PC's happen to come across a dealer with such an item. I do wonder how this will affect wishlist use and the unlikely presence of tailored items - I don't use them or like them - but will that be sustainable with rare items in play? Also, previously items could be "upgraded" (raised 5 levels) using the enchant magic item ritual - should this be possible for rare and uncommon items? How will this affect the guidelines for new character creation? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Essentials: Magic Item Rarity Explained, it's actually good!
Top