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General Tabletop Discussion
*Pathfinder & Starfinder
Essentials: Magic Item Rarity Explained, it's actually good!
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<blockquote data-quote="nookiemonster" data-source="post: 5332690" data-attributes="member: 94853"><p>Something that seems to have been ignored is that by RAW, PCs don't buy their magic items at list price, but at list + 10-40%. At least under PHB1/DMG1 rules, I don't know if this rule is in Essentials. Even if the manufacturer's cost is list price, the manufacturer is still making a profit. So enchanting their own gear is always cheaper. </p><p></p><p>If only Essentials rules are being used, then PCs don't have the Ritual Caster feat (AFAIK), and cannot enchant their own items. I don't know whether the markup rule is in force in Essentials, but either way, it's still going to be better for PCs to find common items rather than buy them. Found items are free and you get 20% of the list price back when you sell it, as cash, and they're pretty much instantly saleable in any large town. In addition, a common item is useful in your adventures, which gold isn't. Gold is only useful when you buy something useful with it.</p><p></p><p>As for uncommon and rare items, the list price is meaningless as a purchase price because once sold, these items are removed from the game completely as far as the PCs are concerned.</p></blockquote><p></p>
[QUOTE="nookiemonster, post: 5332690, member: 94853"] Something that seems to have been ignored is that by RAW, PCs don't buy their magic items at list price, but at list + 10-40%. At least under PHB1/DMG1 rules, I don't know if this rule is in Essentials. Even if the manufacturer's cost is list price, the manufacturer is still making a profit. So enchanting their own gear is always cheaper. If only Essentials rules are being used, then PCs don't have the Ritual Caster feat (AFAIK), and cannot enchant their own items. I don't know whether the markup rule is in force in Essentials, but either way, it's still going to be better for PCs to find common items rather than buy them. Found items are free and you get 20% of the list price back when you sell it, as cash, and they're pretty much instantly saleable in any large town. In addition, a common item is useful in your adventures, which gold isn't. Gold is only useful when you buy something useful with it. As for uncommon and rare items, the list price is meaningless as a purchase price because once sold, these items are removed from the game completely as far as the PCs are concerned. [/QUOTE]
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