Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Essentials: Magic items for characters starting above L1?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="luide" data-source="post: 5337284" data-attributes="member: 74205"><p><s>There are more than enough common items currently that the +1, level, -1 would work even with all items being common.</s></p><p><s>Main problem is that the list would be extremely similar between different characters of same level until more common items are published.</s></p><p><s></s></p><p><span style="color: DarkRed">Edit: the above text is wrong, it only works on certain levels</span>.</p><p></p><p>I wouldn't allow 3 uncommons for starting character, as in play only half of the items you'd get from treasure would be uncommon. </p><p>Unfortunately it's hard to give out 1.5 uncommon magic items so I'd personally give the player choice:</p><p>level+1 item can be uncommon OR level and level-1 items can be uncommon</p><p></p><p></p><p>Below is the list of common armor/neck slot/weapon/implements (items required by 4e math). </p><p></p><p>4 armors:</p><p>Black Iron Armor (4) (scale, plate)</p><p>Magic Armor (1) (any)</p><p>Sylvan Armor (3) (cloth, leather, hide)</p><p>Veteran’s Armor (2) (any)</p><p></p><p>4 neck slot items:</p><p>Amulet of Protection (1)</p><p>Elven Cloak (7) (note, no level 2 equivalent)</p><p>Safewing Amulet (3)</p><p>Collar of Recovery (4)</p><p></p><p>3 weapons:</p><p>Defensive Weapon (2) (any)</p><p>Magic Weapon (1) (any)</p><p>Vicious Weapon (2) (any)</p><p></p><p>15 Implements: (of which 7 are basic)</p><p>Magic Orb (1) </p><p>Magic Staff (1)</p><p>Utility Staff (2)</p><p>Defensive Staff (2)</p><p>Magic Wand (1)</p><p>Magic Tome (1)</p><p>Magic Rod (1)</p><p>Rod of Dark Reward (2)</p><p>Rod of Hope Triumphant (2)</p><p>Magic Holy Symbol (1) </p><p>Symbol of the Holy Nimbus (4)</p><p>Symbol of Vigor (7)</p><p>Magic Totem (1)</p><p>Autumn Harvest Totem (2)</p><p>Pure Spirit Totem (5)</p><p></p><p>19 misc. items and 4 potions.</p></blockquote><p></p>
[QUOTE="luide, post: 5337284, member: 74205"] [s]There are more than enough common items currently that the +1, level, -1 would work even with all items being common. Main problem is that the list would be extremely similar between different characters of same level until more common items are published. [/s] [COLOR=DarkRed]Edit: the above text is wrong, it only works on certain levels[/COLOR]. I wouldn't allow 3 uncommons for starting character, as in play only half of the items you'd get from treasure would be uncommon. Unfortunately it's hard to give out 1.5 uncommon magic items so I'd personally give the player choice: level+1 item can be uncommon OR level and level-1 items can be uncommon Below is the list of common armor/neck slot/weapon/implements (items required by 4e math). 4 armors: Black Iron Armor (4) (scale, plate) Magic Armor (1) (any) Sylvan Armor (3) (cloth, leather, hide) Veteran’s Armor (2) (any) 4 neck slot items: Amulet of Protection (1) Elven Cloak (7) (note, no level 2 equivalent) Safewing Amulet (3) Collar of Recovery (4) 3 weapons: Defensive Weapon (2) (any) Magic Weapon (1) (any) Vicious Weapon (2) (any) 15 Implements: (of which 7 are basic) Magic Orb (1) Magic Staff (1) Utility Staff (2) Defensive Staff (2) Magic Wand (1) Magic Tome (1) Magic Rod (1) Rod of Dark Reward (2) Rod of Hope Triumphant (2) Magic Holy Symbol (1) Symbol of the Holy Nimbus (4) Symbol of Vigor (7) Magic Totem (1) Autumn Harvest Totem (2) Pure Spirit Totem (5) 19 misc. items and 4 potions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Essentials: Magic items for characters starting above L1?
Top