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General Tabletop Discussion
*Dungeons & Dragons
Essentials: More like 3.9e than 4.5e (link inside)
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<blockquote data-quote="Remathilis" data-source="post: 5248812" data-attributes="member: 7635"><p>I share your enthusiasm here, but with two caveats...</p><p></p><p>1.) So far, we've been told 8 classes and 10 races get the "essentials" remake. Not counting the PHB3 material (which seems closer in line with Essential) there are still plenty of classes that could use an essential-line spit and polish (like Deva, bard, or warforged). While they could mechanically work with the revised classes, the bard and warlord (for example) seem a little less interesting compared to the new mage or warpriest.</p><p></p><p>2.) Similarly, Future stuff will have to serve two masters; compatible with the new classes, and the old. Will a power that works fine for the mage's enchantment school bonus break when combined with the wizard's orb of imposition, for example? Will we get redone monsters (new "red dragon") for example and if so, which version will be used in the next upcoming module to feature a big-red? Will the compendium even keep the old RD or replace it with the new essential RD?</p><p></p><p>I want to try the essentials line (kinda, I'm on the fence actually, which is a dang-sight better than last year when I'd rather have a root canal than play 4e) but I'm afraid the "limited" scope of Essentials makes it a self-contained game compatible with 4e rather than a new way forward that fixes many of the goofs 4e made the first time.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 5248812, member: 7635"] I share your enthusiasm here, but with two caveats... 1.) So far, we've been told 8 classes and 10 races get the "essentials" remake. Not counting the PHB3 material (which seems closer in line with Essential) there are still plenty of classes that could use an essential-line spit and polish (like Deva, bard, or warforged). While they could mechanically work with the revised classes, the bard and warlord (for example) seem a little less interesting compared to the new mage or warpriest. 2.) Similarly, Future stuff will have to serve two masters; compatible with the new classes, and the old. Will a power that works fine for the mage's enchantment school bonus break when combined with the wizard's orb of imposition, for example? Will we get redone monsters (new "red dragon") for example and if so, which version will be used in the next upcoming module to feature a big-red? Will the compendium even keep the old RD or replace it with the new essential RD? I want to try the essentials line (kinda, I'm on the fence actually, which is a dang-sight better than last year when I'd rather have a root canal than play 4e) but I'm afraid the "limited" scope of Essentials makes it a self-contained game compatible with 4e rather than a new way forward that fixes many of the goofs 4e made the first time. [/QUOTE]
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Community
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*Dungeons & Dragons
Essentials: More like 3.9e than 4.5e (link inside)
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