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General Tabletop Discussion
*Pathfinder & Starfinder
Essentials multiclassing playtest?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5589427" data-attributes="member: 82106"><p>I think there's a more fundamental question about hybrids of things like Slayer. WHY would you do it? A Slayer is thematically no more or less than a highly striker optimized great weapon fighter. The whole point of the sub-class was to create a fairly simple 'canned' class build that someone could use who doesn't want a lot of complexity. Why on Earth would you want to hybridize that? If you want some fighter in your whatever, the use the existing hybrid fighter. There is neither a thematic nor a mechanical argument in favor of hybrid rules for the E-martial style classes. No new character concepts are opened up, no really interesting mechanics, nothing. It is no more than a tinkering exercise with no real benefit to the game. I seriously doubt you will see hybrids of these classes.</p><p></p><p>Cavalier, Blackguard, etc are much more arguable. They may not cover totally unique concepts, but they do have a good chunk of conceptual ground of their own that can be justifiably useful as hybrids (or what I would call 'neo-hybrid' in the case of things like some of the Vampire and Hexblade feats).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5589427, member: 82106"] I think there's a more fundamental question about hybrids of things like Slayer. WHY would you do it? A Slayer is thematically no more or less than a highly striker optimized great weapon fighter. The whole point of the sub-class was to create a fairly simple 'canned' class build that someone could use who doesn't want a lot of complexity. Why on Earth would you want to hybridize that? If you want some fighter in your whatever, the use the existing hybrid fighter. There is neither a thematic nor a mechanical argument in favor of hybrid rules for the E-martial style classes. No new character concepts are opened up, no really interesting mechanics, nothing. It is no more than a tinkering exercise with no real benefit to the game. I seriously doubt you will see hybrids of these classes. Cavalier, Blackguard, etc are much more arguable. They may not cover totally unique concepts, but they do have a good chunk of conceptual ground of their own that can be justifiably useful as hybrids (or what I would call 'neo-hybrid' in the case of things like some of the Vampire and Hexblade feats). [/QUOTE]
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