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*Pathfinder & Starfinder
Essentials multiclassing playtest?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5652808" data-attributes="member: 82106"><p>Well, the basic thing you want to do is align your ability scores. </p><p></p><p>Here's a concept, Blackguard|Fighter, pick Battlerage Vigor for your hybrid talent and Domination for your Spirit of Vice, then pump up your temp hit points. Use a STR/CHA race ideally (Dragonborn should work). With an 18 STR/18 CHA you should be able to alternately attack using a Fighter invigorating power, sucking up hit points. Then you can sac the hit points as a direct to-hit bonus on your next turn up to CHA bonus (I think this will work with OAs too, the main challenge here is to STILL have temp hit points when you start a turn). I think this will work. It certainly should give you some nasty to-hit bonuses here and there (+4 to-hit, pretty nice). You can mark as a fighter, which is nice too, though maybe not vital for this build. Pick up stuff that grants temp hp. You'll automatically have up to scale proficiency and shields, so no need to burn hybrid talent on armor. There may be better options, but that one sounds kind of fun. You can basically strike as well as any striker and swap into defender mode if you need to. </p><p></p><p>Warlocks hybrid pretty effectively. They can also make pretty effective use of weapons with the right tricks, so that is definitely a viable approach. You'd probably go CHA with your lock stuff, but the question there is if you can find enough CHA warlock stuff that is strikery. The general reason for going with it is Eyebite/Eldritch Strike at-wills.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5652808, member: 82106"] Well, the basic thing you want to do is align your ability scores. Here's a concept, Blackguard|Fighter, pick Battlerage Vigor for your hybrid talent and Domination for your Spirit of Vice, then pump up your temp hit points. Use a STR/CHA race ideally (Dragonborn should work). With an 18 STR/18 CHA you should be able to alternately attack using a Fighter invigorating power, sucking up hit points. Then you can sac the hit points as a direct to-hit bonus on your next turn up to CHA bonus (I think this will work with OAs too, the main challenge here is to STILL have temp hit points when you start a turn). I think this will work. It certainly should give you some nasty to-hit bonuses here and there (+4 to-hit, pretty nice). You can mark as a fighter, which is nice too, though maybe not vital for this build. Pick up stuff that grants temp hp. You'll automatically have up to scale proficiency and shields, so no need to burn hybrid talent on armor. There may be better options, but that one sounds kind of fun. You can basically strike as well as any striker and swap into defender mode if you need to. Warlocks hybrid pretty effectively. They can also make pretty effective use of weapons with the right tricks, so that is definitely a viable approach. You'd probably go CHA with your lock stuff, but the question there is if you can find enough CHA warlock stuff that is strikery. The general reason for going with it is Eyebite/Eldritch Strike at-wills. [/QUOTE]
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Essentials multiclassing playtest?
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