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Essentials Rogue is up!
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<blockquote data-quote="Stalker0" data-source="post: 5264929" data-attributes="member: 5889"><p>The key is not the number of choices, its how often a player is mandated to make a choice.</p><p></p><p>For example, I'm a 1st level rogue. I have the choice between 1 encounter, 1 daily and 2 at wills. Now the key part is that I have to learn each one of these to be pretty effective.</p><p></p><p>If I use my encounter or daily, by definition I don't get to use it again next round. I have to make another choice to use something else. I also have to keep track of the fact I have used that power...which is easier for some and harder for others.</p><p></p><p>If I just learn my at wills, then I'm missing out on a lot of effectiveness.</p><p></p><p></p><p>With the thief, I could learn ambush strike and just starts ambush striking every round. Its a power that's good enough to be spammable, and as an at will is spammable. I could learn this power and just ambush away round after round if I wanted to.</p><p></p><p>And after a while if I got bored with that, I could start figuring out my other powers and try mixing them in but I do so at my pace.</p><p></p><p></p><p>This is the reason the ranger is the easiest class to play before essentials. Twin Strike is such a good at will a ranger that does nothing but twin strike will be just fine. Its the same idea.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 5264929, member: 5889"] The key is not the number of choices, its how often a player is mandated to make a choice. For example, I'm a 1st level rogue. I have the choice between 1 encounter, 1 daily and 2 at wills. Now the key part is that I have to learn each one of these to be pretty effective. If I use my encounter or daily, by definition I don't get to use it again next round. I have to make another choice to use something else. I also have to keep track of the fact I have used that power...which is easier for some and harder for others. If I just learn my at wills, then I'm missing out on a lot of effectiveness. With the thief, I could learn ambush strike and just starts ambush striking every round. Its a power that's good enough to be spammable, and as an at will is spammable. I could learn this power and just ambush away round after round if I wanted to. And after a while if I got bored with that, I could start figuring out my other powers and try mixing them in but I do so at my pace. This is the reason the ranger is the easiest class to play before essentials. Twin Strike is such a good at will a ranger that does nothing but twin strike will be just fine. Its the same idea. [/QUOTE]
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