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General Tabletop Discussion
*Pathfinder & Starfinder
Essentials: which new players?
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<blockquote data-quote="ourchair" data-source="post: 5270285" data-attributes="member: 85362"><p>I have difficulty parsing the way you've typed out this statement, but I'm pretty sure I didn't say anything about "there fantasy environment is inferior" and I most certainly didn't mean to imply that they need 'training' of any sort. The "martial clases don't need a mind," bit though, I have no idea where that came from.</p><p></p><p></p><p>Alright. </p><p></p><p>But why can't 'kids' possibly be the target for 4E Essentials? Is it because its resemblance of old-school mechanics automatically means it is for older players? I don't see how the two target markets can't be targetted by the same product.</p><p></p><p>Sure, Essentials mechanics hearken to old school play styles, and because o that it is ENTIRELY likely that this means it is not targeting kids. However, I'm it is entirely possible that hearkening to old school play styles might be WotC trying to target kids too. </p><p></p><p>Now whether or not such a decision is counterintuitive or smart or whatever doesn't matter, but the point is that Essential mechanics being for kids and Essential mechanics being for grognards are not mutually exclusive of one another.</p><p></p><p>As in: "It's simpler and the decisions made in building one's character are much more intuitive and that's why it's for younger newer players" and "It's just like the older game with basic attacks and situational modifiers as class features and that's why it's for grognards" have a dimension of overlap.</p></blockquote><p></p>
[QUOTE="ourchair, post: 5270285, member: 85362"] I have difficulty parsing the way you've typed out this statement, but I'm pretty sure I didn't say anything about "there fantasy environment is inferior" and I most certainly didn't mean to imply that they need 'training' of any sort. The "martial clases don't need a mind," bit though, I have no idea where that came from. Alright. But why can't 'kids' possibly be the target for 4E Essentials? Is it because its resemblance of old-school mechanics automatically means it is for older players? I don't see how the two target markets can't be targetted by the same product. Sure, Essentials mechanics hearken to old school play styles, and because o that it is ENTIRELY likely that this means it is not targeting kids. However, I'm it is entirely possible that hearkening to old school play styles might be WotC trying to target kids too. Now whether or not such a decision is counterintuitive or smart or whatever doesn't matter, but the point is that Essential mechanics being for kids and Essential mechanics being for grognards are not mutually exclusive of one another. As in: "It's simpler and the decisions made in building one's character are much more intuitive and that's why it's for younger newer players" and "It's just like the older game with basic attacks and situational modifiers as class features and that's why it's for grognards" have a dimension of overlap. [/QUOTE]
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