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*Pathfinder & Starfinder
Essentials: which new players?
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<blockquote data-quote="JohnSnow" data-source="post: 5272104" data-attributes="member: 32164"><p>The problem is neither of those definitions explains this:</p><p></p><p>"If it's they're ordinary techniques, why can I use someone whenever I feel like, others once an encounter and still others only once a day? That doesn't make any sense."</p><p></p><p>The explanation has to explain that away rationally and consistently. It doesn't.</p><p></p><p>On the subject of religious reasons for avoiding clerics, people with those sorts of hangups aren't your target market ANYWAY. Just like people who have no prior exposure to fantasy aren't part of your target market either. One of the mistakes TSR made with 2nd Edition was trying to clean the game up to appease the religious loons who were pissed off about the mention of "demons" and "devils." People who can't take fantasy on its own terms are like those who think <em>Harry Potter</em> is introductory Satanism. They're amusing, but hardly worth worrying about.</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 5272104, member: 32164"] The problem is neither of those definitions explains this: "If it's they're ordinary techniques, why can I use someone whenever I feel like, others once an encounter and still others only once a day? That doesn't make any sense." The explanation has to explain that away rationally and consistently. It doesn't. On the subject of religious reasons for avoiding clerics, people with those sorts of hangups aren't your target market ANYWAY. Just like people who have no prior exposure to fantasy aren't part of your target market either. One of the mistakes TSR made with 2nd Edition was trying to clean the game up to appease the religious loons who were pissed off about the mention of "demons" and "devils." People who can't take fantasy on its own terms are like those who think [I]Harry Potter[/I] is introductory Satanism. They're amusing, but hardly worth worrying about. [/QUOTE]
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