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Estimating character levels of a population with math
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<blockquote data-quote="Kragar00" data-source="post: 2948885" data-attributes="member: 39701"><p>Several years ago there was an article in Dragon magazine which presented somethink like this.... granted it was for 2e, so it didn't make use of the NPC classes... </p><p>However, it basically said that given the assumption that with a world's population with roughly 10% being adventurers, and a leveling rate of 50%, that a 20th level character would be 1 in 1,000,000....</p><p>That leveling rate assumed that only 50% either survived or continued to progress in levels.... others may have retired....</p><p>With the 3e assumptions, I think that this is probably outdated... especially throwing NPC classes into the mix.... I would guess something similar to what you have, with maybe an increase in the percentage of 'skilled' and adventuring classes and a 75% level rate for adventurers....</p></blockquote><p></p>
[QUOTE="Kragar00, post: 2948885, member: 39701"] Several years ago there was an article in Dragon magazine which presented somethink like this.... granted it was for 2e, so it didn't make use of the NPC classes... However, it basically said that given the assumption that with a world's population with roughly 10% being adventurers, and a leveling rate of 50%, that a 20th level character would be 1 in 1,000,000.... That leveling rate assumed that only 50% either survived or continued to progress in levels.... others may have retired.... With the 3e assumptions, I think that this is probably outdated... especially throwing NPC classes into the mix.... I would guess something similar to what you have, with maybe an increase in the percentage of 'skilled' and adventuring classes and a 75% level rate for adventurers.... [/QUOTE]
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