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General Tabletop Discussion
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Estimating the value of the core feats?
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<blockquote data-quote="green slime" data-source="post: 4943116" data-attributes="member: 1325"><p>Wow... so much effort, and so much I disagree with.</p><p></p><p>Far shot is almost worthless in most campaigns: the average encounter distance is much less than the improved range would allow you shoot,making it basically a complete waste.</p><p></p><p>The entire Mounted feat chain is extremely circumstancial.</p><p></p><p>IMO, Shot on the Run is not that good, which is reflected by the fact it will generally be one of the very last feats an archer will bother to take, when most others have already been obtained.</p><p></p><p>Improved Sunder is a complete waste: why destroy your treasure?</p><p></p><p>Improved Two weapon fighting is of less value than Two weapon fighting, and Greater even less so. Because you are only gaining iterative attacks that are worse, and less likely to hit the opposition you are facing.</p><p></p><p>Some of the Item Creation feats are weak because of the opportunity cost they involve. While it is relatively cheap and easy to make scrolls, rings are so exhorbitantly expensive, and take such a length of time, you aren't going to see much use of that feat; this in turn means most characters will view it as suboptimal, and choose a different feat. </p><p></p><p>All skill feats are not equal. Some skills are far more useful than others.</p><p></p><p>And on a scale of 1-20, I'd give Leadership a 40.</p></blockquote><p></p>
[QUOTE="green slime, post: 4943116, member: 1325"] Wow... so much effort, and so much I disagree with. Far shot is almost worthless in most campaigns: the average encounter distance is much less than the improved range would allow you shoot,making it basically a complete waste. The entire Mounted feat chain is extremely circumstancial. IMO, Shot on the Run is not that good, which is reflected by the fact it will generally be one of the very last feats an archer will bother to take, when most others have already been obtained. Improved Sunder is a complete waste: why destroy your treasure? Improved Two weapon fighting is of less value than Two weapon fighting, and Greater even less so. Because you are only gaining iterative attacks that are worse, and less likely to hit the opposition you are facing. Some of the Item Creation feats are weak because of the opportunity cost they involve. While it is relatively cheap and easy to make scrolls, rings are so exhorbitantly expensive, and take such a length of time, you aren't going to see much use of that feat; this in turn means most characters will view it as suboptimal, and choose a different feat. All skill feats are not equal. Some skills are far more useful than others. And on a scale of 1-20, I'd give Leadership a 40. [/QUOTE]
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Estimating the value of the core feats?
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