Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Ethend Characters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Erekose13" data-source="post: 2497252" data-attributes="member: 3387"><p><strong>Tau Scrymgeour</strong></p><p></p><p><strong><u><span style="font-size: 12px">Tau Scrymgeour</span></u></strong></p><p><span style="font-size: 9px"><em>Elf Wilder 4/Ranger 3</em></span></p><p></p><p><strong>Age: </strong> 139</p><p><strong>Gender: </strong> Male</p><p><strong>Height: </strong> 4'9"</p><p><strong>Weight: </strong> 97lbs</p><p><strong>Eyes: </strong> grey</p><p><strong>Hair: </strong> brown</p><p><strong>Skin: </strong> pale</p><p></p><p><strong>STR:</strong> 16 [+3] (8 points +1 Level) </p><p><strong>DEX:</strong> 16 [+3] (6 points +2 Racial) </p><p><strong>CON:</strong> 10 [+0] (2 points) </p><p><strong>INT:</strong> 10 [+0] (4 points -2 Racial) </p><p><strong>WIS:</strong> 13 [+1] (5 points) </p><p><strong>CHA:</strong> 15 [+2] (8 points)</p><p></p><p><strong>Wound Points:</strong> 10</p><p><strong>Vitality Dice:</strong> 3d8 + 4d6 </p><p><strong>VP:</strong> 37</p><p><strong>Armor Class:</strong> 20 (10 base +3 Dex +3 Class (4) +2 Armor +2 Shield) Touch 18, Flat 18</p><p><strong>Armor DR:</strong> 2/-</p><p><strong>Class Defense Bonus:</strong> +3 (4)</p><p><strong>Initiative:</strong> +3</p><p><strong>BAB:</strong> +6 (+9 Grapple)</p><p>- <strong>Melee:</strong> +9</p><p>- <strong>Ranged:</strong> +9</p><p></p><p><strong>Speed:</strong> 30’</p><p></p><p><strong>FORT:</strong> +4 (+4.833 Base +0 Con)</p><p><strong>REFL:</strong> +7 (+4.833 Base +3 Dex)</p><p><strong>WILL:</strong> +6 (+5 Base +1 Wis)</p><p></p><p><u><strong>Abilities:</strong></u><span style="font-size: 9px"> </span></p><p><span style="font-size: 9px"><em>Elf Traits</em></span></p><p><span style="font-size: 9px"><em>-+2 racial bonus against telepathic and mind-affecting powers and effects</em></span></p><p><span style="font-size: 9px"><em>-Weapon Proficiency: Longbow, shortbow, composite versions, short spear, and kukri.</em></span></p><p><span style="font-size: 9px"><em>-+2 racial bonus on Spot and Listen checks, no bonus on search checks or racial search ability</em></span></p><p><span style="font-size: 9px"><em>-Fey: Elves are fey creatures and are thus not affected by spells or powers which normally only target humanoids.</em></span></p><p><span style="font-size: 9px"><em>-+2 racial bonus on Survival</em></span></p><p><span style="font-size: 9px"><em>-Survival always a class skill</em></span></p><p><span style="font-size: 9px"><em>-Favored Class: Ranger</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>Ranger Abilities</em></span></p><p><span style="font-size: 9px"><em>-Favored Enemy: Mythar (+2)</em></span></p><p><span style="font-size: 9px"><em>-Wild Empathy</em></span></p><p><span style="font-size: 9px"><em>-Fast Movement</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>Wilder Abilities</em></span></p><p><span style="font-size: 9px"><em>-Wild Surge +2</em></span></p><p><span style="font-size: 9px"><em>-Psychic Enervation</em></span></p><p><span style="font-size: 9px"><em>-Elude Touch</em></span></p><p><span style="font-size: 9px"><em>-Surging Euphoria +1</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p></p><p><u><strong>Feats:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">-<em>Psionic Weapon (level 1)</em></span></p><p><span style="font-size: 9px"><em>-Track (ranger 1)</em></span></p><p><span style="font-size: 9px"><em>-Throw Anything (level 3)</em></span></p><p><span style="font-size: 9px"><em>-Greater Psionic Weapon (level 6)</em></span></p><p><span style="font-size: 9px"><em>-Endurance (ranger 3)</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"></span></p><p> </p><p><u><strong>Skills:</strong></u><span style="font-size: 9px"> </span></p><p><span style="font-size: 9px">+10 Concentration [10 ranks(5W/5R), +0 Con]</span></p><p><span style="font-size: 9px">+3 Handle Animal [1 rank(R), +2 Cha]</span></p><p><span style="font-size: 9px">+3 Heal [2 ranks(R), +1 Wis]</span></p><p><span style="font-size: 9px">+1 Knowledge (psionics) [1 rank(W), +0 Int]</span></p><p><span style="font-size: 9px">+12 Listen [9 ranks(W), +1 Wis, +2 Racial]</span></p><p><span style="font-size: 9px">+6 Psicraft [4 ranks(W), +2 Cha]</span></p><p><span style="font-size: 9px">+12 Spot [9 ranks(W), +1 Wis, +2 Racial]</span></p><p><span style="font-size: 9px">+11 Survival [10 ranks(R), +1 Wis]</span></p><p></p><p><u><strong>Languages:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- <em>Common, Elven</em></span></p><p></p><p><u><strong>Psionics:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Manifester Level: 4</strong> </span></p><p><span style="font-size: 9px"><strong>Save DC: 10+2+PL</strong> </span></p><p><span style="font-size: 9px"><strong>Powers Known – Power Points:</strong> 20pp</span></p><p><span style="font-size: 9px"><strong>1st level –</strong> Offensive Precognition, Synesthete, Vigor</span></p><p><span style="font-size: 9px"><u><strong>Equipment:</strong></u><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><strong>Melee weapons</strong></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Deep Crystal Heavy Pick (deep pockets, 6wt, 1008gp) +10 melee (1d6+3, 18-20, piercing)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Masterwork Silver Kukri (belt right, 2wt, 328gp) +10 melee (1d4+3, 18-20, slashing)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><strong>Ranged weapons</strong></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">+1 Mighty (+3) Composite Longbow (left shoulder, 3wt, 2700gp) +10 ranged (1d8+4, 19-20, 110 ft., piercing)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Quiver (right shoulder, -wt, -gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Arrows, 20 (quiver, 3wt, 1gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">+1 Flaming Arrows, 5 (quiver, .75wt, 835gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-These arrows have a dark orange shaft and raven feathers for fletching. The tips are some sort of dark steel which has a reddish sheen in the light. You felt the sting of these burning arrows when an enraged Huom warrior attacked the troupe out of spite when the performance mocked the ruling Mythar.</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><strong>Armor/Clothing</strong></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Mithril Chain Shirt (worn, 10wt, 1100gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Darkwood Heavy Shield (arm, 5wt, 257gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Explorers Outfit (worn, 8wt, -gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Deep Pockets (worn, 12wt, 1500gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-This ragged looking long coat is made of a deep brown cotton which always seems to be falling apart but never getting there, even when torn it seems to knit itself back together slowly over time. On the inside of the coat are two large pockets which function like a bag of holding except that it only stores up to 12 pounds that would reasonably fit beneath a long coat. Most two-handed weapons do not fit, unless they can be coiled or folded somehow, but the coat can easily hold light or one-handed weapons or other items of comparable size. Since the coat was designed to hold weapons, it does not suffer the ill effects of puncturing that a bag of holding does.</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><strong>Other equipment</strong></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Dorje of Knock (2 chg.) (deep pockets, -wt, 180gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Dorje of Bolt (25 chg.) (deep pockets, -wt, 375gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Power Stone of Cloud Mind (pouch, -wt, 150gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Power Stone of Thought Shield (pouch, -wt, 150gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Power Stone of Sense Link (2) (deep pockets, -wt, 50gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Power Stone of Create Sound (2) (pouch, -wt, 50gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Tattoo of Body Adjustment (left forearm, -wt, 300gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Backpack (center back, 2wt, 2gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Waterskin- water (backpack, 4wt, 1gp) </span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Torches, 5 (backpack, 5wt, 5cp) </span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Flint & Steel (backpack, -wt, 1gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Winter Blanket (backpack, 3wt, 5sp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Hempen Rope, 50 ft. (backpack, 10wt, 1gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Weight Carried: ?lb</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Remain money: 10gp, 4sp, 5cp</span></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong><u>Description</u></strong> His face is gaunt and his cheek bones are hard and angular. His brown hair is usually kept cropped short, but it is usually messy. He wears a long brown coat that is tattered and simple traveling clothes underneath. The most striking feature is the blindfold which usually covers his eyes while he is in public.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong><u>Personality</u></strong> Tau is a very shy individual in the company of strangers. He usually wears a blindfold over his eyes, and passes himself off as a beggar. While not one to take pride in showing off, he has fallen in with a group of performers acting as one as well. Through the use of his psionic abilities, Tau has no disadvantage while blindfolded. He uses that ability to fire arrows or even throw his heavy pick at a target; usually he is quite accurate. Among his friends though, Tau relates easily and relaxes noticeably. He can be quite funny at times and is a fun person to hang around.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong><u>Background</u></strong> Tau's life has been a hard one, not that that is unusual since the invasion of the Mythar. His parents were slaves to the Mythar and were worked to death soon after his birth. He grew up in the impoverished alleys of once great cities. From a young age he developed an ability to stay off of people's radar pretending to be a beggar or non-descript individual. Through the years his hatred of the Mythar grew and he became adept at hunting them through the cities and the wilderness as he moved from place to place to avoid suspicion.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">More recently he fell in with a group of performers who shared similar goals. His ability to function without sight quickly earned him a place among the group as the blind archer. The small peasant crowds that came to watch often watched in awe as he would heave his mighty pick at a target as a finale hitting the bull's eye from more than 20 paces away.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">[sblock=Asterian ged'Irim]<strong><u><span style="font-size: 12px">Asterian ged'Irim</span></u></strong></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>Gnome Telepath 5/Quietus 2</em></span></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Age:45</strong> </span></p><p><span style="font-size: 9px"><strong>Gender:Male</strong> </span></p><p><span style="font-size: 9px"><strong>Height:3'2"</strong> </span></p><p><span style="font-size: 9px"><strong>Weight:87lbs</strong> </span></p><p><span style="font-size: 9px"><strong>Eyes:black</strong> </span></p><p><span style="font-size: 9px"><strong>Hair:thin, long, and dark brown</strong> </span></p><p><span style="font-size: 9px"><strong>Skin:very fair</strong> </span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>STR:</strong> 10 [+0] (4 points - 2 Racial) </span></p><p><span style="font-size: 9px"><strong>DEX:</strong> 12 [+1] (4 points) </span></p><p><span style="font-size: 9px"><strong>CON:</strong> 13 [+1] (5 points) </span></p><p><span style="font-size: 9px"><strong>INT:</strong> 19 [+4] (10 points + 2 Racial + 1 Level) </span></p><p><span style="font-size: 9px"><strong>WIS:</strong> 12 [+1] (4 points) </span></p><p><span style="font-size: 9px"><strong>CHA:</strong> 14 [+2] (6 points)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Wound Points:</strong> 13</span></p><p><span style="font-size: 9px"><strong>Vitality Dice:</strong> 7d4 + 7</span></p><p><span style="font-size: 9px"><strong>VP:</strong> 29</span></p><p><span style="font-size: 9px"><strong>Armor Class:</strong> 15 (10 base + 1 Dex + 2 Class + 2 Armor)</span></p><p><span style="font-size: 9px"><strong>Class Defense Bonus:</strong> +2</span></p><p><span style="font-size: 9px"><strong>Initiative:</strong> +1</span></p><p><span style="font-size: 9px"><strong>BAB:</strong> +4</span></p><p><span style="font-size: 9px">- <strong>Melee:</strong> +4</span></p><p><span style="font-size: 9px">- <strong>Ranged:</strong> +5</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Speed:</strong> 20’</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>FORT:</strong> +3 (2.33 Base + 1 Con)</span></p><p><span style="font-size: 9px"><strong>REFL:</strong> +5 (4.66 Base + 1 Dex)</span></p><p><span style="font-size: 9px"><strong>WILL:</strong> +6 (5.33 Base + 1 Wis)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><u><strong>Abilities:</strong></u><span style="font-size: 9px"> </span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">- <em>Small size</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>- Naturally Psionic (2 bonus power point)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>- Knows the Far Hand psionic power and can manifest it with their power points, Int based.</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>- Low-light vision</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>- +2 racial bonus on Search</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>- Able to manifest Psychoportation powers as if one manifester level higher.</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>- +2 racial bonus on Psicraft and Use Psionic Device checks</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>- Use Psionic Device always a class skill.</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>- Psionics</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>- Savage Mind Thrust (Su): </em></span></span></p><p style="margin-left: 20px"><span style="font-size: 9px"><span style="font-size: 9px"><em>When a quietus attacks a vulnerable creature with a mind thrust power, the mind thrust penetrates the creature’s mind, even if the creature succeeds at its saving throw. A victim is considered to be in a vulnerable position any time it is within 30 feet of the quietus. </p></em></span></span></p><p style="margin-left: 20px"><span style="font-size: 9px"><span style="font-size: 9px"><em>Normally, when the mind thrust power is used, a creature that makes a successful saving throw takes no damage whatsoever. However, the ability of the quietus is such that even creatures that succeed at a saving throw take some damage: 1d6 at 1st level, and +1d6 every three quietus levels thereafter. If the victim makes a saving throw against an augmented mind thrust, the extra power points spent only deal extra damage on a 1–per–1 basis (instead of adding extra d10 of damage, as would be the case normally). A quietus can make a savage mind thrust only against creatures that are normally vulnerable to mind-affecting powers.</p><p></em></span></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><u><strong>Feats:</strong></u><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">- <em>Inquisitor, Burrowing Power (1st)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>- Psionic Endowment (3rd)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>- Psionic Meditation (5th)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>- Expanded Knowledge (clairvoyant sense) (6th)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"> </span></p><p><span style="font-size: 9px"><u><strong>Skills:</strong></u><span style="font-size: 9px"> </span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Concentration +10 (9 ranks, +1 Con)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Knowledge (psionics) +13 (8 ranks, +4 Int)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Bluff +10 (8 ranks, +2 Cha)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Diplomacy +6 (4 ranks, +2 Cha)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Sense Motive +10 (9 ranks, +1 Wis)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Hide +10 (4cc/5 ranks, +1 Dex)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Move Silently +10 (9 ranks, +1 Dex)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Search +7 (1 ranks, +4 Int, +2 Racial)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Psicraft +7 (1 ranks, +4 Int, +2 Racial)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Use Psionic Device +6 (2 ranks, +2 Cha, +2 Racial)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><u><strong>Languages:</strong></u><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">- <em>Common, Gnome, Mythar?, Agorian, Undercommon</em></span></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><u><strong>Psionics:</strong></u><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><strong>Manifester Level:</strong> 6</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><strong>Save DC:</strong> 10 + 4 Int + Power Level</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><strong>Powers Known – Power Points:</strong> 46pp</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><strong>1st level –</strong> <a href="http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersAtoC.html#charm-psionic" target="_blank">Charm, psionic</a>, <a href="http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersGtoP.html#mindlink" target="_blank">Mindlink</a>, <a href="http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersAtoC.html#conceal-thoughts" target="_blank">Conceal Thoughts</a>, <a href="http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersGtoP.html#inertial-armor" target="_blank">Inertial Armor</a>, <a href="http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersGtoP.html#mind-thrust" target="_blank">Mind Thrust</a></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><strong>2nd level - </strong> <a href="http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersAtoC.html#brain-lock" target="_blank">Brain Lock</a>, <a href="http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersQtoW.html#suggestion-psionic" target="_blank">Suggestion, psionic</a>, <a href="http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersAtoC.html#clairvoyant-sense" target="_blank">Clairvoyant Sense</a>, <a href="http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersAtoC.html#cloud-mind" target="_blank">Cloud Mind</a>, <a href="http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersQtoW.html#thought-shield" target="_blank">Thought Shield</a></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><strong>3rd level -</strong> <a href="http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersAtoC.html#crisis-of-breath" target="_blank">Crisis of Breath</a>, <a href="http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersDtoF.html#empathic-transfer-hostile" target="_blank">Empathic Transfer, hostile</a>, <a href="http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersQtoW.html#ubiquitous-vision" target="_blank">Ubiquitous Vision</a>, <a href="http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersDtoF.html#darkvision-psionic" target="_blank">Darkvision</a> </span></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><u><strong>Equipment:</strong></u><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><strong>Melee weapons</strong></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">- 3 masterwork silvered daggers +5 (1d4, 19-20) (322gp, 1lb ea)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">- 1 cld iron dagger +4 (1d4, 19-20) (4gp, 1lb)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><strong>Ranged weapons</strong></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">- 3 masterwork silvered daggers +6 (1d4, 19-20, 10ft.) (322gp, 1lb ea)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><strong>Armor</strong></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">- <strong>Glimmersteel</strong> mithril shirt (+2 AC, DR 2/armor, Max Dex 6, ACP -0) <em>A glimmering mithril shirt of fine chain links worn under clothing.</em> (1100gp, 10lb)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">- <strong>Patch</strong> darkwood buckler shield (+1AC, ACP -0) <em>Small darkwood sphere with an evilly grinning face embosed on it.</em> (205, 2.5lb)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><strong>Mundane equipment</strong></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">- Adventurer’s Outfit (gp, 8lb)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">- Several well tailored outfits ranging from merchants to nobility (400gp, 40lbs <- not carried unless provided with something to carry them in)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">+1 Mythar-Bane Deep Crystal Dagger (9300)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Permanent Tattoo of Detect Hostile Intent 1/day (1800gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Tattoo of Strength of my Enemy (300gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Tattoo of Animal Affinity (Intelligence) x2 (600gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Dorje of Disable (750gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Power Stone of Psychic Crush, Death Urge x2 (2725gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Power Stone of Dissolving Weapon x2, Prevenom Weapon x2 (400gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Power Stone of Body Adjustment x2 (750gp)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Weight Carried: lb</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Remain money: 1807gp</span></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong><u>Description</u></strong> Asterian is a short skinny gnome. He looks much like a halfling, though his nose is a dead giveaway of his gnomish heritage. He dresses in only the most fine clothing, even his more sneaky outfits and travellers outfits are all tailor made. He sports a thin mustache that begins at the corners of his mouth and trails into two fine points inches from the side of his nose. He has dark thin hair that is usually carefully groomed and styled. His eyes are a strange black that sometimes make people uneasy. He has several intricate tattoos all over his body concealed by clothing.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong><u>Personality</u></strong> Asterian is used to a pampered life, a clean life, and a well tailored life. So much so that he is constantly cleaning his hands and uses a perfumed cloth to keep strange smells from reaching his nose. He is compulsively clean to a fault. Having lived the high life he has a distinct taste for anything pleasurable. As an important assassin for the Mythar, he had anything he wanted and Asterian took that to heart. He is an epicurian, seeking pleasure in all its forms. One of the things he enjoys most is assaulting the minds of those he feels are weak (everyone). Asterian is not a nice person, he is not your typical rebel. </span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong><u>Background</u></strong> Asterian was an assassin for the Mythar. He worked to keep the populace under wraps, assassinating key members of the resistance with little or no trail of evidence (clairvoyance + burrowing mind thrust). Very recently he was blackmailed by the resistance to betray the Mythar. He is now on the run from the Mythar, thrown in with the resistance movement that he feels little sympathy for. Given time he may come around. </span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">He keeps his past to himself and does not open up to those around him. He has assumed a false persona of a Mythar hunter, hoping that those he is forced to work with will not find out about his past. One day that may be who he is, but everything weighs heavily on his mind as he tries to figure out how not to get caught by either party.[/sblock]</span></p></blockquote><p></p>
[QUOTE="Erekose13, post: 2497252, member: 3387"] [b]Tau Scrymgeour[/b] [b][u][Size=3]Tau Scrymgeour[/size][/u][/b] [Size=1][I]Elf Wilder 4/Ranger 3[/i][/size] [B]Age: [/B] 139 [B]Gender: [/B] Male [B]Height: [/B] 4'9" [B]Weight: [/B] 97lbs [B]Eyes: [/B] grey [B]Hair: [/B] brown [B]Skin: [/B] pale [B]STR:[/B] 16 [+3] (8 points +1 Level) [B]DEX:[/B] 16 [+3] (6 points +2 Racial) [B]CON:[/B] 10 [+0] (2 points) [B]INT:[/B] 10 [+0] (4 points -2 Racial) [B]WIS:[/B] 13 [+1] (5 points) [B]CHA:[/B] 15 [+2] (8 points) [B]Wound Points:[/B] 10 [B]Vitality Dice:[/B] 3d8 + 4d6 [B]VP:[/B] 37 [B]Armor Class:[/B] 20 (10 base +3 Dex +3 Class (4) +2 Armor +2 Shield) Touch 18, Flat 18 [b]Armor DR:[/b] 2/- [B]Class Defense Bonus:[/B] +3 (4) [B]Initiative:[/B] +3 [B]BAB:[/B] +6 (+9 Grapple) - [b]Melee:[/B] +9 - [b]Ranged:[/B] +9 [B]Speed:[/B] 30’ [B]FORT:[/B] +4 (+4.833 Base +0 Con) [B]REFL:[/B] +7 (+4.833 Base +3 Dex) [B]WILL:[/B] +6 (+5 Base +1 Wis) [u][B]Abilities:[/B][/u][size=1] [i]Elf Traits -+2 racial bonus against telepathic and mind-affecting powers and effects -Weapon Proficiency: Longbow, shortbow, composite versions, short spear, and kukri. -+2 racial bonus on Spot and Listen checks, no bonus on search checks or racial search ability -Fey: Elves are fey creatures and are thus not affected by spells or powers which normally only target humanoids. -+2 racial bonus on Survival -Survival always a class skill -Favored Class: Ranger Ranger Abilities -Favored Enemy: Mythar (+2) -Wild Empathy -Fast Movement Wilder Abilities -Wild Surge +2 -Psychic Enervation -Elude Touch -Surging Euphoria +1 [/i][/size] [u][B]Feats:[/B][/u][size=1] -[i]Psionic Weapon (level 1) -Track (ranger 1) -Throw Anything (level 3) -Greater Psionic Weapon (level 6) -Endurance (ranger 3) [/i] [/size] [u][B]Skills:[/B][/u][size=1] +10 Concentration [10 ranks(5W/5R), +0 Con] +3 Handle Animal [1 rank(R), +2 Cha] +3 Heal [2 ranks(R), +1 Wis] +1 Knowledge (psionics) [1 rank(W), +0 Int] +12 Listen [9 ranks(W), +1 Wis, +2 Racial] +6 Psicraft [4 ranks(W), +2 Cha] +12 Spot [9 ranks(W), +1 Wis, +2 Racial] +11 Survival [10 ranks(R), +1 Wis][/size] [u][B]Languages:[/B][/u][size=1] - [i]Common, Elven[/i][/size] [u][b]Psionics:[/b][/u][size=1] [b]Manifester Level: 4[/b] [b]Save DC: 10+2+PL[/b] [b]Powers Known – Power Points:[/b] 20pp [b]1st level –[/b] Offensive Precognition, Synesthete, Vigor [U][B]Equipment:[/B][/U][size=1] [b]Melee weapons[/b] Deep Crystal Heavy Pick (deep pockets, 6wt, 1008gp) +10 melee (1d6+3, 18-20, piercing) Masterwork Silver Kukri (belt right, 2wt, 328gp) +10 melee (1d4+3, 18-20, slashing) [b]Ranged weapons[/b] +1 Mighty (+3) Composite Longbow (left shoulder, 3wt, 2700gp) +10 ranged (1d8+4, 19-20, 110 ft., piercing) Quiver (right shoulder, -wt, -gp) Arrows, 20 (quiver, 3wt, 1gp) +1 Flaming Arrows, 5 (quiver, .75wt, 835gp) -These arrows have a dark orange shaft and raven feathers for fletching. The tips are some sort of dark steel which has a reddish sheen in the light. You felt the sting of these burning arrows when an enraged Huom warrior attacked the troupe out of spite when the performance mocked the ruling Mythar. [b]Armor/Clothing[/b] Mithril Chain Shirt (worn, 10wt, 1100gp) Darkwood Heavy Shield (arm, 5wt, 257gp) Explorers Outfit (worn, 8wt, -gp) Deep Pockets (worn, 12wt, 1500gp) -This ragged looking long coat is made of a deep brown cotton which always seems to be falling apart but never getting there, even when torn it seems to knit itself back together slowly over time. On the inside of the coat are two large pockets which function like a bag of holding except that it only stores up to 12 pounds that would reasonably fit beneath a long coat. Most two-handed weapons do not fit, unless they can be coiled or folded somehow, but the coat can easily hold light or one-handed weapons or other items of comparable size. Since the coat was designed to hold weapons, it does not suffer the ill effects of puncturing that a bag of holding does. [b]Other equipment[/b] Dorje of Knock (2 chg.) (deep pockets, -wt, 180gp) Dorje of Bolt (25 chg.) (deep pockets, -wt, 375gp) Power Stone of Cloud Mind (pouch, -wt, 150gp) Power Stone of Thought Shield (pouch, -wt, 150gp) Power Stone of Sense Link (2) (deep pockets, -wt, 50gp) Power Stone of Create Sound (2) (pouch, -wt, 50gp) Tattoo of Body Adjustment (left forearm, -wt, 300gp) Backpack (center back, 2wt, 2gp) Waterskin- water (backpack, 4wt, 1gp) Torches, 5 (backpack, 5wt, 5cp) Flint & Steel (backpack, -wt, 1gp) Winter Blanket (backpack, 3wt, 5sp) Hempen Rope, 50 ft. (backpack, 10wt, 1gp) Weight Carried: ?lb Remain money: 10gp, 4sp, 5cp[/size] [b][u]Description[/u][/b] His face is gaunt and his cheek bones are hard and angular. His brown hair is usually kept cropped short, but it is usually messy. He wears a long brown coat that is tattered and simple traveling clothes underneath. The most striking feature is the blindfold which usually covers his eyes while he is in public. [b][u]Personality[/u][/b] Tau is a very shy individual in the company of strangers. He usually wears a blindfold over his eyes, and passes himself off as a beggar. While not one to take pride in showing off, he has fallen in with a group of performers acting as one as well. Through the use of his psionic abilities, Tau has no disadvantage while blindfolded. He uses that ability to fire arrows or even throw his heavy pick at a target; usually he is quite accurate. Among his friends though, Tau relates easily and relaxes noticeably. He can be quite funny at times and is a fun person to hang around. [b][u]Background[/u][/b] Tau's life has been a hard one, not that that is unusual since the invasion of the Mythar. His parents were slaves to the Mythar and were worked to death soon after his birth. He grew up in the impoverished alleys of once great cities. From a young age he developed an ability to stay off of people's radar pretending to be a beggar or non-descript individual. Through the years his hatred of the Mythar grew and he became adept at hunting them through the cities and the wilderness as he moved from place to place to avoid suspicion. More recently he fell in with a group of performers who shared similar goals. His ability to function without sight quickly earned him a place among the group as the blind archer. The small peasant crowds that came to watch often watched in awe as he would heave his mighty pick at a target as a finale hitting the bull's eye from more than 20 paces away. [sblock=Asterian ged'Irim][b][u][Size=3]Asterian ged'Irim[/size][/u][/b] [Size=1][I]Gnome Telepath 5/Quietus 2[/i][/size] [B]Age:45[/B] [B]Gender:Male[/B] [B]Height:3'2"[/B] [B]Weight:87lbs[/B] [B]Eyes:black[/B] [B]Hair:thin, long, and dark brown[/B] [B]Skin:very fair[/B] [B]STR:[/B] 10 [+0] (4 points - 2 Racial) [B]DEX:[/B] 12 [+1] (4 points) [B]CON:[/B] 13 [+1] (5 points) [B]INT:[/B] 19 [+4] (10 points + 2 Racial + 1 Level) [B]WIS:[/B] 12 [+1] (4 points) [B]CHA:[/B] 14 [+2] (6 points) [B]Wound Points:[/B] 13 [B]Vitality Dice:[/B] 7d4 + 7 [B]VP:[/B] 29 [B]Armor Class:[/B] 15 (10 base + 1 Dex + 2 Class + 2 Armor) [B]Class Defense Bonus:[/B] +2 [B]Initiative:[/B] +1 [B]BAB:[/B] +4 - [b]Melee:[/B] +4 - [b]Ranged:[/B] +5 [B]Speed:[/B] 20’ [B]FORT:[/B] +3 (2.33 Base + 1 Con) [B]REFL:[/B] +5 (4.66 Base + 1 Dex) [B]WILL:[/B] +6 (5.33 Base + 1 Wis) [u][B]Abilities:[/B][/u][size=1] - [i]Small size - Naturally Psionic (2 bonus power point) - Knows the Far Hand psionic power and can manifest it with their power points, Int based. - Low-light vision - +2 racial bonus on Search - Able to manifest Psychoportation powers as if one manifester level higher. - +2 racial bonus on Psicraft and Use Psionic Device checks - Use Psionic Device always a class skill. - Psionics - Savage Mind Thrust (Su): [INDENT]When a quietus attacks a vulnerable creature with a mind thrust power, the mind thrust penetrates the creature’s mind, even if the creature succeeds at its saving throw. A victim is considered to be in a vulnerable position any time it is within 30 feet of the quietus. Normally, when the mind thrust power is used, a creature that makes a successful saving throw takes no damage whatsoever. However, the ability of the quietus is such that even creatures that succeed at a saving throw take some damage: 1d6 at 1st level, and +1d6 every three quietus levels thereafter. If the victim makes a saving throw against an augmented mind thrust, the extra power points spent only deal extra damage on a 1–per–1 basis (instead of adding extra d10 of damage, as would be the case normally). A quietus can make a savage mind thrust only against creatures that are normally vulnerable to mind-affecting powers.[/INDENT] [/i][/size] [u][B]Feats:[/B][/u][size=1] - [i]Inquisitor, Burrowing Power (1st) - Psionic Endowment (3rd) - Psionic Meditation (5th) - Expanded Knowledge (clairvoyant sense) (6th)[/i] [/size] [u][B]Skills:[/B][/u][size=1] Concentration +10 (9 ranks, +1 Con) Knowledge (psionics) +13 (8 ranks, +4 Int) Bluff +10 (8 ranks, +2 Cha) Diplomacy +6 (4 ranks, +2 Cha) Sense Motive +10 (9 ranks, +1 Wis) Hide +10 (4cc/5 ranks, +1 Dex) Move Silently +10 (9 ranks, +1 Dex) Search +7 (1 ranks, +4 Int, +2 Racial) Psicraft +7 (1 ranks, +4 Int, +2 Racial) Use Psionic Device +6 (2 ranks, +2 Cha, +2 Racial) [/size] [u][B]Languages:[/B][/u][size=1] - [i]Common, Gnome, Mythar?, Agorian, Undercommon[/i][/size] [u][b]Psionics:[/b][/u][size=1] [b]Manifester Level:[/b] 6 [b]Save DC:[/b] 10 + 4 Int + Power Level [b]Powers Known – Power Points:[/b] 46pp [b]1st level –[/b] [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersAtoC.html#charm-psionic]Charm, psionic[/url], [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersGtoP.html#mindlink]Mindlink[/url], [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersAtoC.html#conceal-thoughts]Conceal Thoughts[/url], [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersGtoP.html#inertial-armor]Inertial Armor[/url], [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersGtoP.html#mind-thrust]Mind Thrust[/url] [b]2nd level - [/b] [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersAtoC.html#brain-lock]Brain Lock[/url], [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersQtoW.html#suggestion-psionic]Suggestion, psionic[/url], [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersAtoC.html#clairvoyant-sense]Clairvoyant Sense[/url], [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersAtoC.html#cloud-mind]Cloud Mind[/url], [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersQtoW.html#thought-shield]Thought Shield[/url] [b]3rd level -[/b] [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersAtoC.html#crisis-of-breath]Crisis of Breath[/url], [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersDtoF.html#empathic-transfer-hostile]Empathic Transfer, hostile[/url], [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersQtoW.html#ubiquitous-vision]Ubiquitous Vision[/url], [url=http://www.systemreferencedocuments.org/35/sovelior_sage/psionicPowersDtoF.html#darkvision-psionic]Darkvision[/url] [/size] [U][B]Equipment:[/B][/U][size=1] [b]Melee weapons[/b] - 3 masterwork silvered daggers +5 (1d4, 19-20) (322gp, 1lb ea) - 1 cld iron dagger +4 (1d4, 19-20) (4gp, 1lb) [b]Ranged weapons[/b] - 3 masterwork silvered daggers +6 (1d4, 19-20, 10ft.) (322gp, 1lb ea) [b]Armor[/b] - [b]Glimmersteel[/b] mithril shirt (+2 AC, DR 2/armor, Max Dex 6, ACP -0) [i]A glimmering mithril shirt of fine chain links worn under clothing.[/i] (1100gp, 10lb) - [b]Patch[/b] darkwood buckler shield (+1AC, ACP -0) [i]Small darkwood sphere with an evilly grinning face embosed on it.[/i] (205, 2.5lb) [b]Mundane equipment[/b] - Adventurer’s Outfit (gp, 8lb) - Several well tailored outfits ranging from merchants to nobility (400gp, 40lbs <- not carried unless provided with something to carry them in) +1 Mythar-Bane Deep Crystal Dagger (9300) Permanent Tattoo of Detect Hostile Intent 1/day (1800gp) Tattoo of Strength of my Enemy (300gp) Tattoo of Animal Affinity (Intelligence) x2 (600gp) Dorje of Disable (750gp) Power Stone of Psychic Crush, Death Urge x2 (2725gp) Power Stone of Dissolving Weapon x2, Prevenom Weapon x2 (400gp) Power Stone of Body Adjustment x2 (750gp) Weight Carried: lb Remain money: 1807gp[/size] [b][u]Description[/u][/b] Asterian is a short skinny gnome. He looks much like a halfling, though his nose is a dead giveaway of his gnomish heritage. He dresses in only the most fine clothing, even his more sneaky outfits and travellers outfits are all tailor made. He sports a thin mustache that begins at the corners of his mouth and trails into two fine points inches from the side of his nose. He has dark thin hair that is usually carefully groomed and styled. His eyes are a strange black that sometimes make people uneasy. He has several intricate tattoos all over his body concealed by clothing. [b][u]Personality[/u][/b] Asterian is used to a pampered life, a clean life, and a well tailored life. So much so that he is constantly cleaning his hands and uses a perfumed cloth to keep strange smells from reaching his nose. He is compulsively clean to a fault. Having lived the high life he has a distinct taste for anything pleasurable. As an important assassin for the Mythar, he had anything he wanted and Asterian took that to heart. He is an epicurian, seeking pleasure in all its forms. One of the things he enjoys most is assaulting the minds of those he feels are weak (everyone). Asterian is not a nice person, he is not your typical rebel. [b][u]Background[/u][/b] Asterian was an assassin for the Mythar. He worked to keep the populace under wraps, assassinating key members of the resistance with little or no trail of evidence (clairvoyance + burrowing mind thrust). Very recently he was blackmailed by the resistance to betray the Mythar. He is now on the run from the Mythar, thrown in with the resistance movement that he feels little sympathy for. Given time he may come around. He keeps his past to himself and does not open up to those around him. He has assumed a false persona of a Mythar hunter, hoping that those he is forced to work with will not find out about his past. One day that may be who he is, but everything weighs heavily on his mind as he tries to figure out how not to get caught by either party.[/sblock][/size] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ethend Characters
Top