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<blockquote data-quote="Keia" data-source="post: 2497570" data-attributes="member: 98"><p><span style="font-size: 12px"><strong>Nassitch</strong></span><strong></strong></p><p><strong>Male Kobold [7] Ranger 2 / Psion (Egoist) 5 [Type: Humanoid]</strong></p><p><strong>Experience:</strong> now 21,000 <span style="font-size: 9px"> was 13,750 [12,500 starting, 1,250 (post 1983768)] </span></p><p><strong>Alignment:</strong> n/a</p><p><strong>Height:</strong> 4' 1''</p><p><strong>Weight:</strong> 118lbs</p><p><strong>Hair:</strong> Russet Brown</p><p><strong>Eyes:</strong> Brown</p><p><strong>Age:</strong> 19</p><p><strong>Taint: </strong>0</p><p></p><p><strong>Str:</strong> 10 (+0) [6 points, -4 racial] </p><p><strong>Dex:</strong> 16 (+3) [6 points, +2 racial]</p><p><strong>Con:</strong> 12 (+1) [4 points] </p><p><strong>Int:</strong> 16 (+3) [8 points, +1 level] </p><p><strong>Wis:</strong> 14 (+2) [6 points] </p><p><strong>Cha:</strong> 11 (+1) [3 points] </p><p></p><p><strong>Class and Racial Abilities:</strong></p><p><span style="font-size: 9px">-4 Str, +2 Dex, Low-light vision, Darkvision 120’, Light sensitivity, Small size, Base speed 30 ft., Scent, +4 bonus when tracking by scent, +2 racial bonus on Survival and Search checks, +1 racial bonus on Fortitude saves, Survival and Search are always class skills, Favored Class: Ranger. Favored Enemy: Humanoid - Mythar, Track bonus feat, Wild Empathy, Combat Style: Rapid Shot.</span></p><p></p><p><strong>Hit Dice:</strong> 9 + 1d8 + 5d4 + 4</p><p><strong>Vitality:</strong> 34</p><p><strong>Wound Points:</strong> 12</p><p><strong>AC:</strong> 21 (10 Base +3 Dex, +2 armor, +1 shield, +1 size, +4 class)</p><p><strong>Damage Reduction:</strong> 2 (Chain shirt)</p><p><strong>Init:</strong> +3 (+3 Dex)</p><p><strong>Speed:</strong> 30ft </p><p></p><p><strong>Saves:</strong></p><p>Fort +6 [+4.66 base, +1 Con, +1 Racial]</p><p>Refl +7 [+4.66 base, +3 Dex]</p><p>Will +7 [+5.17 base, +2 Wis]</p><p></p><p><strong>Save Conditionals:</strong> none.</p><p></p><p><strong>BAB:</strong> +4.5</p><p><em><strong>MW Cold Iron Rapier</strong></em> +4 melee (1d4, 18-20, piercing)</p><p><strong><em>+1 Composite Shortbow </em></strong> +7 ranged (1d4+1, 19-20, 70 ft., piercing)</p><p></p><p><strong>Attack Conditionals:</strong> +1 hit and damage within 30’, +2 damage vs. Mythar, +2d6 with psionic shot, no penalty for firing into melee, two shots at -2 (rapid shot).</p><p></p><p><u><strong>Skill Summary </strong> </u> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px">+8 Concentration [7 ranks, +1 Con]</span></p><p><span style="font-size: 9px">+5 Handle Animal [5 ranks, +0 Cha]</span></p><p><span style="font-size: 9px">+10 Heal [8 ranks, +2 Wis]</span></p><p><span style="font-size: 9px">+11 Hide [4 ranks, +3 Dex, +4 Size]</span></p><p><span style="font-size: 9px">+5 Knowledge (geography) [2 ranks, +3 Int]</span></p><p><span style="font-size: 9px">+4 Knowledge (history) [1 ranks, +3 Int]</span></p><p><span style="font-size: 9px">+4 Knowledge (local) [1 ranks, +3 Int]</span></p><p><span style="font-size: 9px">+5 Knowledge (nature) [2 ranks, +3 Int]</span></p><p><span style="font-size: 9px">+5 Knowledge (psionics) [2 ranks, +3 Int]</span></p><p><span style="font-size: 9px">+5 Listen [3 ranks, +2 Wis]</span></p><p><span style="font-size: 9px">+8 Move Silently [5 ranks, +3 Dex]</span></p><p><span style="font-size: 9px">+11 Psicraft [4 ranks, +3 Int]</span></p><p><span style="font-size: 9px">+10 Search [5 ranks, +3 Int, +2 Race]</span></p><p><span style="font-size: 9px">+7 Spot [5 ranks, +2 Wis]</span></p><p><span style="font-size: 9px">+14 Survival [10 ranks, +2 Wis, +2 Race]</span></p><p></p><p><strong>Feats:</strong></p><p><span style="font-size: 9px"> Point blank shot (1st level)</span></p><p> <span style="font-size: 9px">Track (Ranger Bonus feat)</span></p><p> <span style="font-size: 9px">Rapid Shot (Ranger combat style)</span></p><p> <span style="font-size: 9px">Psionic shot [Psionic](1st – psion)</span></p><p> <span style="font-size: 9px">Precise shot(3rd level)</span></p><p> <span style="font-size: 9px">Expanded knowledge (Meta-physical Weapon)(6th level)</span></p><p> <span style="font-size: 9px">Expanded knowledge (Energy Missile)(5th psion)</span> </p><p></p><p><strong>Languages:</strong> Common, Dwarven, Draconic, Elven, Kobold, </p><p></p><p><strong>Powers Known</strong></p><p><span style="font-size: 9px">Save DC +3</span></p><p><span style="font-size: 9px">1st - <em>Bolt, Conceal thoughts, Energy Ray, Inertial armor, Metaphysical Weapon (feat), Thicken skin</em></span></p><p><span style="font-size: 9px">2nd - <em>Animal Affinity, Biofeedback, Chameleon, Energy Missile (feat), Psionic tongues,</em></span></p><p><span style="font-size: 9px">3rd - <em>Hustle, Body adjustment.</em></span></p><p><span style="font-size: 9px">4th - <em>.</em></span></p><p><span style="font-size: 9px">5th - <em>.</em></span></p><p><span style="font-size: 9px">6th - <em>.</em></span></p><p><span style="font-size: 9px">7th - <em>.</em></span></p><p> </p><p><strong>Power Points [Uses] Available</strong></p><p>Total Power Points: 32 per day</p><p></p><p><u><strong>Equipment:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Melee weapons</strong></span></p><p><span style="font-size: 9px">- - <strong>MW Cold Iron Rapier</strong> +4 (1d4+0, 18-20) <em>Masterwork</em> (belt-left, 340 gp, 1 lb)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Ranged weapons</strong></span></p><p><span style="font-size: 9px">- - <strong>Composite Shortbow +1</strong> +7 or +5/+5 (1d4+1, 19-20, 70 ft., piercing) <em> This composite shortbow is crafted of an ashen wood as pale as snow, it is carved around the grip with what appears to be an ice dragon. You recovered it from the burnt wreckage of a dwarven caravan which had been attacked by Mythar </em> (left shoulder, 2,375 gp, 1 lb)</span></p><p><span style="font-size: 9px">- - <strong>+1 Flaming Arrows, </strong>Qty = 5 <em> These arrows have a dark orange shaft and raven feathers for fletching. The tips are some sort of dark steel which has a reddish sheen in the light. You felt the sting of these burning arrows when an enraged Huom warrior attacked the troupe out of spite when the performance mocked the ruling Mythar.</em> (quiver, .375wt, 835gp)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Armor</strong></span></p><p><span style="font-size: 9px">-Mithral Chain Shirt (+2 AC, 2/Armor, Max Dex +8, ACP 0) <em>Mithril</em> (1100 gp, 5 lb)</span></p><p><span style="font-size: 9px">-MW Buckler (+1 AC)<em>Masterwork</em> (165gp, wt. 2.5 lb)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Miscellaneous Magical or Psionic Items</strong></span></p><p><span style="font-size: 9px">- - <strong>Wilding Cloak </strong>(constant Endure Elements, wild shape into a small or medium animal 1/week for up to 5 hours) <em> This heavy cloak of green wool was given to you by an elven ranger who sought shelter at your troupes campfire one evening. Although he never gave his name he seemed only wholly at ease in your presence alone. In the morning he was gone</em> (worn, -wt, 2500gp)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Potions or Psionic Tattoos</strong></span></p><p><span style="font-size: 9px">--Tattoo of Offensive Prescience (1) (right upper arm, -wt, 50gp)</span></p><p><span style="font-size: 9px">--Tattoo of Claws of the Beast (1) (right hand, -wt, 50gp)</span></p><p><span style="font-size: 9px">--Tattoo of Expansion (1) (chest, -wt, 50gp)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Wands, Staffs or Dorjes</strong></span></p><p><span style="font-size: 9px">-Type (XX/50chg) (gp, 1oz)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Scrolls or Power Stones</strong></span></p><p> <span style="font-size: 9px">- Power Stone of Body Adjustment (1) (belt pouch, -wt, 375gp)</span></p><p> <span style="font-size: 9px">- Power Stones of Empathic Transfer (1) (belt pouch, -wt, 150gp)</span></p><p> <span style="font-size: 9px">- Power Stone of Energy Adaptation, Specified (1) (belt pouch, -wt, 150gp)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Mundane equipment</strong></span></p><p><span style="font-size: 9px">Explorer’s oufit – ranger style, (0gp, wt 2)</span></p><p><span style="font-size: 9px">Belt pouch (belt right, .125wt, 1gp) </span></p><p><span style="font-size: 9px">Waterskin 1gp</span></p><p><span style="font-size: 9px">Quiver with 60 arrows[/b], (3 gps, wt 9)</span></p><p><span style="font-size: 9px"><strong>Backpack</strong> (center back, .5wt, 2gp)</span></p><p> <span style="font-size: 9px">- Bedroll (below backpack, 1.25wt, 1sp) </span></p><p> <span style="font-size: 9px">- Trail Rations- 4 days (backpack, 1wt, 2gp)</span></p><p> <span style="font-size: 9px">- Healers Kits, 2 (backpack, 1wt, 100gp)</span></p><p> <span style="font-size: 9px">- Flasks of Acid, 5 (backpack, 2.5wt, 50gp)</span></p><p> <span style="font-size: 9px">- Alchemists Fire, 3 (backpack, 1.5wt, 60gp)</span></p><p> <span style="font-size: 9px">- Bottles of Wine, 3 (backpack, 4.5wt, 30gp)</span></p><p> <span style="font-size: 9px">- Silk Rope, 50 ft. (backpack, 5wt, 10gp)</span></p><p> <span style="font-size: 9px">- Paper, 10 sheets (backpack, -wt, 4gp)</span></p><p> <span style="font-size: 9px">- Ink, 2 vials (backpack, -wt, 16gp)</span></p><p> <span style="font-size: 9px">- Ink pen (backpack, -wt, 1gp)</span></p><p> <span style="font-size: 9px">- Cold Weather Outfit (backpack, 1.75wt, 8gp)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong><em>Special</em></strong></span></p><p><span style="font-size: 9px">Kimble – equivalent of a riding dog (150gp worth)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Money</strong></span></p><p><span style="font-size: 9px">Coins- 11gp, 9sp, 0cp (pouch, ??wt)</span></p><p><span style="font-size: 9px">Amethyst- 200gp (pouch, -wt)</span></p><p></p><p><strong>Permanent Effects:</strong> none.</p><p></p><p><strong>Appearance:</strong> <span style="font-size: 9px">Nassitch is an everyday kobold, small of stature (at least to other races), agile, and quick. Dressed in browns and greens, Nassitch looks the part of a ranger, with a short bow slung over one shoulder. A heavy green cloak covers the rest of his russet brown fur.</span></p><p></p><p><strong>Personality and Background:</strong> <span style="font-size: 9px">Nassitch is a good tracker and scout, and is much stronger than most kobolds. However, he is a coward at heart – and is not too proud to admit it. For years he had been pushed around and abused – not because he was a kobold, but just because of his very nature. </span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"> In fact, his most prized possession, a mithral chain shirt, was given to him when a stranger defended him and chased off the attackers. The stranger took the young Nassitch home and tended his wounds, and gave him a gift of the armor. Apparently, it was meant for the strangers son, but he was killed as a bystander in a Mythar conflict years before. The stranger told him that it would keep him safe, so long as he remembered where it came from and why.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"> Luckily, an opportunity came up where Nassitch could leave town and he did, catching on with a touring troupe. Nassitch was an assistant to one of the animal handlers and guard, scout, and part-time medic for the group.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"> In combat, Nassitch stays well back from the conflict, pecking away with his shortbow. If challenged, he is much more likely to flee than to stand.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"> During his travels with the troupe, Nassitch acquired a medium-sized guard dog (a sherpard if possible) and has spent some time training him. Before long the two were best friends and Nassitch has named the dog Kimble. No one knows what the dog has named Nassitch.</span></p></blockquote><p></p>
[QUOTE="Keia, post: 2497570, member: 98"] [size=3][b]Nassitch[/b][/size][b] Male Kobold [7] Ranger 2 / Psion (Egoist) 5 [Type: Humanoid][/b] [b]Experience:[/b] now 21,000 [size=1] was 13,750 [12,500 starting, 1,250 (post 1983768)] [/size] [b]Alignment:[/b] n/a [b]Height:[/b] 4' 1'' [b]Weight:[/b] 118lbs [b]Hair:[/b] Russet Brown [b]Eyes:[/b] Brown [b]Age:[/b] 19 [b]Taint: [/b]0 [b]Str:[/b] 10 (+0) [6 points, -4 racial] [b]Dex:[/b] 16 (+3) [6 points, +2 racial] [b]Con:[/b] 12 (+1) [4 points] [b]Int:[/b] 16 (+3) [8 points, +1 level] [b]Wis:[/b] 14 (+2) [6 points] [b]Cha:[/b] 11 (+1) [3 points] [b]Class and Racial Abilities:[/b] [SIZE=1]-4 Str, +2 Dex, Low-light vision, Darkvision 120’, Light sensitivity, Small size, Base speed 30 ft., Scent, +4 bonus when tracking by scent, +2 racial bonus on Survival and Search checks, +1 racial bonus on Fortitude saves, Survival and Search are always class skills, Favored Class: Ranger. Favored Enemy: Humanoid - Mythar, Track bonus feat, Wild Empathy, Combat Style: Rapid Shot.[/SIZE] [b]Hit Dice:[/b] 9 + 1d8 + 5d4 + 4 [b]Vitality:[/b] 34 [b]Wound Points:[/b] 12 [b]AC:[/b] 21 (10 Base +3 Dex, +2 armor, +1 shield, +1 size, +4 class) [b]Damage Reduction:[/b] 2 (Chain shirt) [b]Init:[/b] +3 (+3 Dex) [b]Speed:[/b] 30ft [b]Saves:[/b] Fort +6 [+4.66 base, +1 Con, +1 Racial] Refl +7 [+4.66 base, +3 Dex] Will +7 [+5.17 base, +2 Wis] [b]Save Conditionals:[/b] none. [b]BAB:[/b] +4.5 [I][B]MW Cold Iron Rapier[/B][/I] +4 melee (1d4, 18-20, piercing) [B][I]+1 Composite Shortbow [/I][/B] +7 ranged (1d4+1, 19-20, 70 ft., piercing) [b]Attack Conditionals:[/b] +1 hit and damage within 30’, +2 damage vs. Mythar, +2d6 with psionic shot, no penalty for firing into melee, two shots at -2 (rapid shot). [U][B]Skill Summary [/B] [/U] [size=1] +8 Concentration [7 ranks, +1 Con] +5 Handle Animal [5 ranks, +0 Cha] +10 Heal [8 ranks, +2 Wis] +11 Hide [4 ranks, +3 Dex, +4 Size] +5 Knowledge (geography) [2 ranks, +3 Int] +4 Knowledge (history) [1 ranks, +3 Int] +4 Knowledge (local) [1 ranks, +3 Int] +5 Knowledge (nature) [2 ranks, +3 Int] +5 Knowledge (psionics) [2 ranks, +3 Int] +5 Listen [3 ranks, +2 Wis] +8 Move Silently [5 ranks, +3 Dex] +11 Psicraft [4 ranks, +3 Int] +10 Search [5 ranks, +3 Int, +2 Race] +7 Spot [5 ranks, +2 Wis] +14 Survival [10 ranks, +2 Wis, +2 Race][/size] [b]Feats:[/b] [SIZE=1] Point blank shot (1st level) Track (Ranger Bonus feat) Rapid Shot (Ranger combat style) Psionic shot [Psionic](1st – psion) Precise shot(3rd level) Expanded knowledge (Meta-physical Weapon)(6th level) Expanded knowledge (Energy Missile)(5th psion)[/SIZE] [b]Languages:[/b] Common, Dwarven, Draconic, Elven, Kobold, [b]Powers Known[/b] [SIZE=1]Save DC +3 1st - [I]Bolt, Conceal thoughts, Energy Ray, Inertial armor, Metaphysical Weapon (feat), Thicken skin[/I] 2nd - [I]Animal Affinity, Biofeedback, Chameleon, Energy Missile (feat), Psionic tongues,[/I] 3rd - [I]Hustle, Body adjustment.[/I] 4th - [I].[/I] 5th - [I].[/I] 6th - [I].[/I] 7th - [I].[/I][/SIZE] [b]Power Points [Uses] Available[/b] Total Power Points: 32 per day [U][B]Equipment:[/B][/U][size=1] [b]Melee weapons[/b] - - [b]MW Cold Iron Rapier[/b] +4 (1d4+0, 18-20) [i]Masterwork[/i] (belt-left, 340 gp, 1 lb) [b]Ranged weapons[/b] - - [b]Composite Shortbow +1[/b] +7 or +5/+5 (1d4+1, 19-20, 70 ft., piercing) [i] This composite shortbow is crafted of an ashen wood as pale as snow, it is carved around the grip with what appears to be an ice dragon. You recovered it from the burnt wreckage of a dwarven caravan which had been attacked by Mythar [/i] (left shoulder, 2,375 gp, 1 lb) - - [b]+1 Flaming Arrows, [/b]Qty = 5 [i] These arrows have a dark orange shaft and raven feathers for fletching. The tips are some sort of dark steel which has a reddish sheen in the light. You felt the sting of these burning arrows when an enraged Huom warrior attacked the troupe out of spite when the performance mocked the ruling Mythar.[/i] (quiver, .375wt, 835gp) [b]Armor[/b] -Mithral Chain Shirt (+2 AC, 2/Armor, Max Dex +8, ACP 0) [i]Mithril[/i] (1100 gp, 5 lb) -MW Buckler (+1 AC)[i]Masterwork[/i] (165gp, wt. 2.5 lb) [b]Miscellaneous Magical or Psionic Items[/b] - - [b]Wilding Cloak [/b](constant Endure Elements, wild shape into a small or medium animal 1/week for up to 5 hours) [i] This heavy cloak of green wool was given to you by an elven ranger who sought shelter at your troupes campfire one evening. Although he never gave his name he seemed only wholly at ease in your presence alone. In the morning he was gone[/i] (worn, -wt, 2500gp) [b]Potions or Psionic Tattoos[/b] --Tattoo of Offensive Prescience (1) (right upper arm, -wt, 50gp) --Tattoo of Claws of the Beast (1) (right hand, -wt, 50gp) --Tattoo of Expansion (1) (chest, -wt, 50gp) [b]Wands, Staffs or Dorjes[/b] -Type (XX/50chg) (gp, 1oz) [b]Scrolls or Power Stones[/b] - Power Stone of Body Adjustment (1) (belt pouch, -wt, 375gp) - Power Stones of Empathic Transfer (1) (belt pouch, -wt, 150gp) - Power Stone of Energy Adaptation, Specified (1) (belt pouch, -wt, 150gp) [b]Mundane equipment[/b] Explorer’s oufit – ranger style, (0gp, wt 2) Belt pouch (belt right, .125wt, 1gp) Waterskin 1gp Quiver with 60 arrows[/b], (3 gps, wt 9) [B]Backpack[/B] (center back, .5wt, 2gp) - Bedroll (below backpack, 1.25wt, 1sp) - Trail Rations- 4 days (backpack, 1wt, 2gp) - Healers Kits, 2 (backpack, 1wt, 100gp) - Flasks of Acid, 5 (backpack, 2.5wt, 50gp) - Alchemists Fire, 3 (backpack, 1.5wt, 60gp) - Bottles of Wine, 3 (backpack, 4.5wt, 30gp) - Silk Rope, 50 ft. (backpack, 5wt, 10gp) - Paper, 10 sheets (backpack, -wt, 4gp) - Ink, 2 vials (backpack, -wt, 16gp) - Ink pen (backpack, -wt, 1gp) - Cold Weather Outfit (backpack, 1.75wt, 8gp) [b][i]Special[/i][/b] Kimble – equivalent of a riding dog (150gp worth) [b]Money[/b] Coins- 11gp, 9sp, 0cp (pouch, ??wt) Amethyst- 200gp (pouch, -wt)[/size] [b]Permanent Effects:[/b] none. [b]Appearance:[/b] [size=1]Nassitch is an everyday kobold, small of stature (at least to other races), agile, and quick. Dressed in browns and greens, Nassitch looks the part of a ranger, with a short bow slung over one shoulder. A heavy green cloak covers the rest of his russet brown fur.[/size] [b]Personality and Background:[/b] [size=1]Nassitch is a good tracker and scout, and is much stronger than most kobolds. However, he is a coward at heart – and is not too proud to admit it. For years he had been pushed around and abused – not because he was a kobold, but just because of his very nature. In fact, his most prized possession, a mithral chain shirt, was given to him when a stranger defended him and chased off the attackers. The stranger took the young Nassitch home and tended his wounds, and gave him a gift of the armor. Apparently, it was meant for the strangers son, but he was killed as a bystander in a Mythar conflict years before. The stranger told him that it would keep him safe, so long as he remembered where it came from and why. Luckily, an opportunity came up where Nassitch could leave town and he did, catching on with a touring troupe. Nassitch was an assistant to one of the animal handlers and guard, scout, and part-time medic for the group. In combat, Nassitch stays well back from the conflict, pecking away with his shortbow. If challenged, he is much more likely to flee than to stand. During his travels with the troupe, Nassitch acquired a medium-sized guard dog (a sherpard if possible) and has spent some time training him. Before long the two were best friends and Nassitch has named the dog Kimble. No one knows what the dog has named Nassitch.[/size] [/QUOTE]
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