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<blockquote data-quote="nameless" data-source="post: 1477903" data-attributes="member: 1543"><p>I'm not sure I see what you're trying to do. If it's a gaseous creature, having a strength of 28 and 30 natural armor doesn't make sense to me. It sounds more like an Ooze [Extraplanar] than an Outsider, to me. Maybe even something incorporeal that does physical [force] attacks.</p><p></p><p>Mechanically, here are the things that are wrong:</p><p></p><p>The DR is too high. 15 is the highest value that's supposed to be allowed for creatures that aren't gods. And adamantine is generally reserved for things with extremely tough skin. A good, strong DR for something like this would be 15/silver and slashing.</p><p></p><p>The SR is too high. 20 + CR (or 20+HD) are both just not feasible. A good baseline is 12+CR, which would ideally make this a SR 32 critter.</p><p></p><p>The AC should probably be a deflection bonus, not a natural armor bonus.</p><p></p><p>The automatic hit mechanic is counterintuitive. It makes quick, unarmored guys take less damage than Sherman Tanks. Instead of touch AC, have it look at flat-footed AC. You might want to make this a type of swarm, and then it would do automatic damage to anything it envelops, and there are already rules spelled out for that type of thing.</p><p></p><p>15/15 ft face isn't large, it's huge.</p><p></p><p>20 outsider HD give a BAB of +20, not +19. There is a -1 size penalty for Large that brings it down to 19, which also applies to AC. Huge is a -2 penalty.</p><p></p><p>This isn't even close to 20 CR. The tarrasque is 20 CR, and this thing doesn't even compare. The tarrasque is arguably less than 20 CR, even, because it has no intelligence or magical abilities, and "beating" it might not even involve combat. But in a fight, the tarrasque is way deadlier.</p></blockquote><p></p>
[QUOTE="nameless, post: 1477903, member: 1543"] I'm not sure I see what you're trying to do. If it's a gaseous creature, having a strength of 28 and 30 natural armor doesn't make sense to me. It sounds more like an Ooze [Extraplanar] than an Outsider, to me. Maybe even something incorporeal that does physical [force] attacks. Mechanically, here are the things that are wrong: The DR is too high. 15 is the highest value that's supposed to be allowed for creatures that aren't gods. And adamantine is generally reserved for things with extremely tough skin. A good, strong DR for something like this would be 15/silver and slashing. The SR is too high. 20 + CR (or 20+HD) are both just not feasible. A good baseline is 12+CR, which would ideally make this a SR 32 critter. The AC should probably be a deflection bonus, not a natural armor bonus. The automatic hit mechanic is counterintuitive. It makes quick, unarmored guys take less damage than Sherman Tanks. Instead of touch AC, have it look at flat-footed AC. You might want to make this a type of swarm, and then it would do automatic damage to anything it envelops, and there are already rules spelled out for that type of thing. 15/15 ft face isn't large, it's huge. 20 outsider HD give a BAB of +20, not +19. There is a -1 size penalty for Large that brings it down to 19, which also applies to AC. Huge is a -2 penalty. This isn't even close to 20 CR. The tarrasque is 20 CR, and this thing doesn't even compare. The tarrasque is arguably less than 20 CR, even, because it has no intelligence or magical abilities, and "beating" it might not even involve combat. But in a fight, the tarrasque is way deadlier. [/QUOTE]
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