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General Tabletop Discussion
*Dungeons & Dragons
Etherealness, Deep Ethereal, and Plane Shift.
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<blockquote data-quote="Shardstone" data-source="post: 8097471" data-attributes="member: 6807784"><p>You didn't ask, but sharing these because I made some 5E rules for going through the ethereal plane. Maybe one of these will inspire or help you?</p><p></p><p><strong>INTANGIBLE WEAPONS</strong></p><p>Weapons are intangible inside of the Ethereal Plane. However, their purpose is not. Weapons now only do damage equal to any magical bonuses on them as well as your ability score.</p><p></p><p><strong>ETHEREAL HIT POINTS AND ARMOR</strong></p><p>Your hit points and armor are warped in the Ethereal Plane. Your maximum hit points now equals your Constitution score. Likewise, your AC is 10 + your Dex modifier + your Wisdom modifier.</p><p></p><p><strong>SLOWED TIME</strong></p><p>Time is slowed in the Ethereal Plane. Spells have a duration equal to x10 their normal duration, and effects on a timescale take x10 as long to apply.</p><p></p><p><strong>ETHEREAL RESTS</strong></p><p>Resting in the Ethereal Plane is only possible at a Waystation or if a spell such as <em>Tiny Hut</em> is cast.</p><p></p><p><strong>GHOSTLY MOVEMENT</strong></p><p>Inside of the Ethereal Plane, you have a fly speed equal to your walking speed. Additionally, you do not take fall damage, as the ground itself is ethereal too!</p><p></p><p><strong>PHANTASM WARFARE</strong></p><p>Illusion spells create real, magical objects in the Ethereal Plane. They last until dispelled by some method, even if the illusion spell ends.</p></blockquote><p></p>
[QUOTE="Shardstone, post: 8097471, member: 6807784"] You didn't ask, but sharing these because I made some 5E rules for going through the ethereal plane. Maybe one of these will inspire or help you? [B]INTANGIBLE WEAPONS[/B] Weapons are intangible inside of the Ethereal Plane. However, their purpose is not. Weapons now only do damage equal to any magical bonuses on them as well as your ability score. [B]ETHEREAL HIT POINTS AND ARMOR[/B] Your hit points and armor are warped in the Ethereal Plane. Your maximum hit points now equals your Constitution score. Likewise, your AC is 10 + your Dex modifier + your Wisdom modifier. [B]SLOWED TIME[/B] Time is slowed in the Ethereal Plane. Spells have a duration equal to x10 their normal duration, and effects on a timescale take x10 as long to apply. [B]ETHEREAL RESTS[/B] Resting in the Ethereal Plane is only possible at a Waystation or if a spell such as [I]Tiny Hut[/I] is cast. [B]GHOSTLY MOVEMENT[/B] Inside of the Ethereal Plane, you have a fly speed equal to your walking speed. Additionally, you do not take fall damage, as the ground itself is ethereal too! [B]PHANTASM WARFARE[/B] Illusion spells create real, magical objects in the Ethereal Plane. They last until dispelled by some method, even if the illusion spell ends. [/QUOTE]
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