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Etherscope
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<blockquote data-quote="malladin" data-source="post: 3449850" data-attributes="member: 8230"><p>In terms of general flavour we were trying to achieve a synergy of Victoriana and cyberpunk themes, with a cthulu-esque horror element underneath it all. The main themes of Victoriana and cyberpunk we think mesh very nicely - both have strong dystopian themes, and technological progress, and the human price of such progress, is key to both genres. We wanted to create a world where you can do all the usual cyberpunk stuff (netrunning, megacities with flying cars, matrix-style combat, etc) whilst still retaining Victorian themed technology and society, but pumping up the volume on the inhuman aspects of victorian society in the same way that gibsonesque cyberpunk does for the 1980s greed-is-good culture. Further reading on the cyberpunk ideas behind it in particualr can be found in my blog - <a href="http://www.malladinsgate.com/designblog/blogitem.php?ReportDate=2005-04-13&Item=1&" target="_blank">http://www.malladinsgate.com/designblog/blogitem.php?ReportDate=2005-04-13&Item=1&</a>.</p><p></p><p>In terms of the games you can play with Etherscope we wanted to be as broad as possible - Etherscope is as "real" and "whole" as we could make it and being so means there's loads of different possibilities.</p><p></p><p>Aside from those mentioned by Stormborn, you can also play military games (with cool steam-tech power armour), or Savage South (Wild West with added cyberware).</p><p></p><p>Cheerio for now.</p><p></p><p>Ben</p></blockquote><p></p>
[QUOTE="malladin, post: 3449850, member: 8230"] In terms of general flavour we were trying to achieve a synergy of Victoriana and cyberpunk themes, with a cthulu-esque horror element underneath it all. The main themes of Victoriana and cyberpunk we think mesh very nicely - both have strong dystopian themes, and technological progress, and the human price of such progress, is key to both genres. We wanted to create a world where you can do all the usual cyberpunk stuff (netrunning, megacities with flying cars, matrix-style combat, etc) whilst still retaining Victorian themed technology and society, but pumping up the volume on the inhuman aspects of victorian society in the same way that gibsonesque cyberpunk does for the 1980s greed-is-good culture. Further reading on the cyberpunk ideas behind it in particualr can be found in my blog - [url]http://www.malladinsgate.com/designblog/blogitem.php?ReportDate=2005-04-13&Item=1&[/url]. In terms of the games you can play with Etherscope we wanted to be as broad as possible - Etherscope is as "real" and "whole" as we could make it and being so means there's loads of different possibilities. Aside from those mentioned by Stormborn, you can also play military games (with cool steam-tech power armour), or Savage South (Wild West with added cyberware). Cheerio for now. Ben [/QUOTE]
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