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Ethical DM Dilemma in Shackled City - Spoiler
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<blockquote data-quote="haakon1" data-source="post: 6041659" data-attributes="member: 25619"><p>I recommend posting over on Paizo.com. There's still an active community for the Shackled City Adventure Path (search for SCAP) and lots of fan-made content, some of it very good.</p><p></p><p>I'm currently running SCAP myself. We just finished Life's Bazaar (Chapter 1) and will skip to Flood Season (Chapter 3) -- they've had other adventures, so they don't need an adventure in between.</p><p></p><p>I've done a number of modifications to SCAP for my purposes. The main ones that might be relevant here are:</p><p>1) I took the Beholder out of the fight with Kazmojen. That fight is complex enough without a random beholder wandering in.</p><p></p><p>2) I made Vhalantru the main villain, but I made him a Rakhasa instead. It's a jungle out there, and Rakhasa's love to create complicated plots and naturally mascarade as humans well. Make him a Rakhasa with some Illusion magic and enough Wizard or Sorcerer levels to get 2 Greater Teleports per day, and retcon the original scene to a Rakhasa under the ILLUSION of being a Beholder took the boy, and you've got awesome when they find out THERE WAS NO BEHOLDER. Nobody expects a sneaky so-and-so monster to do illusions of being a different monster AND hide as a person. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>3) I got rid of the extra planar stuff. When I get to that point in the story, I'll go right to the meeting of the City leaders, fight with the Conference of Bad Guys, and City blowing up scenes (toned down a bit in level). I'm not a fan of high level play or extra planar play.</p><p></p><p>4) I have a different motivation for the villains. Vhalantru wants to blow up the city as a mass sacrifice to bring back the Rakhasa god (Rakhasa being outsides native to the Prime Material Plane) from exile. Everybody else with their Carceri and Ebon Triad plots are being played as chumps -- Vhalantru is a villain's villain, messing with everyone else, even other bad guys. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>5) Not really relevant but fun. I went to town on the society in Cauldron, and decided the place is literally nicknamed "The Shackled City" because it's wealth is built on slavery. Plantations, tropics, nobility living above the heat in a hilltop city -- it's all very reminscent of imperialism in the early British empire. I say no slaves allowed in the city (to keep it secure), and with a Greyhawk setting, the slaves are "savages" captured from the Amedio jungle (ferile Suloise) and the fallen civilization from the Olman lands.</p></blockquote><p></p>
[QUOTE="haakon1, post: 6041659, member: 25619"] I recommend posting over on Paizo.com. There's still an active community for the Shackled City Adventure Path (search for SCAP) and lots of fan-made content, some of it very good. I'm currently running SCAP myself. We just finished Life's Bazaar (Chapter 1) and will skip to Flood Season (Chapter 3) -- they've had other adventures, so they don't need an adventure in between. I've done a number of modifications to SCAP for my purposes. The main ones that might be relevant here are: 1) I took the Beholder out of the fight with Kazmojen. That fight is complex enough without a random beholder wandering in. 2) I made Vhalantru the main villain, but I made him a Rakhasa instead. It's a jungle out there, and Rakhasa's love to create complicated plots and naturally mascarade as humans well. Make him a Rakhasa with some Illusion magic and enough Wizard or Sorcerer levels to get 2 Greater Teleports per day, and retcon the original scene to a Rakhasa under the ILLUSION of being a Beholder took the boy, and you've got awesome when they find out THERE WAS NO BEHOLDER. Nobody expects a sneaky so-and-so monster to do illusions of being a different monster AND hide as a person. :) 3) I got rid of the extra planar stuff. When I get to that point in the story, I'll go right to the meeting of the City leaders, fight with the Conference of Bad Guys, and City blowing up scenes (toned down a bit in level). I'm not a fan of high level play or extra planar play. 4) I have a different motivation for the villains. Vhalantru wants to blow up the city as a mass sacrifice to bring back the Rakhasa god (Rakhasa being outsides native to the Prime Material Plane) from exile. Everybody else with their Carceri and Ebon Triad plots are being played as chumps -- Vhalantru is a villain's villain, messing with everyone else, even other bad guys. :lol: 5) Not really relevant but fun. I went to town on the society in Cauldron, and decided the place is literally nicknamed "The Shackled City" because it's wealth is built on slavery. Plantations, tropics, nobility living above the heat in a hilltop city -- it's all very reminscent of imperialism in the early British empire. I say no slaves allowed in the city (to keep it secure), and with a Greyhawk setting, the slaves are "savages" captured from the Amedio jungle (ferile Suloise) and the fallen civilization from the Olman lands. [/QUOTE]
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