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*TTRPGs General
Ethics of Killing POWs
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<blockquote data-quote="Lord Zardoz" data-source="post: 4023423" data-attributes="member: 704"><p>I do not think killing a prisoner who is doing this sort of thing is entirely out of line alignment wise in this instance. It would fit with Lawful Good under the intent to protect your friends and to succeed in the mission.</p><p></p><p>However, I think this is a Table level problem, not a Character level problem.</p><p></p><p>Based on the details of the campaign you describe, it sounds like a train wreck waiting to happen due to character vs character conflict. Some groups are able to handle this kind of play, and some are not. Games where this sort of thing can be handled in game without causing problems do not usually result in posts of this nature. The tone of the post comes across as "this guy did something I am convinced is wrong, and I want backup that I am in the right here". That is never a good sign.</p><p></p><p>I think that the real problem here is that not everyone at the table has the same idea of what ought to go on in the game. In that case, the person who is in the wrong is the person going against the majority expectation. If everyone is playing mostly heroic good types and the one guy is playing an evil warlock, than he is in the wrong by creating a situation where he is acting contrary to the group. But if you are the only one playing a heroic type, than you are the one creating a problem for the group. As I said, such play is not its self a problem as long as everyone at the table is ok with it.</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 4023423, member: 704"] I do not think killing a prisoner who is doing this sort of thing is entirely out of line alignment wise in this instance. It would fit with Lawful Good under the intent to protect your friends and to succeed in the mission. However, I think this is a Table level problem, not a Character level problem. Based on the details of the campaign you describe, it sounds like a train wreck waiting to happen due to character vs character conflict. Some groups are able to handle this kind of play, and some are not. Games where this sort of thing can be handled in game without causing problems do not usually result in posts of this nature. The tone of the post comes across as "this guy did something I am convinced is wrong, and I want backup that I am in the right here". That is never a good sign. I think that the real problem here is that not everyone at the table has the same idea of what ought to go on in the game. In that case, the person who is in the wrong is the person going against the majority expectation. If everyone is playing mostly heroic good types and the one guy is playing an evil warlock, than he is in the wrong by creating a situation where he is acting contrary to the group. But if you are the only one playing a heroic type, than you are the one creating a problem for the group. As I said, such play is not its self a problem as long as everyone at the table is ok with it. [/QUOTE]
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