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Ethics of Killing POWs
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<blockquote data-quote="Severson" data-source="post: 4025192" data-attributes="member: 59725"><p>I appreciate the details of the Geneva Conventions and the discussion of 21st century morality. That is fine if you are sitting around a table in clean conditions. But if you are struggling to survive behind enemy lines, dirty and exhausted and all, and... in this case you see your friend kill an innocent lizard man... I'm not sure your alignment enters into it. You aren't sitting there thinking...I am LG, I must therefore do this. You may be appalled at the action but would likely thinking: Lizardmen are coming! I must do what I can to survive here.</p><p></p><p>You must have had a moral quandry about allowing the Warlock into the group?</p><p></p><p>Also, your character would not self-identify as LG. The Warlock would not self-identify as CN. Your character doesn't think of the Warlock as CN. It's not like the old days of having an "alignment language" that was like a secret between cult members. There are only actions to consider. I would say not to get trapped by alignment. I think it can bring the whole game down a notch.</p><p></p><p>Other thoughts?</p></blockquote><p></p>
[QUOTE="Severson, post: 4025192, member: 59725"] I appreciate the details of the Geneva Conventions and the discussion of 21st century morality. That is fine if you are sitting around a table in clean conditions. But if you are struggling to survive behind enemy lines, dirty and exhausted and all, and... in this case you see your friend kill an innocent lizard man... I'm not sure your alignment enters into it. You aren't sitting there thinking...I am LG, I must therefore do this. You may be appalled at the action but would likely thinking: Lizardmen are coming! I must do what I can to survive here. You must have had a moral quandry about allowing the Warlock into the group? Also, your character would not self-identify as LG. The Warlock would not self-identify as CN. Your character doesn't think of the Warlock as CN. It's not like the old days of having an "alignment language" that was like a secret between cult members. There are only actions to consider. I would say not to get trapped by alignment. I think it can bring the whole game down a notch. Other thoughts? [/QUOTE]
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